This paper describes a method for vehicle collision reconstruction that was developed in West Germany. The method or algorithm has been simplified in it's use and application for persons without a sophisticated mathematical or physics background by adapting or programming the algorithm to run on a personal computer. The input data required, the variations and influence on results and the various stages of the computer output are explained and discussed.
Applications of the program are given to demonstrate the practicality, using real world examples/crashes. In addition to this a car to car test (one of many used to validate the program) where all the crash parameters and results were known, is given to further demonstrate the proof of the reconstruction method.