Refine Your Search

Search Results

Viewing 1 to 6 of 6
Technical Paper

Optimizing Internal Combustion Engine Performance Through Response Surface Methodology

1996-12-01
962525
Optimizing IC engine performance currently requires an exhaustive experimental search to determine the combination of internal components that maximizes torque or power. An alternate and more structured approach using Response Surface Methods will lead the experimenter to the optimum combination with the least number of trials. Using simulation software to evaluate IC engine configurations, this method improved the estimated power from 439 to 516 KW. Results of the study indicate that Response Surface Methods are a viable and robust method of converging to an IC engine configuration which achieves optimum performance.
Technical Paper

Nonlinear Neural Network Modeling of Aircraft Synchronous Generator with High Power Density

2012-10-22
2012-01-2158
Preliminary investigations of nonlinear modeling of aircraft synchronous generators using neural networks are presented. Aircraft synchronous generators with high power density tend operate at current-levels proportional to the magnetic saturation region of the machine's material. The nonlinear model accounts for magnetic saturation of the generator, which causes the winding flux linkages and inductances to vary as a function of current. Finite element method software is used to perform a parametric sweep of direct, quadrature, and field currents to extract the respective flux linkages. This data is used to train a neural network which yields current as a function of flux linkage. The neural network is implemented in a Simulink synchronous generator model and simulation results are compared with a previously developed linear model. Results show that the nonlinear neural network model can more accurately describe the responsiveness and performance of the synchronous generator.
Technical Paper

A Distributed Environment for Spaceports

2004-11-02
2004-01-3094
This paper describes the development of a distributed environment for spaceport simulation modeling. This distributed environment is the result of the applications of the High-Level Architecture (HLA) and integration frameworks based on software agents and XML. This distributed environment is called the Virtual Test Bed (VTB). A distributed environment is needed due to the nature of the different models needed to represent a spaceport. This paper provides two case studies: one related to the translation of a model from its native environment and the other one related to the integration of real-time weather.
Journal Article

The Semantic Web and Space Operations

2011-10-18
2011-01-2506
In this paper, we introduce the use of ontologies to implement the information developed and organized by resource planning tools into standard project management documents covering integrated cost, resource modeling and analysis, and visualization. The basic upper ontology used for NASA Space Operations is explained and the results obtained are discussed. This ontology-centered approach is looking for tighter connections between software, hardware, and systems engineering.
Technical Paper

Stitching The Digital Thread, Creating The Product Digital Quilt

2023-03-07
2023-01-1016
The making of a quilt is an interesting process. Historically, a quilt is a canvas of work made from old pieces of cloth cut into squares or whatever shape that make a nice connected pattern and then stitched together. The quilt could be random pieces that is not related to each other. In most recent years and more common cases, a quilt is made of different pieces of patches that are connected and laid out in a special way to tell a story. Not only does it portray a story that is put together in a certain sequence, but it also stiches the pieces of the quilt into a nice and complete narrative. A story that one can understand just by looking at the quilt spread and unfolded. Much like the making of a quilt that has a story to tell, a Product Digital Quilt will tell the story of a product. The Digital Product Quilt replaces the conventional way of telling a product story. The traditional product story is a method that is serially connecting multiple product life cycle silos together.
Technical Paper

Development of the Multi-Resolution Modeling Environment through Aircraft Scenarios

2018-10-30
2018-01-1923
Multi-Resolution Modeling (MRM) is one of the key technologies for building complex and large-scale simulations using legacy simulators. MRM has been developed continuously, especially in military fields. MRM plays a crucial role to describe the battlefield and gathering the desired information efficiently by linking various levels of resolution. The simulation models interact across different local and/or distance area networks using the High Level Architecture (HLA) regardless of their operating systems and hardware. The HLA is a standard architecture developed by the US Department of Defense (DoD) and is meant to create interoperability among different types of simulators. Therefore, MRM implementations are very dependent on Interoperability and Composability. This paper summarizes the definition of MRM-related terminology and proposes a basic form of MRM system using Commercial Off-The-Shelf (COTS) simulators and HLA.
X