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Technical Paper

Using Vehicle Dynamics Simulation as a Teaching Tool in Automotive Engineering Courses

2005-04-11
2005-01-1795
Some of the best teaching methods are laboratory courses in which students experience application of the principles being presented. Preparing young engineering students for a career in the automotive industry challenges us to provide comparable opportunities to explore the dynamic performance of motor vehicles in a controlled environment. Today we are fortunate to have accurate and easy-to-use software programs making it practical for students to simulate the performance of motor vehicles on “virtual” proving grounds. At the University of Michigan the CarSim® vehicle dynamics simulation program has been introduced as such a tool to augment the learning experience. The software is used in the Automotive Engineering course to supplement homework exercises analyzing acceleration, braking, aerodynamics, and cornering performance. This paper provides an overview of the use of simulation in this setting.
Technical Paper

The General Motors Driving Simulator

1994-03-01
940179
A driving simulator development project at the Systems Engineering and Technical Process Center (SE/TP) is exploring the role of driving simulation in the vehicle design process. The simulator provides two vehicle mockup testing arenas that support a wide field of view, computer-generated image of the road scene which dynamically responds to driver commands as a function of programmable vehicle model parameters. Two unique aspects of the simulator are the fast 65 ms response time and low incidence rate of simulator induced syndrome (about 5%). Preliminary model validation results and data comparing driver performance in a vehicle vs. the simulator indicate accurate handling response dynamics within the on-center handling region (<0.3g lateral acceleration). Applications have included supporting the development of new steering system concepts, as well as evaluating the usability of vehicle controls and displays.
Technical Paper

The Application of Direct Body Excitation Toward Developing a Full Vehicle Objective Squeak and Rattle Metric

2001-04-30
2001-01-1554
In order to engineer Squeak & Rattle (S&R) free vehicles it is essential to develop an objective measurement method to compare and correlate with customer satisfaction and subjective S&R assessments. Three methods for exciting S&Rs -type surfaces. Excitation methods evaluated were road tests over S&R surfaces, road simulators, and direct body excitation (DBE). The principle of DBE involves using electromagnetic shakers to induce controlled, road-measured vibration into the body, bypassing the tire patch and suspension. DBE is a promising technology for making objective measurements because it is extremely quiet (test equipment noise does not mask S&Rs), while meeting other project goals. While DBE is limited in exposing S&Rs caused by body twist and suspension noises, advantages include higher frequency energy owing to electro-dynamic shakers, continuous random excitation, lower capital cost, mobility, and safety.
Technical Paper

SIMULATION OF A VEHICLE SUSPENSION WITH THE ADAMS COMPUTER PROGRAM

1977-02-01
770053
This paper describes a computer simulation of the front suspension of a 1973 Chevrolet Malibu using the ADAMS (Automatic Dynamic Analysis of Mechanical Systems) computer program. The model was proposed by the SAE Fatigue Design and Evaluation Committee for evaluating the speed, economy and accuracy of various computer simulations in predicting displacements and loads in a suspension system. A comparison between experimental and simulated results is given.
Technical Paper

Prediction of Head Orientation based on the Visual Image of a Three Dimensional Space

2001-06-26
2001-01-2092
Head movements contribute to the acquisition of targets in visually guided tasks such as reaching and grasping. It has been found that head orientation is generally related to the spatial location of the visual target. The movements of the head in a three-dimensional space are described using six degrees of freedom including translations along x-, y- and z-axis plus rotations about x-, y- and z-axis. While the control of head movement is heavily dependent upon visual perception, head movements lead to a change in the visual perception of the task space as well. In the present study we analyzed head movements in a set of driving simulation experiments. Also a theoretical reconstruction of the perceived task space after head movements was modeled by a statistical regression. This process included the transformation of the task space from a global reference frame (earth-fixed) into a perceived space in a head-centered reference frame (head-fixed).
Technical Paper

Numerical Simulation of a Vehicle Side Impact Test: Development. Application and Design Iterations

1996-02-01
960101
This paper describes a numerical simulation technique applicable to the FMVSS 214 side impact test through the use of the finite element method (FEM) technology. The paper outlines the development of the side impact dummy (SID), moving deformable barrier (MDB) and the test vehicle FEM models, as well as the development of new advanced constitutive models of materials and algorithms in LS-DYNA3D which are related to the topic. Presented in the paper are some initial simulation problems which were encountered and solved, as well as the correlation of the simulation data to the physical test.
Technical Paper

