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Technical Paper

Developments in Vehicle Center of Gravity and Inertial Parameter Estimation and Measurement

1995-02-01
950356
For some vehicle dynamics applications, an estimate of a vehicle's center of gravity (cg) height and mass moments of inertia can suffice. For other applications, such as vehicle models and simulations used for vehicle development, these values should be as accurate as possible. This paper presents several topics related to inertial parameter estimation and measurement. The first is a simple but reliable method of estimating vehicle mass moment of inertia values from data such as the center of gravity height, roof height, track width, and other easily measurable values of any light road vehicle. The second is an error analysis showing the effect, during a simple static cg height test, of vehicle motion (relative to the support system) on the vehicle's calculated cg height. A method of accounting for this motion is presented. Similarly, the effects of vehicle motion are analyzed for subsequent mass moment of inertia tests.
Technical Paper

Model Validation of the 1997 Jeep Cherokee for the National Advanced Driving Simulator

2000-03-06
2000-01-0700
This paper presents an evaluation of a complete vehicle dynamics model for a 1997 Jeep Cherokee to be used for the National Advanced Driving Simulator. Vehicle handling and powertrain dynamics are evaluated and simulation results are compared with experimental field-testing. NADSdyna, the National Advanced Driving Simulator vehicle dynamics software, is used. The Jeep evaluation covers vehicle directional dynamics that include steady state, transient and frequency response, and vehicle longitudinal dynamics that include acceleration and braking.
Technical Paper

Modeling and Implementation of Steering System Feedback for the National Advanced Driving Simulator

2002-05-07
2002-01-1573
This paper presents a real-time steering system torque feedback model used in the National Advanced Driving Simulator (NADS). The vehicle model is based on real-time recursive multi-body dynamics augmented with vehicle subsystems models including tires, power train, brakes, aerodynamics and steering. The steering system feel is of paramount importance for the fidelity of the simulator. The driver has to feel the appropriate torque as he/she steers the vehicle. This paper presents a detailed mathematical model of the steering physics from low-speed stick-slip to high-speed states. On-center steering weave handling and aggressive lane change inputs are used to validate the basic mathematical predictions. This validation is objective and open loop, and was done using field experiments.
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