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Technical Paper

A Usability Study on In-Vehicle Gesture Control

2016-09-14
2016-01-1870
Gesture control has been increasingly applied to automotive industry to reduce the distraction caused by in-vehicle interactions to the primary task of driving. The aim of this study is to find out if gestures can reasonably be used to control in-car devices. Since there exists a big cultural difference of gesture between different countries because of its particularity, a set of gestures which support intuitive human-machine interaction in an automotive environment is searched. The results show a gesture dictionary for a variety of on-board functions, which conforms to Chinese drivers’ driving habits. Furthermore, this paper also describes a driving simulator test to evaluate the usability of gesture from different aspects including the effectiveness, efficiency, satisfaction, memorability and security. Static driving simulator is considered as an excellent environment for the in-car secondary task as its high safety level, repeatability and reliability.
Technical Paper

Interactive Modes F-ANP Evaluation for In-Vehicle Secondary Tasks

2016-09-14
2016-01-1890
With the development of automotive HMI and mobile internet, many interactive modes are available for drivers to fulfill the in-vehicle secondary tasks, e.g. dialing, volume adjustment, music playing. For driving safety and drivers’ high expectation for HMI, it is urgent to effectively evaluate interactive mode with good efficiency, safety and good user experience for each secondary tasks, e.g. steering wheel buttons, voice control. This study uses a static driving simulation cockpit to provide driving environment, and sets up a high-fidelity driving cockpit based on OKTAL SacnerStudio and three-dimensional modeling technology. The secondary tasks supported by HMI platform are designed by customer demands research. The secondary task test is carried out based on usability test theory, and the influence on driving safety by different interactive modes is analyzed.
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