The formulation of software tasks as parallel processes allows their implementation within distributed microcontrollers. The requirements for Automotive Networks to support these applications are discussed. By introduction of a locality measure, a classification of networks can be made either into interactive distributed realtime processing or into classical communication.Given a sufficiantly small locality, the physical network extension does not have an impact on the implementation. A concept i presented how to integrate process dispachting and synchronization. Based upon this concept, functions may be formulated independant of their location in a specific microcontroller.