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Technical Paper

“Prediction of In-Cylinder Pressure, Temperature, and Loads Related to the Crank Slider Mechanism of I.C. Engines: A Computational Model”

2003-03-03
2003-01-0728
This paper describes the initial works related to the study of Internal Combustion Engines, as an object of mechanical design, at the Universidad Tecnológica de Pereira. It is reported a concise, complete methodology for simple model of internal combustion engine. The emphasis of the paper is placed on the use of the in-cylinder parameters (pressure and temperature) and inertial loads in the crank-slider mechanism to derive the loads that act on all the components of the crank-slider mechanism as well as the theoretical output torque for a given geometrical structure and inertial properties. These loads can then be used to estimate the preliminary dimensions of engine components in the initial stage of engine development. To obtain the pressure and temperature inside the cylinder, under different operation parameters, such as air fuel ratio and spark angle advance, a Zero dimensional model is applied. The heat transfer from the cylinder and friction are not taken into account.
Technical Paper

“ROADRUNNER”-Real-time simulation in anti-lock brake system development

1995-02-01
950758
The simulation system “Roadrunner” has the ability to compute 3-dimensional vehicle behavior during simulated ABS-stops or Traction Control (TC) operation on a PC based test rig system. This can be done in real-time mode with fast DSP (digital signal processor) boards and an ABS/TC-ECU as a ‘Hardware-in-the-loop’ device (HIL) or off-line (non-real-time), on the PC only. In the off-line-mode, the PC additionally performs the ABS/TC control algorithms. The simulated system includes model equations for chassis and wheel movement, hydraulics and road to tire interactions. A driver model enables the reproduction of standard steering maneuvers.
Technical Paper

“Virtual Engine/Powertrain/Vehicle” Simulation Tool Solves Complex Interacting System Issues

2003-03-03
2003-01-0372
An integrated simulation tool has been developed, which is applicable to a wide range of design issues. A key feature introduced for the first time by this new tool is that it is truly a single code, with identical handling of engine, powertrain, vehicle, hydraulics, electrical, thermal and control elements. Further, it contains multiple levels of engine models, so that the user can select the appropriate level for the time scale of the problem (e.g. real-time operation). One possible example of such a combined simulation is the present study of engine block vibration in the mounts. The simulation involved a fully coupled model of performance, thermodynamics and combustion, with the dynamics of the cranktrain, engine block and the driveline. It demonstrated the effect of combustion irregularity on engine shaking in the mounts.
Journal Article

ℒ1 Adaptive Flutter Suppression Control Strategy for Highly Flexible Structure

2013-09-17
2013-01-2263
The aim of this work is to apply an innovative adaptive ℒ1 techniques to control flutter phenomena affecting highly flexible wings and to evaluate the efficiency of this control algorithm and architecture by performing the following tasks: i) adaptation and analysis of an existing simplified nonlinear plunging/pitching 2D aeroelastic model accounting for structural nonlinearities and a quasi-steady aerodynamics capable of describing flutter and post-flutter limit cycle oscillations, ii) implement the ℒ1 adaptive control on the developed aeroelastic system to perform initial control testing and evaluate the sensitivity to system parameters, and iii) perform model validation and calibration by comparing the performance of the proposed control strategy with an adaptive back-stepping algorithm. The effectiveness and robustness of the ℒ1 adaptive control in flutter and post-flutter suppression is demonstrated.
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