Refine Your Search

Search Results

Viewing 1 to 8 of 8
Technical Paper

Application of Noise Path Target Setting Using the Technique of Transfer Path Analysis

2003-05-05
2003-01-1402
The scope of this paper is to describe how system level NVH targets are cascaded down to sub system level targets using the technique of Transfer Path Analysis (TPA). In the early stages of a vehicle design program target vehicles for the new vehicle are selected based on their subjective Noise, Vibration, and Harshness (NVH) performance. A reference vehicle for the new product will be selected which will be used as a baseline vehicle for the whole vehicle program. Noise and vibration measurements will be taken on both the reference and target vehicles under multiple load conditions. The simulation target for the new product will be derived from the measurements of reference vehicle, measurements of target vehicle, and the simulation of reference vehicle model. Reverse Transfer Path Analysis tools will be used to quantify the subsystem targets for the new vehicle based on the simulation targets and design intent simulation models of new product.
Technical Paper

EBDI® - Application of a Fully Flexible High BMEP Downsized Spark Ignited Engine

2010-04-12
2010-01-0587
The Ethanol-Boosted Direct Injection (EBDI) demonstrator engine is a collaborative project led by Ricardo targeted at reducing the fuel consumption of a spark-ignited engine. This paper describes the design challenges to upgrade an existing engine architecture and the synergistic use of a combination of technologies that allows a significant reduction in fuel consumption and CO₂ emissions. Features include an extremely reduced displacement for the target vehicle, 180 bar cylinder pressure capability, cooled exhaust gas recirculation, advanced boosting concepts and direct injection. Precise harmonization of these individual technologies and control algorithms provide optimized operation on gasoline of varying octane and ethanol content.
Technical Paper

Sound Decomposition - A Key to Improved Sound Simulation

2003-05-05
2003-01-1423
The sound field in a vehicle is one of the most complex environments being a mixture of multiple, correlated and uncorrelated sound sources. The simulation of vehicle interior sound has traditionally been produced by combining multiple test results where the influence of one source is enhanced while the other sources are suppressed, such as towing the vehicle on a rough surface for road noise, or measuring noise in a wind tunnel. Such methods are costly and provide inherent inaccuracies due to source contamination and lack of synchronization between sources. In addition they preclude the addition of analytical predictions into the simulation. The authors propose an alternative approach in which the component sounds are decomposed or separated from a single operating measurement and which provide the basis for accurate sound synthesis.
Technical Paper

Specifying Steel Properties and Incorporating Forming Effects in Full Vehicle Impact Simulation

2002-03-04
2002-01-0639
Mechanical properties of as-rolled steels used in a vehicle vary with many parameters including gages, steel suppliers and manufacturing processes. The residual forming and strain rate effects of automotive components have been generally neglected in full vehicle crashworthiness analyses. Not having the above information has been considered as one of the reasons for the discrepancy between the results from computer simulation models and actual vehicle tests. The objective of this study is to choose the right material property for as-rolled steels for stamping and crash computer simulation, and investigate the effect of forming and strain rate on the results of full vehicle impact analyses. Major Body-in-White components which were in the crash load paths and whose material property would change in the forming process were selected in this study. The post-formed thickness and yield stress distributions on the components were estimated using One Step forming analyses.
Technical Paper

The Interactive NVH Simulator as a Practical Engineering Tool

2003-05-05
2003-01-1505
Experiencing the results of virtual NVH analysis in an immersive physical simulation is the only accurate method of developing vehicle, system or component targets and designs. This paper describes an engineering approach specifically created to enable physical interaction with test, CAE and hybrid NVH models, at every stage in the vehicle design process from concept to full detail. It explains the need for sound and vibration decomposition and synthesis, and interactive sound and vibration replay. Implementation of this process has led to the development of engineering tools that enable Interactive NVH Simulation. The paper also describes the practical use an engineer can make of a ‘rapid prototyping’ desktop NVH simulator in the design process. A full scale NVH Simulator is then used to allow evaluation of final design alternatives under realistic driving conditions by non-specialists (i.e. the customer) as well as specialists.
Technical Paper

The Measurement and Control of Cyclic Variations of Flow in a Piston Cylinder Assembly

2003-03-03
2003-01-1357
The existence of the cyclic variation of the flow inside an cylinder affects the performance of the engine. Developing methods to understand and control in-cylinder flow has been a goal of engine designers for nearly 100 years. In this paper, passive control of the intake flow of a 3.5-liter DaimlerChrysler engine was examined using a unique optical diagnostic technique: Molecular Tagging Velocimetry (MTV), which has been developed at Michigan State University. Probability density functions (PDFs) of the normalized circulation are calculated from instantaneous planar velocity measurements to quantify gas motion within a cylinder. Emphasis of this work is examination of methods that quantify the cyclic variability of the flow. In addition, the turbulent kinetic energy (TKE) of the flow on the tumble and swirl plane is calculated and compared to the PDF circulation results.
Technical Paper

Using a Vehicle Exhaust Emission Simulator (VEES) as a Cross Check Tool for Emission Test Cell Correlation

2005-04-11
2005-01-0687
It is becoming increasingly difficult to obtain good repeatability from running lab vehicle correlation testing, since vehicle variability is so significant at the Low ULEV and SULEV emissions levels. These new emission standards are becoming so stringent that it makes it very difficult to distinguish whether a problem is a result of vehicle variability, test cell sampling or the analytical system. A vehicle exhaust emission simulator (VEES) developed by Horiba, can simulate emissions from low emitting gasoline vehicles by producing tailpipe flow rates containing emissions constituents ( HC, CH4, CO, NOx, CO2 ) injected at the tailpipe flow stream via mass flow controllers.
Technical Paper

Vehicle Exhaust Emissions Simulator- A Quality Control Tool to evaluate the Performance of Low Level Emission Sampling and Analytical Systems

2003-03-03
2003-01-0391
As the standards for exhaust emissions have become more stringent, the quality control tools used to evaluate the performance of low level samplers and analyzers has become more important. The Vehicle Exhaust Emissions Simulator (VEES) was developed to evaluate the performance of vehicle or engine exhaust emissions sampling and analytical systems. The simulator emulates emissions from low-emitting gasoline vehicles by producing a simulated exhaust stream containing emission constituents (HC, CO, CO2, and NOx) injected via Mass Flow Controllers (MFCs). This paper discusses various applications of the VEES as a quality control tool for ULEV and SULEV testing. A comparison is made between the injected amount of exhaust species by the VEES and the amounts recovered by the different sampling systems. Different root cause scenarios are discussed as to the source of discrepancies between the results on the CVS and BMD for different driving cycles.
X