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Technical Paper

Algorithmic Maintenance of a Diesel Engine Electronic Fuel Feed Controller by Criterion of the Content of Soot in Exhaust Gas

2007-04-16
2007-01-0973
The feature of offered algorithm is that it allows, without record and analysis of the display diagram, to estimate a running cycle of a diesel engine parameters which characterize ecological and economic performances. The mathematical model described in report allows to determine connection of coefficient of filling, pressure and temperature of air boost, factor of excess of air with effectiveness ratio of combustion and contents of soot in exhaust gas and to take into account this connection at a choice initial data for control fuel feed or for elaboration of diesel engine dynamic model. The algorithm incorporated, for example, in the microcontroller of an electronic fuel feed controller allows analyzing the sensors data and theoretically determine of smoke amount in the exhaust gases for chosen cycle of fuel feed. The restriction of smoke is possible by criterion dD/dGT, where D - contents of soot in exhaust gas and GT - fuel cycle submission under the program-adaptive schema.
Technical Paper

Distance Cues and Fields of View in Rear Vision Systems

2006-04-03
2006-01-0947
The effects of image size on perceived distance have been of concern for convex rearview mirrors as well as camera-based rear vision systems. We suggest that the importance of image size is limited to cases-such as current rearview mirrors-in which the field of view is small. With larger, richer fields of view it is likely that other distance cues will dominate image size, thereby substantially diminishing the concern that distortions of size will result in distortions of distance perception. We report results from an experiment performed in a driving simulator, with static simulated rearward images, in which subjects were asked to make judgments about the distance to a rearward vehicle. The images showed a field of view substantially wider than provided by any of the individual rearview mirrors in current systems. The field of view was 38 degrees wide and was presented on displays that were either 16.7 or 8.5 degrees wide, thus minifying images by factors of 0.44 or 0.22.
Technical Paper

Crank-Angle Resolved Imaging of Fuel Distribution, Ignition and Combustion in a Direct-Injection Spark-Ignition Engine

2005-10-24
2005-01-3753
A combination of imaging techniques for investigations of highly transient processes and cyclic variations in internal combustion engines is presented. The single high-speed camera setup uses a CMOS camera combined with a two-stage image-intensifier and two excimer lasers. Fuel mixing, ignition and combustion were monitored via planar laser induced fluorescence imaging of toluene as a tracer that was added to iso-octane in combination with the simultaneous recording of light emission from the spark plasma and OH* chemiluminescence of the developing flame. Image frame rates of 12 kHz for hundreds of cycles were achieved. Application to misfire events in a spray-guided gasoline direct-injection engine is described to illustrate the merits of the technique.
Technical Paper

Using Vehicle Dynamics Simulation as a Teaching Tool in Automotive Engineering Courses

2005-04-11
2005-01-1795
Some of the best teaching methods are laboratory courses in which students experience application of the principles being presented. Preparing young engineering students for a career in the automotive industry challenges us to provide comparable opportunities to explore the dynamic performance of motor vehicles in a controlled environment. Today we are fortunate to have accurate and easy-to-use software programs making it practical for students to simulate the performance of motor vehicles on “virtual” proving grounds. At the University of Michigan the CarSim® vehicle dynamics simulation program has been introduced as such a tool to augment the learning experience. The software is used in the Automotive Engineering course to supplement homework exercises analyzing acceleration, braking, aerodynamics, and cornering performance. This paper provides an overview of the use of simulation in this setting.
Technical Paper

Impact of Fluorescence Tracers on Combustion Performance in Optical Engine Experiments

2004-10-25
2004-01-2975
For applications of planar laser induced fluorescence (PLIF) to measure the fuel or equivalence ratio distributions in internal combustion (IC) engines it is typically assumed that the addition of a fluorescence tracer to a base fuel does not alter the combustion performance. We have investigated the impact on combustion performance through the addition of various amounts of 3-pentanone or toluene to iso-octane fuel. Correlations between equivalence ratio for a range of fuel/tracer mixtures and engine parameters, like peak pressure, location of peak pressure, indicated mean effective pressure (IMEP), and peak burn rate are discussed for data obtained in a spark-ignition direct-injection (SIDI) gasoline engine operated with near homogeneous charge. For typical tracer concentrations the impact on combustion performance is mostly negligible.
Technical Paper

