HMI design is an Interdisciplinary, which is based on human cognitive psychology and combines humanities, sociology, aesthetics, information science and other disciplines. While automotive technologies can be applied regardless of regions, HMI must be localized, as it is closely related to regional culture, people's living habits and characteristics. At the same time, HMI design has its own complete theoretical system, research and design methods and testing methods, instead of relying on experience. The purpose of this course is to equip people involved in the automotive industry with a basic sense of HMI design of vehicles.
HMI design is a highly practical subject, so for each topic, 1/3 of the teaching time will be spent in explaining the theory, and 2/3 of the time will be spent in guiding students to do practice. There will be several classroom experiments, and students will complete the tasks in groups to achieve the best learning effect.
By attending this seminar, you will be able to:
Front-line R&D personnel of HMI design, intelligent cockpit, intelligent connection intelligent driving, industrial design, automotive electronics
Front-line R&D staff and middle level manager Engaged in cockpit interactive function architecture, interactive design, UI design, user experience, customer investigators, market analysis, intelligent cockpit product planning.
You must complete all course contact hours and successfully pass the learning assessment to obtain CEUs.
Application scenarios of HMI design in practices
How to analyze the existing problems in design and propose new design requirements?
It is hoped that students can put forward the problems encountered in practice for classroom discussion
Fundamentals of cognitive psychology that underpin HMI design
Research methods of automobile development and user needs
. Methods, processes, and multiple iterations of HMI design
. Test and evaluation of HMI design
Doctoral Supervisor, Interactive Design Major, Department of Computer Science, Chalmers University of Technology in Sweden
Chen Fang graduated from the Department of Biology in Peking University in 1983. Since then, she has been working in Sweden on studies of human-machine interaction and ergonomics. Her research covers a wide range of fields, including the interactive design of fighter cockpit, the interactive design of public safety facilities, websites, APPs, games and so on. For the past 14 years, her main focus has shifted to the interactive design in vehicles. She has published more than 100 articles in international magazines and conferences, and holds a tenure position as professor in Chalmers University of Technology. As a world expert in the field of automotive interaction, she has also participated in developing several EU standards in the field
Part of her international positions