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Technical Paper

Analysis of a Dolly Rollover with PC-Crash

The current capabilities of PC-Crash for rollover modeling are discussed and suggestions are made for how PC-Crash might be improved for modeling rollovers. ...This paper evaluates the use of PC-Crash simulation software for modeling the dynamics of a dolly rollover crash test. The specific test used for this research utilized a Ford sport utility vehicle and was run in accordance with SAE J2114. ...Next, the test was modeled using PC-Crash. The simulation was optimized to yield a reasonable fit with the actual test dynamics by changing the following parameters in PC-Crash: (1) the friction coefficient associated with each vehicle-to-ground impact; (2) the coefficient of restitution for vehicle-to-ground impacts; (3) the vehicle body stiffness; and (4) the vehicle suspension and damping.
Technical Paper

Vehicle Acceleration Modeling in PC-Crash

The research reported here offers a validation of this capability, demonstrating that PC-Crash can be used to realistically model the build-up of a vehicle's speed under maximal acceleration. ...In the research reported here, PC-Crash 9.0 was used to model the full-throttle acceleration capabilities of three vehicles with automatic transmissions - a 2006 Ford Crown Victoria Police Interceptor (CVPI), a 2000 Cadillac DeVille DTS, and a 2003 Ford F150. ...In each case, the full-throttle acceleration of the vehicles modeled in PC-Crash showed good agreement with the acceleration of the real vehicles in our road tests.
Technical Paper

The Collision and Trajectory Models of PC-CRASH

This paper presents the trajectory and collision models on which PC-CRASH is based. PC-CRASH'S model for predicting the 3D kinematics of a vehicle's pre- and post-impact trajectory, which is based on a discrete- kinetic time forward simulation of vehicle dynamics rather than empirically-derived “spin-out coefficients”, is described. ...PC-CRASH is a windowso-based accident-reconstruction program which combines the simulation of pre-collision, collision, and post-collision dynamics for multiple vehicles in a graphical environment.
Technical Paper

The Trailer Simulation Model of PC-CRASH

The program PC-CRASH was developed for the reconstruction of vehicle accidents and considers pre-impact, collision and post-impact phases. ...The present paper describes the physical and mathematical model which was added recently to PC-CRASH in order to enable the simulation of the dynamic behavior of articulated vehicles (with both single and double axle semi-trailers and with steered trailers).
Technical Paper

Validation of the PC-Crash Pedestrian Model

The pedestrian model in PC-Crash is based on a multi-body system, where several bodies are interconnected by joints. Each of these bodies can have different properties to represent the different parts of the human body. ...Each of the different tests was reconstructed using PC-Crash and the pedestrian model and the significant difference between simulation results and crash tests are pointed out.
Technical Paper

PC-Crash and HVE, an Overview of Similarities and Differences

HVE 1 and PC-Crash 2 have been the subject of numerous SAE papers. Both programs have been offered to reconstructionists for the purpose of analyzing vehicle accidents and presenting the resulting motions in 3D graphical form.
Technical Paper

Reconstruction of Twenty Staged Collisions with PC-Crash's Optimizer

An optimizer tool in PC-Crash is designed to minimize reconstruction time and error by automatically varying a selected number of impact parameters, comparing the resulting simulation for each combination of parameters with the actual incident. ...Twenty staged collisions were reconstructed with the optimizer tool in PC-Crash. These staged collisions had been previously reconstructed with a combination of manual linear momentum calculations combined with the trajectory model in an earlier version of PC-Crash. ...These staged collisions had been previously reconstructed with a combination of manual linear momentum calculations combined with the trajectory model in an earlier version of PC-Crash. Differences between the reconstruction simulations and the actual collisions, and methods for minimizing reconstruction errors, are discussed.
Technical Paper

How to Use PC-CRASH to Simulate Rollover Crashes

This study focuses on one program, PC-CRASH. This program was developed to allow simulations of vehicle 3-dimensional movements before, during and after the impact.
Technical Paper

A Comparison Study between PC-Crash Simulation and Instrumented Handling Maneuvers

Lateral acceleration, roll angle, roll rate, and yaw rate vehicle response from PC-Crash were compared to the MSAI sensor data. The authors modeled 26 handling tests. PC-Crash appeared to be a reasonable tool for modeling gross vehicle response. ...This research compares vehicle dynamic simulations in PC-Crash 8.2 to data recorded during instrumented handling tests conducted by Mechanical Systems Analysis Incorporated (MSAI). ...Vehicle weight, center of gravity (c.g) position, suspension stiffness parameters, tire parameters, steering angle, and vehicle speed data provided by MSAI were used as input for the PC-Crash model. Lateral acceleration, roll angle, roll rate, and yaw rate vehicle response from PC-Crash were compared to the MSAI sensor data.
Technical Paper

