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Technical Paper

Development of a Rapid Prototyping Controller-based Full-Authority Diesel Engine Controller

2005-04-11
2005-01-1344
A rapid prototyping controller (RPC) based, full-authority, diesel control system is developed, implemented, tested and validated on FTP cycle. As rapid prototyping controller, dSPACE Autobox is coupled with a fast processor based slave for lower level I/O control and a collection of in-house designed interface cards for signal conditioning. The base software set implemented mimics the current production code for a production diesel engine. This is done to facilitate realistic and accurate comparison of production algorithms with new control algorithms to be added on future products. The engine is equipped with all the state-of-the art subsystems found in a modern diesel engine (common rail fuel injection, EGR, Turbocharger etc.).
Technical Paper

Custom Real-Time Interface Blockset Development in Matlab/Simulink for On-Target Rapid Prototyping

2006-04-03
2006-01-0169
In GM R&D Powertrain/Engine Control Group, rapid prototyping controller (RPC) systems with Matlab/Simulink are used extensively to design, simulate and implement advanced engine control algorithms and models. However, those RPC systems use powerful microprocessors with large amounts of RAM contrary to engine control modules (ECM) in production vehicles. Therefore, a thorough analysis on the comparatively much more complicated algorithms and models cannot be performed during the research stage, since there are not enough tools to enable the smooth transition from Matlab/Simulink to the production type processor. The Real-Time Interface (RTI) Blockset for a production like microprocessor would close the transition gap between rapid prototyping controller systems and production type microprocessors by leveraging the power and popularity of Matlab/Simulink in control engineering world and automatic code generation tools.
Technical Paper

A Flexible Engine Control Architecture for Model-based Software Development

2007-04-16
2007-01-1623
The fierce competition and shifting consumer demands require automotive companies to be more efficient in all aspects of vehicle development and specifically in the area of embedded engine control system development. In order to reduce development cost, shorten time-to-market, and meet more stringent emission regulations without sacrificing quality, the increasingly complex control algorithms must be transportable and reusable. Within an efficient development process it is necessary that the algorithms can be seamlessly moved throughout different development stages and that they can be easily reused for different applications. In this paper, we propose a flexible engine control architecture that greatly boosts development efficiency.
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