The Roles of Camera-Based Rear Vision Systems and Object-Detection Systems: Inferences from Crash Data

2004-03-08
2004-01-1758
Advances in electronic countermeasures for lane-change crashes, including both camera-based rear vision systems and object-detection systems, have provided more options for meeting driver needs than were previously available with rearview mirrors. To some extent, human factors principles can be used to determine what countermeasures would best meet driver needs. However, it is also important to examine sets of crash data as closely as possible for the information they may provide. We review previous analyses of crash data and attempt to reconcile the implications of these analyses with each other as well as with general human factors principles. We argue that the data seem to indicate that the contribution of blind zones to lane-change crashes is substantial.
Technical Paper

Simulating Complex Manual Handling Motions Via Motion Modification: Performance Evaluation of Motion Modification Algorithm

2003-06-17
2003-01-2227
Simulation of human motions in virtual environments is an essential component of human CAD (Computer-aided Design) systems. In our earlier SAE papers, we introduced a novel motion simulation approach termed Memory-based Motion Simulation (MBMS). MBMS utilizes existing motion databases and predicts novel motions by modifying existing ‘root’ motions through the use of the motion modification algorithm. MBMS overcomes some limitations of existing motion simulation models, as 1) it simulates different types of motions on a single, unified framework, 2) it simulates motions based on alternative movement techniques, and 3) like real humans, it can learn new movement skills continually over time. The current study evaluates the prediction accuracy of MBMS to prove its utility as a predictive tool for computer-aided ergonomics. A total of 627 whole-body one-handed load transfer motions predicted by the algorithm are compared with actual human motions obtained in a motion capture experiment.
Technical Paper

Redesigning Workstations Utilizing Motion Modification Algorithm

2003-06-17
2003-01-2195
Workstation design is one of the most essential components of proactive ergonomics, and digital human models have gained increasing popularity in the analysis and design of current and future workstations (Chaffin 2001). Using digital human technology, it is possible to simulate interactions between humans and current or planned workstations, and conduct quantitative ergonomic analyses based on realistic human postures and motions. Motion capture has served as the primary means by which to acquire and visualize human motions in a digital environment. However, motion capture only provides motions for a specific person performing specific tasks. Albeit useful, at best this allows for the analysis of current or mocked-up workstations only. The ability to subsequently modify these motions is required to efficiently evaluate alternative design possibilities and thus improve design layouts.
Technical Paper

Framing Effects on Distance Perception in Rear-Vision Displays

2003-03-03
2003-01-0298
The increasing availability of camera-based displays for indirect vision in vehicles is providing new opportunities to supplement drivers' direct views of the roadway and surrounding traffic, and is also raising new issues about how drivers perceive the positions and movements of surrounding vehicles. We recently reported evidence that drivers' perception of the distance to rearward vehicles seen in camera-based displays is affected not only by the visual angles subtended by the images of those vehicles, but also by the sizes of those images relative to the sizes of the displays within which they are seen (an influence that we have referred to as a framing effect). There was also evidence for a similar, but weaker, effect with rearview mirrors.
Technical Paper

Driving with HID Headlamps: A Review of Research Findings

2003-03-03
2003-01-0295
High-intensity discharge (HID) headlamps have several advantages over tungsten-halogen headlamps, including greater light efficiency (lumens per watt) and longer life. However, from the safety point of view, the primary attraction of HID headlamps is that, because they produce more total light, they have the potential to provide more useful illumination to the driver. At the same time, there are concerns with the effects of HID illumination on perception of the colors of important objects and glare to oncoming traffic. This paper reviews research evidence that we have accumulated over the past 14 years concerning the potential benefits and drawbacks associated with the use of HID headlighting. We conclude that the evidence strongly supports the use of well-designed HID headlamps.
Technical Paper

