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Technical Paper

A Low Cost PC Based Driving Simulator for Prototyping and Hardware-In-The-Loop Applications

1998-02-23
980222
This paper describes a low cost, PC based driving simulation that includes a complete vehicle dynamics model (VDM), photo realistic visual display, torque feedback for steering feel and realistic sound generation. The VDM runs in real-time on Intel based PCs. The model, referred to as VDANL (Vehicle Dynamics Analysis, Non-Linear) has been developed and validated for a range of vehicles over the last decade and has been previously used for computer simulation analysis. The model's lateral and longitudinal dynamics have 17 degrees of freedom for a single unit vehicle and 33 degrees of freedom for an articulated vehicle. The model also includes a complete drive train including engine, transmission and front and rear drive differentials, and complete, power assisted braking and steering systems. A comprehensive tire model (STIREMOD) generates lateral and longitudinal forces and aligning torque based on normal load, camber angle and horizontal (lateral and longitudinal) slip.
Technical Paper

Tire Modeling for Off-Road Vehicle Simulation

2004-05-04
2004-01-2058
A tire/terrain interaction model is presented to support the dynamic simulation of off-road ground vehicle. The model adopts a semi-empirical approach that is based on curve fits of soil data combined with soil mechanics theories to capture soil compaction, soil shear deformation, and soil passive failure that associate with off-road driving. The resulting model allows the computation of the tire forces caused by terrain deformation in longitudinal and lateral direction. This model has been compared with experimental data and shown reasonable prediction of the tire/terrain interaction.
Technical Paper

A Virtual Evaluation Suite for Military Ground Vehicle Dynamic Performance and Mobility

2002-11-18
2002-01-3049
The U.S. Army Tank Automotive Research Development and Engineering Center (TARDEC) and the U.S. Army Corps of Engineers (USACE) are improving modeling and simulation technologies in order to predict the performance of Army ground platforms with a high degree of confidence. In order to provide a framework within which to evaluate the simulation technologies and provide a measure of the progress of the effort, a suite of virtual test operating procedures are being implemented. This framework is called the Virtual Evaluation Suite (VES). It is applicable to the study of ground vehicle stability, handling, ride, mobility, and durability over all terrains under all weather conditions. Although developed in order to evaluate simulation technologies, the VES may be considered a simulation that could be used to exercise any ground platform model that meets the VES standard vehicle interface.
Technical Paper

Real-time, Distributed, Unmanned Ground Vehicle Dynamics and Mobility Simulation

2002-03-04
2002-01-1178
A Vehicle Dynamics and Mobility Server (VDMS) is being developed by the U.S. Army to perform real-time high-fidelity simulation of robotic vehicle concepts. It allows a set of conceptual Unmanned Ground Vehicles (UGVs) to be selected and configured for the purposes of evaluating their mobility performance in a simulated battlefield scenario. VDMS includes real-time ground vehicle models operating over high-resolution digital terrain. The models consist of three-dimensional multi-body vehicle dynamics, off-road vehicle-soil interaction, collision detection and obstacle negotiation code, and autonomous control algorithms. A minimally completed VDMS was used in an RDEC Federation Calibration Experiment (CalEx) in October 2001 to predict the mobility of ten robotic scout vehicles. This paper presents the rationale, requirements, design, and implementation of VDMS. It also briefly discusses other possible applications of VDMS and the future direction of VDMS.
Technical Paper

Validation of Ground Vehicle Computer Simulations Developed forDynamics Stability Analysis

1992-02-01
920054
This paper describes validation work carried out for two vehicle dynamics computer simulation programs. One program, referred to as VDANL (Vehicle Dynamics Analysis NonLinear), is intended to simulate passenger cars, vans and light trucks. The second program simulates All Terrain Vehicles (ATVs) and is referred to as NLATV (NonLinear ATV). The programs have been checked out and validated for a variety of maneuvering conditions and a broad range of vehicles. The programs run on IBM-PC/MS DOS compatible computers, and numerical methods have been used to give numerically stable solutions with reasonable computational speed over a broad range of maneuvering situations.
Technical Paper

A Computer Simulation Analysis of Safety Critical Maneuvers for Assessing Ground Vehicle Dynamic Stability

1993-03-01
930760
Ground vehicle dynamic stability, including spinout and rollover, is highly dependent on maneuvering conditions and the nonlinear force response characteristics of tires. Depending on vehicle configuration, unstable behavior requires high, sustained lateral acceleration, and some maneuver induced excitation of the roll and yaw mode dynamics. Dynamic instability in some vehicles can be induced by a steering reversal maneuver that involves sustained limit performance lateral acceleration. Using a validated vehicle dynamics simulation, analysis is presented to illustrate what constitutes a critical stability sensitive maneuver. Two example test cases are used to show that a critical stability sensitive maneuver must be more severe than a single lane change. Even reaching tire saturation limits during an aggressive single lane change does not give the sustained lateral acceleration required to provoke instability conditions.
Technical Paper

