Refine Your Search

Search Results

Viewing 1 to 3 of 3
Technical Paper

Digital Human Modeling Goals and Strategic Plans

2008-06-17
2008-01-1933
Digital human modeling (DHM) progress worldwide will be much faster and cohesive if the diverse community now developing simulations has a global blueprint for DHM, and is able to work together efficiently. DHM developers and users can save time by building on each other's work. This paper highlights a panel discussion on DHM goals and strategic plans for the next decade to begin formulating the international blueprint. Four subjects are chosen as the starting points: (1) moving DHM into the public safety and internet arenas, (2) role of DHM in computer assisted surgery and automotive safety, (3) DHM in defense applications, and (4) DHM to improve workplace ergonomics.
Technical Paper

Balance Maintenance during Seated Reaches of People with Spinal Cord Injury

2004-06-15
2004-01-2138
In many task analyses using digital human figure models, only the terminal or apparently most stressful posture is analyzed. For reaches from a seated position, this is generally the posture with the hand or hands at the target. However, depending on the characteristics of the tasks and the people performing them, analyzing only the terminal posture could be misleading. This possibility was examined using data from a study of the reaching behavior of people with spinal cord injury. Participants performed two-handed forward reaching tasks. These reaches were to three targets located in the sagittal plane. The terminal postures did not differ significantly between those with spinal cord injury and those without. However, motion analysis demonstrated that they employed distinct strategies, particularly in the initial phase of motion.
Technical Paper

Simulating Reach Motions

1999-05-18
1999-01-1916
Modeling normal human reach behavior is dependent on many factors. Anthropometry, age, gender, joint mobility and muscle strength are a few such factors related to the individual being modeled. Reach locations, seat configurations, and tool weights are a few other task factors that can affect dynamic reach postures. This paper describes how two different modeling approaches are being used in the University of Michigan Human Motion Simulation Laboratory to predict normal seated reaching motions. One type of model uses an inverse kinematic structure with an optimization procedure that minimizes the weighted sum of the instantaneous velocity of each body segment. The second model employs a new functional regression technique to fit polynomial equations to the angular displacements of each body segment. To develop and validate these models, 38 subjects of widely varying age and anthropometry were asked to perform reaching motions while seated in simulated vehicle or industrial workplace.
X