Pinball Designer

 

Students design and build non-electronic pinball games.

Core concepts include gravity, potential and kinetic energy, inclined planes, and probability.

Malarkey and the Big Trap introduces students to the design process as a lazy cat attempts to catch a mouse.

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Making Music

  

Students investigate, design, and build musical instruments.

Core concepts include sound, longitudinal and transverse waves, pitch, and amplification.

Sleep Soundly at Beaver's Inn brings the concepts to life with a fictional story about nature sounds that help make different animals feel at home.

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Rolling Things

Students experiment with variable testing using cars and ramps.

Core concepts include potential and kinetic energy, mass, gravity, velocity, and momentum.

The Three Little Pigs Sledding Adventure explores how different sled materials affect the three pigs' ability to outfox the Big Bad Wolf, encouraging students to make connections with their own observations throughout the activities.

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Skimmer

Students design and build fan-propelled sailboats.

Core concepts include air resistance, balance and stability, friction, propulsion, and surface area.

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JetToy

Students design and build balloon-powered cars.

Core concepts include forces, Newton’s laws of motion, and engineering design.

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Engineering Inspired by Nature

 

Students investigate seed dispersal and design and build flying toys.

Core concepts include Newton’s laws of motion, forces, and engineering design.

Once Upon a Time In the Woods is a tale about how trees in a crowded forest find some space for themselves, leading students to consider different reasons and methods for seed travel.

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Glider

Students design and build gliding toys.

Core concepts include forces, Newton's laws of motion, gravity, and engineering design.

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Motorized Toy Car

Students design and build gear-driven toys.

Core concepts include forces, speed, torque, simple machines, and gear ratios.

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Programming Each Other

Students explore complex programming concepts by systematizing simple activities.

Core concepts include computational thinking, conditional statements, looping, error handling, and variables.

The comic book, The STEM Sagas: Virtually Rerouted, brings the challenge concepts to life while supporting the idea of collaborative problem-solving with a cast of diverse characters and exciting adventure.

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Gravity Cruiser

Students design and build vehicles powered by gravity.

Core concepts include forces, Newton's laws of motion, gravity, and engineering design.

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Straw Rockets

  

Students design and build simple rockets.

Core concepts include Newton’s laws of motion, forces, and engineering design.

The Rocket Age Takes Off is a biography of Dr. Robert Goddard's journey as an inventor. Students learn about his early life and his trials to create the first liquid-fueled rocket.

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Fuel Cell

Students explore alternative power sources to design and build toy cars.

Core concepts include forces, Newton's laws of motion, green design, and energy transformations.

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Cybersecurity: Keeping Our Networks Secure

Students explore the structure of the internet and data protection.

Core concepts include internet structure and protocols, encryption and decryption methods, and marketing.

The comic book, The STEM Sagas: Virtually Rerouted, brings the challenge concepts to life while supporting the idea of collaborative problem-solving with a cast of diverse characters and exciting adventure.

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Navigating the Digital Universe

Students learn about their rights and responsibilities as digital citizens through dynamic activities.

Core concepts include digital safety, communication, media literacy, and ethics.

The comic book, The STEM Sagas: Virtually Rerouted, brings the challenge concepts to life while supporting the idea of collaborative problem-solving with a cast of diverse characters and exciting adventure.

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We Explore Living Things

Students explore similarities and differences between living things and investigate plants, trees, and animals. They work together to build a temporary indoor home for a small animal, and create a tree museum and a mural of living things. 

My Pet Tree Albert highlights the life science through a story about  a girl who proves her pet tree is a living thing just like her friends' animal pets.

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EV Battery Power Challenge

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Coming Soon!

Students design their own Electric Vehicles by applying knowledge of different energy and gear ratios and create working models.

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Test

Test

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We Explore Homes and Habitats

Students investigate where animals live and why they choose different environments to call home. They create a space for a visiting pet and its owner,  build a habitat for a toy animal, and create an indoor habitat for a minibeast (snails, worms, pillbugs, insects).

My Home is Better Than Yours! tells a story about animals making a case for why their home is best one for them. 

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We Explore Weather

Students learn about weather patterns and how to observe, measure, and record basic weather data. Students then work together to create a big book of weather. 

Just in Case brings weather concepts to life through the story of a girl who gets dressed to be prepared for any kind of weather.

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We Explore Building

Students investigate physcial properties and characteristics of a variety of building materials and structures. They create drawings, models, towers, and bridges, and share what they have learned during an Engineering Open House for their families.  

Bats at Home reinforces the engineering concepts through a story about a family that builds a comfortable home for bats. 

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Investigating Digital Citizenship

  

Students learn about their rights and responsibilities as digital citizens through dynamic activities.

Core concepts include digital safety, ethics, communication, and literacy.

The comic book, The STEM Sagas Virtually Rerouted, brings the challenge concepts to life while supporting the idea of collaborative problem-solving with a cast of diverse characters and exciting adventure.

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Computerized Driver Challenge

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Students explore autonomous vehicle technology and create a presentation to share their new knowledge and their stance on a debated topic.

Concepts include operational domain design (ODD), light detection and ranging (LiDAR), and machine learning.

 

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