Validation of PC-Crash - A Momentum-Based Accident Reconstruction Program

PC-Crash is a Windows™ - based accident reconstruction program developed in Graz, Austria by Dr. Hermann Steffan. ...Hermann Steffan. PC-Crash collision analysis results are compared with previously published staged collision data. ...The staged collisions were reconstructed using PC-Crash and the trajectories were compared to actual measurements of the skid marks and rest positions.
Technical Paper

A New Approach to Occupant Simulation Through the Coupling of PC-Crash and MADYMO

During recent years the accident simulation program PC-Crash was developed. This software simulates vehicle movement before, during and after the impact, using 3D vehicle and scene models. ...A new interface has been developed between MADYMO® and PC-Crash so that, after the reconstruction of an accident, only a few additional parameters regarding restraint system, seat and occupant must be defined. ...A new interface has been developed between MADYMO® and PC-Crash so that, after the reconstruction of an accident, only a few additional parameters regarding restraint system, seat and occupant must be defined. PC-Crash then creates all necessary input files for MADYMO® and starts the occupant simulation.
Technical Paper

Validation of the Coupled PC-CRASH - MADYMO Occupant Simulation Model

During recent years the accident simulation program PCCRASH was developed, which allows to simulate the vehicles movement before, during and after the impact. ...Within SAE 1999-01-0444 a new coupling interface of PC-CRASH and the software MADYMO, developed by TNO in the Netherlands was published. During last year's publication only few validation cases, mainly related to rear end impacts could be demonstrated. ...One major emphasis was set on the influence of the crash pulse, which cannot be derived in PC-CRASH. In this way the paper demonstrates the possibilities as well as the limitations of the numerical model.
Technical Paper

An Analytical Review and Extension of Two Decades of Research Related to PC-Crash Simulation Software

PC-Crash is a vehicular accident simulation software that is widely used by the accident reconstruction community. ...The goal of this article is to review the prior literature that has addressed the capabilities of PC-Crash and its accuracy and reliability for various applications (planar collisions, rollovers, and human motion). ...In addition, this article aims to add additional analysis of the capabilities of PC-Crash for simulating planar collisions and rollovers. Simulation analysis of five planar collisions originally reported and analyzed by Bailey [2000] are reexamined.
Technical Paper

Effective Numerical Simulation Tool for Real-World Rollover Accidents by Combining PC-Crash and FEA

In this work, we focused on the trip-over type, which occurs most frequently, and performed simulations to reproduce real-world rollover accidents by combining PC-Crash and FEA. At first, using a simplified full car model, sufficient conditions, such as additional velocity, required for a curb trip-over accident to occur, were derived from energy balance concept based on the same principle as critical sliding velocity (CSV) criterion. ...Based on rigid body dynamics, PC-Crash software was chosen to make an accident reconstruction analysis of some selected cases chosen from an accident database (NASS-CDS). ...The output of this PC-crash simulation was then used as the initial input conditions (i.e., speed, deceleration, etc.) of a detailed finite element analysis.
Technical Paper

Application of the Monte Carlo Methods for Stability Analysis within the Accident Reconstruction Software PC-CRASH

During recent years the accident simulation program PC-CRASH was developed, which allows simulating the vehicles movement before, during and after the impact. ...The first one serves as an alternative for the optimizer tool and is included in the current version of PC-Crash. It gives reasonable insight in the variation of certain parameters in reasonable calculation time.
Technical Paper

Pedestrian Throw Distance Impact Speed Contour Plots Using PC-Crash

However, based on investigated pedestrian collisions, the location where the pedestrian has engaged with the vehicle can and does significantly influence the throw distance (and projection) and subsequent impact speed analysis. PC-Crash was used to simulate multiple pedestrian impacts at varying speeds and vehicle impact locations, creating pedestrian throw distance impact speed contour plots.
Technical Paper

Data from Five Staged Car to Car Collisions and Comparison with Simulations

Five collisions were staged in order to evaluate PC-Crash, a simulation program used for investigating motor vehicle collisions. Both vehicles were moving in all of the staged collisions at 1:1 or 2:1 speed ratios. ...Firstly, collision parameters were calculated from measured data, and used as input to the PC-Crash collision model. Secondly, the post-impact vehicle paths and rest positions were used to determine the pre-impact speeds. ...Using the PC-Crash "Optimizer" to reconstruct the five collisions, the error in calculated pre-impact speeds of the ten vehicles ranged from-3.3 to +4.1 km/h.