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Technical Paper

Pointing Gesture Based Point of Interest Identification in Vehicle Surroundings

2018-04-03
2018-01-1094
This article presents a pointing gesture-based point of interest computation method via pointing rays’ intersections for situated awareness interactions in vehicles. The proposed approach is compared with two alternative methods: (a) a point of interest identification method based on the intersection of the pointing ray with the point cloud (PoC) resulting from the vehicle sensors, and (b) the traditional ray-casting approach, where the point of interest is computed based on the first intersection of the pointing rays with locations stored in a 2D annotated map. Simulation results show that the presented method outperforms by 36.25% the traditional ray casting one. However, as it was expected, the sensor-based computation method is more accurate. The validation of our approach was conducted by experiments performed in a test track facility.
Technical Paper

VoGe: A Voice and Gesture System for Interacting with Autonomous Cars

2017-03-28
2017-01-0068
In the next 20 years fully autonomous vehicles are expected to be in the market. The advance on their development is creating paradigm shifts on different automotive related research areas. Vehicle interiors design and human vehicle interaction are evolving to enable interaction flexibility inside the cars. However, most of today’s vehicle manufacturers’ autonomous car concepts maintain the steering wheel as a control element. While this approach allows the driver to take over the vehicle route if needed, it causes a constraint in the previously mentioned interaction flexibility. Other approaches, such as the one proposed by Google, enable interaction flexibility by removing the steering wheel and accelerator and brake pedals. However, this prevents the users to take control over the vehicle route if needed, not allowing them to make on-route spontaneous decisions, such as stopping at a specific point of interest.
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