Integrated, Feed-Forward Hybrid Electric Vehicle Simulation in SIMULINK and its Use for Power Management Studies

2001-03-05
2001-01-1334
A hybrid electric vehicle simulation tool (HE-VESIM) has been developed at the Automotive Research Center of the University of Michigan to study the fuel economy potential of hybrid military/civilian trucks. In this paper, the fundamental architecture of the feed-forward parallel hybrid-electric vehicle system is described, together with dynamic equations and basic features of sub-system modules. Two vehicle-level power management control algorithms are assessed, a rule-based algorithm, which mainly explores engine efficiency in an intuitive manner, and a dynamic-programming optimization algorithm. Simulation results over the urban driving cycle demonstrate the potential of the selected hybrid system to significantly improve vehicle fuel economy, the improvement being greater when the dynamic-programming power management algorithm is applied.
Technical Paper

Distance Cues and Fields of View in Rear Vision Systems

2006-04-03
2006-01-0947
The effects of image size on perceived distance have been of concern for convex rearview mirrors as well as camera-based rear vision systems. We suggest that the importance of image size is limited to cases-such as current rearview mirrors-in which the field of view is small. With larger, richer fields of view it is likely that other distance cues will dominate image size, thereby substantially diminishing the concern that distortions of size will result in distortions of distance perception. We report results from an experiment performed in a driving simulator, with static simulated rearward images, in which subjects were asked to make judgments about the distance to a rearward vehicle. The images showed a field of view substantially wider than provided by any of the individual rearview mirrors in current systems. The field of view was 38 degrees wide and was presented on displays that were either 16.7 or 8.5 degrees wide, thus minifying images by factors of 0.44 or 0.22.
Technical Paper

Assessing the Fuel Economy Potential of Light-Duty Vehicles

2001-08-20
2001-01-2482
This paper assesses the potential for car and light truck fuel economy improvements by 2010-15. We examine a range of refinements to body systems and powertrain, reflecting current best practice as well as emerging technologies such as advanced engine and transmission, lightweight materials, integrated starter-generators, and hybrid drive. Engine options are restricted to those already known to meet upcoming California emissions standards. Our approach is to apply a state-of-art vehicle system simulation model to assess vehicle fuel economy gains and performance levels. We select a set of baseline vehicles representing five major classes - Small and Standard Cars, Pickup Trucks, SUVs and Minivans - and analyze design changes likely to be commercially viable within the coming decade. Results vary by vehicle type.
Technical Paper

Applications of Monte Carlo Simulation to Vehicle Maintenance and Component Remanufacturing Decisions

1983-02-01
830550
As component and systems sophistication in both cars and trucks increase, improved diagnostic capabilities are required to assure proper and expedient serviceability. Replacement of electrical modules, starter motors, carburetors, fuel injectors and even whole engines or transmissions is encouraged by high labor costs and continued vehicle mobility mandates. The remanufacturing business has grown and components previously discarded now provide valuable core elements to feed the industry. To achieve efficient utilization of capital, equipment and labor, remanufacturers must estimate when this supply of core elements will be available and plan their production schedules accordingly. In order to properly service private individuals and commercial fleets, minimize vehicle downtime and reduce life cycle costs, adaptation of available analytical tools must be made.
Technical Paper

A Pilot Study of the Effects of Vertical Ride Motion on Reach Kinematics

2003-03-03
2003-01-0589
Vehicle motions can adversely affect the ability of a driver or occupant to quickly and accurately push control buttons located in many advanced vehicle control, navigation and communications systems. A pilot study was conducted using the U.S. Army Tank Automotive and Armaments Command (TACOM) Ride Motion Simulator (RMS) to assess the effects of vertical ride motion on the kinematics of reaching. The RMS was programmed to produce 0.5 g and 0.8 g peak-to-peak sinusoidal inputs at the seat-sitter interface over a range of frequencies. Two participants performed seated reaching tasks to locations typical of in-vehicle controls under static conditions and with single-frequency inputs between 0 and 10 Hz. The participants also held terminal reach postures during 0.5 to 32 Hz sine sweeps. Reach kinematics were recorded using a 10-camera VICON motion capture system. The effects of vertical ride motion on movement time, accuracy, and subjective responses were assessed.
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