Refine Your Search

Search Results

Viewing 1 to 6 of 6
Technical Paper

A Distributed Environment for Spaceports

2004-11-02
2004-01-3094
This paper describes the development of a distributed environment for spaceport simulation modeling. This distributed environment is the result of the applications of the High-Level Architecture (HLA) and integration frameworks based on software agents and XML. This distributed environment is called the Virtual Test Bed (VTB). A distributed environment is needed due to the nature of the different models needed to represent a spaceport. This paper provides two case studies: one related to the translation of a model from its native environment and the other one related to the integration of real-time weather.
Technical Paper

A Distributed Simulation of a Martian Fuel Production Facility

2017-09-19
2017-01-2022
The future of human exploration in the solar system is contingent on the ability to exploit resources in-situ to produce mission consumables. Specifically, it has become clear that the success of a manned mission to Mars will likely depend on fuel components created on the Martian surface. While several architectures for an unmanned fuel production surface facility on Mars exist in theory, a simulation of the performance and operation of these architectures has not been created. In this paper, the framework describing a simulation of one such architecture is defined. Within this architecture, each component of the base is implemented as a state machine, with the ability to communicate with other base elements as well as a supervisor. An environment supervisor is also created which governs low level aspects of the simulation such as movement and resource distribution, in addition to higher-level aspects such as location selection with respect to operations specific behavior.
Technical Paper

Nonlinear Neural Network Modeling of Aircraft Synchronous Generator with High Power Density

2012-10-22
2012-01-2158
Preliminary investigations of nonlinear modeling of aircraft synchronous generators using neural networks are presented. Aircraft synchronous generators with high power density tend operate at current-levels proportional to the magnetic saturation region of the machine's material. The nonlinear model accounts for magnetic saturation of the generator, which causes the winding flux linkages and inductances to vary as a function of current. Finite element method software is used to perform a parametric sweep of direct, quadrature, and field currents to extract the respective flux linkages. This data is used to train a neural network which yields current as a function of flux linkage. The neural network is implemented in a Simulink synchronous generator model and simulation results are compared with a previously developed linear model. Results show that the nonlinear neural network model can more accurately describe the responsiveness and performance of the synchronous generator.
Journal Article

Simulation and Systems Engineering: Lessons Learned

2019-03-19
2019-01-1331
Aerospace projects live a long time. Around the turn of the century, NASA first began to discuss multi-decadal projects with respect to the tools, methods, infrastructure and culture necessary to successfully establish outposts and bases both on the Moon as well as in adjacent space. Pilot projects were completed, capabilities developed and solutions were shared across the Agency. A decade later the Mars discussion was multi-generational with planning milestones 50 years in the future. The 1970’s Requirements Document, or the 1990’s System Model are nowhere near suitable for planning, development, integration and operations of multi-national, highly complex, incredibly expensive development efforts planned to outlast not only the careers of the developers but that of their children as well. Simulation in the different forms has become very important for this multi-decadal projects. The challenge will be to device ways to create formats and views which can stand time.
Journal Article

The Semantic Web and Space Operations

2011-10-18
2011-01-2506
In this paper, we introduce the use of ontologies to implement the information developed and organized by resource planning tools into standard project management documents covering integrated cost, resource modeling and analysis, and visualization. The basic upper ontology used for NASA Space Operations is explained and the results obtained are discussed. This ontology-centered approach is looking for tighter connections between software, hardware, and systems engineering.
Journal Article

Utilizing Team Productivity Models in the Selection of Space Exploration Teams

2013-09-17
2013-01-2082
The term “productivity” all too often has becomes a buzz-word, ultimately diminishing its perceived importance. However, productivity is the major concern of any team, and therefore must be defined to gain an appropriate understanding of how a system is actually working. Here, productivity means the level of contribution to the throughput of a system such as defined in the Theory of Constraints. In the field of space exploration, the throughput is the number of milestones of the mission accomplished as well as the potential survival during extreme events (due to failures or other unplanned events). For a time tasks were accomplished by expert individuals (e.g., an astronaut), but recently team structures have become the norm. It is clear that with increased mission complexity, “no single entity can have complete knowledge of or the abilities to handle all matters” [10].
X