A Pilot Study of the Effects of Vertical Ride Motion on Reach Kinematics

2003-03-03
2003-01-0589
Vehicle motions can adversely affect the ability of a driver or occupant to quickly and accurately push control buttons located in many advanced vehicle control, navigation and communications systems. A pilot study was conducted using the U.S. Army Tank Automotive and Armaments Command (TACOM) Ride Motion Simulator (RMS) to assess the effects of vertical ride motion on the kinematics of reaching. The RMS was programmed to produce 0.5 g and 0.8 g peak-to-peak sinusoidal inputs at the seat-sitter interface over a range of frequencies. Two participants performed seated reaching tasks to locations typical of in-vehicle controls under static conditions and with single-frequency inputs between 0 and 10 Hz. The participants also held terminal reach postures during 0.5 to 32 Hz sine sweeps. Reach kinematics were recorded using a 10-camera VICON motion capture system. The effects of vertical ride motion on movement time, accuracy, and subjective responses were assessed.
Technical Paper

High-Beam and Low-Beam Headlighting Patterns in the U.S. and Europe at the Turn of the Millennium

2002-03-04
2002-01-0262
This study was designed to provide photometric information about current U.S. and European high- and low-beam headlamps. The sample included 20 headlamps manufactured for use on the 20 best-selling passenger vehicles for model year 2000 in the U.S., and 20 headlamps manufactured for use on the 20 best-selling passenger vehicles for model year 2000 in Europe. The vehicles sampled represent 49% and 47%, respectively, of all vehicles sold in the U.S. and in Europe. The lamps were purchased directly from vehicle dealerships. The photometric information for each lamp was weighted by the sales figures for the corresponding vehicle. The results are presented both in tabular form for the 25th-percentile, the median (50th-percentile), and the 75th-percentile luminous intensities, as well as in graphical form (for the median luminous intensities), both for high- and low-beam headlamps (from 45° left to 45° right, and from 5° down to 7° up).
Technical Paper

Design of an Advanced Heavy Tactical Truck: A Target Cascading Case Study

2001-11-12
2001-01-2793
The target cascading methodology is applied to the conceptual design of an advanced heavy tactical truck. Two levels are defined: an integrated truck model is represented at the top (vehicle) level and four independent suspension arms are represented at the lower (system) level. Necessary analysis models are developed, and design problems are formulated and solved iteratively at both levels. Hence, vehicle design variables and system specifications are determined in a consistent manner. Two different target sets and two different propulsion systems are considered. Trade-offs between conflicting targets are identified. It is demonstrated that target cascading can be useful in avoiding costly design iterations late in the product development process.
Technical Paper

Assessing the Fuel Economy Potential of Light-Duty Vehicles

2001-08-20
2001-01-2482
This paper assesses the potential for car and light truck fuel economy improvements by 2010-15. We examine a range of refinements to body systems and powertrain, reflecting current best practice as well as emerging technologies such as advanced engine and transmission, lightweight materials, integrated starter-generators, and hybrid drive. Engine options are restricted to those already known to meet upcoming California emissions standards. Our approach is to apply a state-of-art vehicle system simulation model to assess vehicle fuel economy gains and performance levels. We select a set of baseline vehicles representing five major classes - Small and Standard Cars, Pickup Trucks, SUVs and Minivans - and analyze design changes likely to be commercially viable within the coming decade. Results vary by vehicle type.
Technical Paper

Prediction of Head Orientation based on the Visual Image of a Three Dimensional Space

2001-06-26
2001-01-2092
Head movements contribute to the acquisition of targets in visually guided tasks such as reaching and grasping. It has been found that head orientation is generally related to the spatial location of the visual target. The movements of the head in a three-dimensional space are described using six degrees of freedom including translations along x-, y- and z-axis plus rotations about x-, y- and z-axis. While the control of head movement is heavily dependent upon visual perception, head movements lead to a change in the visual perception of the task space as well. In the present study we analyzed head movements in a set of driving simulation experiments. Also a theoretical reconstruction of the perceived task space after head movements was modeled by a statistical regression. This process included the transformation of the task space from a global reference frame (earth-fixed) into a perceived space in a head-centered reference frame (head-fixed).
Technical Paper

