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Technical Paper

State-of-the-Art and Development Trends of Assembly Technologies for Proton Exchange Membrane Fuel Cell Stack: A Review

2020-04-14
2020-01-1175
Proton Exchange Membrane Fuel Cell (PEMFC) uses hydrogen and oxygen for fuel, the whole energy conversion process almost has no negative impact on the environment. The PEM fuel cell stack with the advantages of low-operating temperature, high current density and fast start-up ability is considered to be the next generation of new electric vehicle power. However, due to the limited current output, it is difficult for a single cell to meet the practical application requirements. The actual fuel cell stack is formed by many single cells assembled together. The assembly process is often related to load transfer, material transfer, energy exchange, multi-phase flow, electrochemical reaction and other factors. The performance of MEA (Membrane Electrode Assembly), sealing gaskets and other components will change during the assembly process, which makes the fuel cell stack assembly process more complex.
Technical Paper

Instantaneous Optimization Energy Management for Extended-Range Electric Vehicle Based on Minimum Loss Power Algorithm

2013-09-08
2013-24-0073
Most of the existing energy management strategies for Extended-Range Electric Vehicles (E-REVs) are heuristic, which restricts coordination between the battery and the Range Extender. This paper presents an instantaneous optimization energy management strategy based on the Minimum Loss Power Algorithm (MLPA) for a fuel cell E-REV. An instantaneous loss power function of power train system is constructed by considering the charge and discharge efficiency of the battery, together with the working efficiency of the fuel cell Range Extender. The battery working mode and operating points of the fuel cell Range Extender are decided by an instantaneous optimization module (an artificial neural network) that aims to minimize the loss power function at each time step.
Technical Paper

Time Delay Predictive and Compensation Method in the Theory of X-in-the-Loop

2016-04-05
2016-01-0031
X-in-the-loop (XiL) framework is a new validation concept for vehicle product development, which integrates different virtual and physical components to improve the development efficiency. With XiL platform the requirements of reproducible test, optimization and validation, in which hardware, equipment and test objects are located in different places, could be realized. In the view of different location and communication form of hardware, equipment and test objects, time delay problem exists in the XiL platform, which could have a negative impact on development and validation process. In this paper, a simulation system of time delay prediction and compensation is founded with the help of BP neural network and RBF neural network. With this simulation system the effect of time delay in a vehicle dynamic model as well as tests of geographically distributed vehicle powertrain system is improved during the validation process.
Technical Paper

Virtual Co-Simulation Platform for Test and Validation of ADAS and Autonomous Driving

2019-11-04
2019-01-5040
Vehicles equipped with one or several functions of Advanced Driver Assistant System (ADAS) and autonomous driving (AD) technology are more mature and prevalent nowadays. Vehicles being smarter and driving being easier is an unstoppable trend. In the near future, intelligent vehicles will be mass produced and running on the road. However, before the mass-production of intelligent vehicles, a lot of experimental tests and validations need to be carried out to insure the safety and reliability of ADAS and AD technology. Although the road test of real vehicles is the most reliable and accurate test method, it cannot meet the need of rapid development of technology research due to high time and financial cost. Therefore, a high-efficient design and evaluation methodology for ADAS and AD development and test is a must. In this paper, a virtual co-simulation platform based on MATLAB/Simulink, OpenModelica and Unity 3D game engine (MOMU) is proposed.
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