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Journal Article

Utilizing Team Productivity Models in the Selection of Space Exploration Teams

2013-09-17
2013-01-2082
The term “productivity” all too often has becomes a buzz-word, ultimately diminishing its perceived importance. However, productivity is the major concern of any team, and therefore must be defined to gain an appropriate understanding of how a system is actually working. Here, productivity means the level of contribution to the throughput of a system such as defined in the Theory of Constraints. In the field of space exploration, the throughput is the number of milestones of the mission accomplished as well as the potential survival during extreme events (due to failures or other unplanned events). For a time tasks were accomplished by expert individuals (e.g., an astronaut), but recently team structures have become the norm. It is clear that with increased mission complexity, “no single entity can have complete knowledge of or the abilities to handle all matters” [10].
Journal Article

Modeling Space Operations Systems Using SysML as to Enable Anomaly Detection

2015-09-15
2015-01-2388
Although a multitude of anomaly detection and fault isolation programs can be found in the research, there does not appear to be any work published on architectural templates that could take advantage of multiple programs and integrate them into the desired systems. More specifically, there is an absence of a methodological process for generating anomaly detection and fault isolation designs to either embed within new system concepts, or supplement existing schemes. This paper introduces a new approach based on systems engineering and the System Modeling Language (SysML). Preliminary concepts of the proposed approach are explained. In addition, a case study is also mentioned.
Technical Paper

Dynamic Object Map Based Architecture for Robust CVS Systems

2020-04-14
2020-01-0084
Connected and Autonomous Vehicles (CAV) rely on information obtained from sensors and communication to make decisions. In a Cooperative Vehicle Safety (CVS) system, information from remote vehicles (RV) is available at the host vehicle (HV) through the wireless network. Safety applications such as crash warning algorithms use this information to estimate the RV and HV states. However, this information is uncertain and sparse due to communication losses, limitations of communication protocols in high congestion scenarios, and perception errors caused by sensor limitations. In this paper we present a novel approach to improve the robustness of the CVS systems, by proposing an architecture that divide application and information/perception subsystems and a novel prediction method based on non-parametric Bayesian inference to mitigate the detrimental effect of data loss on the performance of safety applications.
Technical Paper

A Model-Based Fault Diagnostic and Control System for Spacecraft Power

1992-08-03
929099
This paper describes a model-based approach to diagnosing electrical faults in electrical power systems. Until recently, model-based reasoning has only been applied to physical systems with static, persistent states, and with parts whose behavior can be expressed combinatorially, such as digital circuits. Our research is one of a handful of recent efforts to apply model-based reasoning to more complex systems, those whose behavior is difficult or impossible to express combinatorially, and whose states change continuously over time. The chosen approach to representation is loosely based on the idea of the equation network proposed in [6]. This requires a more complex component and behavior model than for simpler physical devices. The resulting system is being tested on fault data from the SSM/PMAD power system breadboard being developed at NASA-MSFC [9].
Technical Paper

A Discrete-Event Simulation of the NASA Fuel Production Plant on Mars

2017-09-19
2017-01-2017
The National Aeronautics and Space Administration (NASA) is preparing for a manned mission to Mars to test the sustainment of civilization on the planet Mars. This research explores the requirements and feasibility of autonomously producing fuel on Mars for a return trip back to Earth. As a part of NASA’s initiative for a manned trip to Mars, our team’s work creates and analyzes the allocation of resources necessary in deploying a fuel station on this foreign soil. Previous research has addressed concerns with a number individual components of this mission such as power required for fuel station and tools; however, the interactions between these components and the effects they would have on the overall requirements for the fuel station are still unknown to NASA. By creating a baseline discrete-event simulation model in a simulation software environment, the research team has been able to simulate the fuel production process on Mars.
Technical Paper

Simulation Optimization of the NASA Mars Fuel In-Situ Resource Utilization and Its Infrastructure

2018-10-30
2018-01-1963
The National Aeronautics and Space Administration’s (NASA) current objectives include expanding space exploration and planning a manned expedition to Mars. In order to meet the latter objective, it is imperative that humans generate their own products by harnessing space resources, a process referred to as In-Situ Resource Utilization (ISRU). ISRU will enable NASA to reduce both payload mass and mission cost by reducing the number of consumables required to be launched from Earth. The discrete-event simulation discussed focuses primarily on one ISRU system, the production of fuel for a return trip to Earth by utilizing Mar’s atmosphere and regolith. This ISRU system primarily uses autonomous rovers for exploration, excavation, processing of Mar’s regolith to produce fuel, and disposal of the processed regolith. This study explores individual rover and component requirements including rover speeds, travel distances, functional periods, charging, and maintenance times.
Technical Paper

Digital Thread and the Impact on Weapon System Acquisition Cost Growth

2021-03-02
2021-01-0026
The traditional acquisition and development cycles of a weapon system by government agencies goes through multiple stages throughout the life cycle of the product. Over the last few decades, many of the United States military equipment had experienced acquisition cost growth. Many studies by the Department of Defense indicates that the cost growth is a result of multiple factors including the development and manufacturing stages of the product. Organizations with multiple operation sites that goes across multiple states or even countries and continents are finding it increasingly difficult to share informational databases to ensure the corporate synergy between multiple sites or divisions. For such organizations, there exist the need to synchronize the operations and have standard and common database where everything is stored and equally accessed by different sites. Digital transformation sounds real exotic and futuristic and promise to reduce operation costs of big organizations.
Journal Article

Weapon Combat Effectiveness Analytics Using Big Data and Simulations: A Literature Review

2019-03-19
2019-01-1365
The Weapon Combat Effectiveness (WCE) analytics is very expensive, time-consuming, and dangerous in the real world because we have to create data from the real operations with a lot of people and weapons in the actual environment. The Modeling and Simulation (M&S) of many techniques are used for overcoming these limitations. Although the era of big data has emerged and achieved a great deal of success in a variety of fields, most of WCE research using the Defense Modeling and Simulation (DM&S) techniques studied have considered a lot of assumptions and limited scenarios without the help of big data technologies. Furthermore, WCE analytics using previous methodologies cannot help but get the bias results. This paper reviews and combines the basic knowledge for the new WCE analytics methodology using big data and M&S to overcome these problems of bias. Then this paper reviews the general overview of WCE, DM&S, and big data.
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