Integration of Real and Virtual Tools for Suspension Development
Suspension development is one of the key steps in a complete vehicle development program. Computer simulation and analysis tools such as Multi Body Dynamics (MBD) simulation are used to refine initial concept and suspension parameters. Later on when a physical prototype is available the suspension system can be experimentally optimized at vehicle level. In this paper a new methodology is proposed which integrates virtual and experimental tools so that design, development and validation of the suspension system is carried out in the early phase of the vehicle development cycle with actual suspension components and without the need of a vehicle prototype. With this new approach, the design of any critical suspension components such as dampers can be optimized at the vehicle level. The new approach consists of combining the actual physical components on loading rig in closed loop with vehicle dynamic model running in real time.