Requirements for Vehicle Dynamics Simulation Models

1994-03-01
940175
Computer simulation and real-time, interactive approaches for analysis, interactive driving simulation, and hardware-in-the-loop testing are finding increasing application in the research and development of advanced automotive concepts, highway design, etc. Vehicle dynamics models serve a variety of purposes in simulation. A model must have sufficient complexity for a given application but should not be overly complicated. In interactive driving simulation, vehicle dynamics models must provide appropriate computation for sensory feedback such as visual, motion, auditory, and proprioceptive cuing. In stability and handling simulations, various modes must be properly represented, including lateral/directional and longitudinal degrees of freedom. Limit performance effects of tire saturation that lead to plow out, spin out, and skidding require adequate tire force response models.
Technical Paper

Meeting Important Cuing Requirements with Modest, Real-Time, Interactive Driving Simulations

1994-03-01
940228
Interactive simulation requires providing appropriate sensory cuing and stimulus/response dynamics to the driver. Sensory feedback can include visual, auditory, motion, and proprioceptive cues. Stimulus/response dynamics involve reactions of the feedback cuing to driver control inputs including steering, throttle and brakes. The stimulus/response dynamics include both simulated vehicle dynamics, and the response dynamics of the simulation hardware including computer processing delays. Typically, simulation realism will increase with sensory fidelity and stimulus/response dynamics that are equivalent to real-world conditions (i.e. without excessive time delay or phase lag). This paper discusses requirements for sensory cuing and stimulus/response dynamics in real-time, interactive driving simulation, and describes a modest fixed-base (i.e. no motion) device designed with these considerations in mind.
Technical Paper

Low Cost Driving Simulation for Research, Training and Screening Applications

1995-02-01
950171
Interactive driving simulation is attractive for a variety of applications, including screening, training and licensing, due to considerations of safety, control and repeatability. However, widespread dissemination of these applications will require modest cost simulator systems. Low cost simulation is possible given the application of PC level technology, which is capable of providing reasonable fidelity in visual, auditory and control feel cuing. This paper describes a PC based simulation with high fidelity vehicle dynamics, which provides an easily programmable visual data base and performance measurement system, and good fidelity auditory and steering torque feel cuing. This simulation has been used in a variety of applications including screening truck drivers for the effects of fatigue, research on real time monitoring for driver drowsiness and measurement of the interference effect of in-vehicle IVHS tasks on driving performance.
Technical Paper

Tire Modeling Requirements for Vehicle Dynamics Simulation

1995-02-01
950312
The physical forces applied to vehicle inertial dynamics derive primarily from the tires. These forces have a profound effect on handling. Tire force modeling therefore provides a critical foundation for overall vehicle dynamics simulation. This paper will describe the role tire characteristics play in handling, and will discuss modeling requirements for appropriately simulating these effects. Tire input and output variables will be considered in terms of their relationship to vehicle handling. General computational requirements will be discussed. An example tire model will be described that allows for efficient computational procedures and provides responses over the full range of vehicle maneuvering conditions.
Technical Paper

Vehicle and Tire Modeling for DynamicAnalysis and Real-Time Simulation

2000-05-01
2000-01-1620
This paper reviews the development and application of a computer simulation for simulating ground vehicle dynamics including steady state tire behavior. The models have been developed over the last decade, and include treatment of sprung and unsprung masses, suspension characteristics and composite road plane tire forces. The models have been applied to single unit passenger cars, trucks and buses, and articulated tractor/trailer vehicles. The vehicle model uses composite parameters that are relatively easy to measure. The tire model responds to normal load, camber angle and composite tire patch slip, and its longitudinal and lateral forces interact with an equivalent friction ellipse formulation. The tire model can represent behavior on both paved and off-road surfaces. Tire model parameters can be automatically identified given tire force and moment test data.
Technical Paper

Computer Simulation Analysis of Light Vehicle Lateral/Directional Dynamic Stability

1999-03-01
1999-01-0124
Dynamic stability is influenced by vehicle and tire characteristics and operating conditions, including speed and control inputs. Under limit performance operating conditions, maneuvering can force a vehicle into oversteer and high sideslip. The high sideslip results in limit cornering conditions, which might proceed to spinout, or result in tip-up and rollover. Oversteer and spinout result from rear axle tire side force saturation. Tip-up and rollover occur when tire side forces are sufficient to induce lateral acceleration that will overcome the stabilizing moment of vehicle weight. With the use of computer simulation and generic vehicle designs, this paper explores the vehicle and tire characteristics and maneuvering conditions that lead to loss of directional control and potential tip-up and rollover.
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