Modifying Motions for Avoiding Obstacles

2001-06-26
2001-01-2112
Interference between physical objects in the workspace and the moving human body may cause serious problems, including errors in manual operation, physical damage and trauma from the collision, and increased biomechanical stresses due to movement reorganization for avoiding the obstacles. Therefore, a computer algorithm to detect possible collisions and simulate human motions to avoid obstacles will be an important tool for computer-aided ergonomics and optimization of system design in the early stage of a design process. In the present study, we present a method of modifying motions for obstacle avoidance when the object intrudes near the center of the planned motion. We take the motion modification approach, as we believe that for a certain class of obstacle avoidance problems, a person would modify a pre-planned motion that would result in a collision to a new one that is collision-free, as opposed to organizing a totally unique motion pattern.
Technical Paper

Accounting for Manufacturing Variability in Interior Noise Computations

2001-04-30
2001-01-1527
A formulation that accounts for manufacturing variability in the analysis of structural/acoustic systems is presented. The methodology incorporates the concept of fast probability integration with finite element (FEA) and boundary element analysis (BEA) for producing the probabilistic acoustic response of a structural/acoustic system. The advanced mean value method is used for integrating the system probability density function. FEA and BEA are combined for producing the acoustic response that constitutes the performance function. The probabilistic acoustic response is calculated in terms of a cumulative distribution function. The new methodology is used to illustrate the difference between the results from a probabilistic analysis that accounts for manufacturing uncertainty, and an equivalent deterministic simulation through applications. The probabilistic computations are validated by comparison to Monte Carlo simulations.
Technical Paper

A Market-Weighted Description of Low-Beam Headlighting Patterns in Europe

2001-03-05
2001-01-0857
This study was designed to provide photometric information about current European low-beam headlamps. The sample included 20 low-beam headlamps manufactured for use on the 20 best-selling passenger vehicles for calendar year 1999 in 17 European countries. These 20 vehicles represent 47% of all vehicles sold in these countries. The lamps were purchased directly from vehicle dealerships, and photometered in 0.25° steps from 45° left to 45° right, and from 5° down to 7° up. The photometric information for each lamp was weighted by 1999 sales figures for the corresponding vehicle. The results are presented both in tabular form for the 25th-percentile, the median (50th-percentile), and the 75th-percentile luminous intensities, as well as in graphical form (for the median luminous intensities).
Technical Paper

Multi-Zone DI Diesel Spray Combustion Model for Cycle Simulation Studies of Engine Performance and Emissions

2001-03-05
2001-01-1246
A quasi-dimensional, multi-zone, direct injection (DI) diesel combustion model has been developed and implemented in a full cycle simulation of a turbocharged engine. The combustion model accounts for transient fuel spray evolution, fuel-air mixing, ignition, combustion and NO and soot pollutant formation. In the model, the fuel spray is divided into a number of zones, which are treated as open systems. While mass and energy equations are solved for each zone, a simplified momentum conservation equation is used to calculate the amount of air entrained into each zone. Details of the DI spray, combustion model and its implementation into the cycle simulation of Assanis and Heywood [1] are described in this paper. The model is validated with experimental data obtained in a constant volume chamber and engines. First, predictions of spray penetration and spray angle are validated against measurements in a pressurized constant volume chamber.
Technical Paper

Integrated, Feed-Forward Hybrid Electric Vehicle Simulation in SIMULINK and its Use for Power Management Studies

2001-03-05
2001-01-1334
A hybrid electric vehicle simulation tool (HE-VESIM) has been developed at the Automotive Research Center of the University of Michigan to study the fuel economy potential of hybrid military/civilian trucks. In this paper, the fundamental architecture of the feed-forward parallel hybrid-electric vehicle system is described, together with dynamic equations and basic features of sub-system modules. Two vehicle-level power management control algorithms are assessed, a rule-based algorithm, which mainly explores engine efficiency in an intuitive manner, and a dynamic-programming optimization algorithm. Simulation results over the urban driving cycle demonstrate the potential of the selected hybrid system to significantly improve vehicle fuel economy, the improvement being greater when the dynamic-programming power management algorithm is applied.
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