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Technical Paper

The Collision and Trajectory Models of PC-CRASH

1996-02-01
960886
This paper presents the trajectory and collision models on which PC-CRASH is based. PC-CRASH'S model for predicting the 3D kinematics of a vehicle's pre- and post-impact trajectory, which is based on a discrete- kinetic time forward simulation of vehicle dynamics rather than empirically-derived “spin-out coefficients”, is described. ...PC-CRASH is a windowso-based accident-reconstruction program which combines the simulation of pre-collision, collision, and post-collision dynamics for multiple vehicles in a graphical environment.
Technical Paper

The Trailer Simulation Model of PC-CRASH

1998-02-23
980372
The program PC-CRASH was developed for the reconstruction of vehicle accidents and considers pre-impact, collision and post-impact phases. ...The present paper describes the physical and mathematical model which was added recently to PC-CRASH in order to enable the simulation of the dynamic behavior of articulated vehicles (with both single and double axle semi-trailers and with steered trailers).
Technical Paper

Validation of the PC-Crash Pedestrian Model

2000-03-06
2000-01-0847
The pedestrian model in PC-Crash is based on a multi-body system, where several bodies are interconnected by joints. Each of these bodies can have different properties to represent the different parts of the human body. ...Each of the different tests was reconstructed using PC-Crash and the pedestrian model and the significant difference between simulation results and crash tests are pointed out.
Technical Paper

Reconstruction of Twenty Staged Collisions with PC-Crash's Optimizer

2001-03-05
2001-01-0507
An optimizer tool in PC-Crash is designed to minimize reconstruction time and error by automatically varying a selected number of impact parameters, comparing the resulting simulation for each combination of parameters with the actual incident. ...Twenty staged collisions were reconstructed with the optimizer tool in PC-Crash. These staged collisions had been previously reconstructed with a combination of manual linear momentum calculations combined with the trajectory model in an earlier version of PC-Crash. ...These staged collisions had been previously reconstructed with a combination of manual linear momentum calculations combined with the trajectory model in an earlier version of PC-Crash. Differences between the reconstruction simulations and the actual collisions, and methods for minimizing reconstruction errors, are discussed.
Technical Paper

How to Use PC-CRASH to Simulate Rollover Crashes

2004-03-08
2004-01-0341
This study focuses on one program, PC-CRASH. This program was developed to allow simulations of vehicle 3-dimensional movements before, during and after the impact.
Technical Paper

A Comparison Study between PC-Crash Simulation and Instrumented Handling Maneuvers

2011-04-12
2011-01-1121
Lateral acceleration, roll angle, roll rate, and yaw rate vehicle response from PC-Crash were compared to the MSAI sensor data. The authors modeled 26 handling tests. PC-Crash appeared to be a reasonable tool for modeling gross vehicle response. ...This research compares vehicle dynamic simulations in PC-Crash 8.2 to data recorded during instrumented handling tests conducted by Mechanical Systems Analysis Incorporated (MSAI). ...Vehicle weight, center of gravity (c.g) position, suspension stiffness parameters, tire parameters, steering angle, and vehicle speed data provided by MSAI were used as input for the PC-Crash model. Lateral acceleration, roll angle, roll rate, and yaw rate vehicle response from PC-Crash were compared to the MSAI sensor data.
Technical Paper

A New Approach to Occupant Simulation Through the Coupling of PC-Crash and MADYMO

1999-03-01
1999-01-0444
During recent years the accident simulation program PC-Crash was developed. This software simulates vehicle movement before, during and after the impact, using 3D vehicle and scene models. ...A new interface has been developed between MADYMO® and PC-Crash so that, after the reconstruction of an accident, only a few additional parameters regarding restraint system, seat and occupant must be defined. ...A new interface has been developed between MADYMO® and PC-Crash so that, after the reconstruction of an accident, only a few additional parameters regarding restraint system, seat and occupant must be defined. PC-Crash then creates all necessary input files for MADYMO® and starts the occupant simulation.
Technical Paper

Pedestrian Throw Distance Impact Speed Contour Plots Using PC-Crash

2015-04-14
2015-01-1418
However, based on investigated pedestrian collisions, the location where the pedestrian has engaged with the vehicle can and does significantly influence the throw distance (and projection) and subsequent impact speed analysis. PC-Crash was used to simulate multiple pedestrian impacts at varying speeds and vehicle impact locations, creating pedestrian throw distance impact speed contour plots.
Technical Paper

A Critique of Critical Speed Yaw Mark Research

2012-04-16
2012-01-0600
Critical speed yaw marks are commonly used in collision reconstruction to estimate vehicle speed. Research and laboratory testing have demonstrated that critical speed calculations can be used to accurately estimate vehicle speed. Thus, the principles supporting critical speed yaw analysis are fundamentally and theoretically valid and are not being challenged in this study. However, there are observed and documented limitations with respect to the appropriate application and execution of critical speed yaw analysis. This paper reviews the published research to-date and identifies limitations of critical speed yaw analysis. Examples of collision scenes are provided which quantify the inaccuracies associated with the misuse of critical speed yaw calculations. Areas for further research are identified and detailed.
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