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Technical Paper

An Experimental Study of Destination Entry with an Example Automobile Navigation System

2001-03-05
2001-01-0810
An over-the-road study of driver destination entry using an example in-dash GPS-based navigation system was accomplished in traffic on urban surface streets and freeways. The evaluation used typical drivers, and a vehicle instrumented to record driver control inputs, vehicle response motions including lateral lane position, and driver eye glances and fixations. The primary task was to follow the routes in a safe manner, while moving with traffic and maintaining speed and lateral lane position. As a secondary task, the drivers entered the successive destinations while driving, using a touch screen, and at their own pace. They were told there was no hurry, nor was there a need to enter the destination quickly. Results are shown for number of keystrokes, total fixation times, number of fixations on the device, fixation duration, lane keeping performance, and subjective ratings related to ease of destination entry.
Technical Paper

A Study of the Effect of Varying Visual Occlusion and Task Duration Conditions on Driver Behavior and Performance while Using a Secondary Task Human-Machine Interface

2003-03-03
2003-01-0128
A study of the effect on driver behavior and performance of varying occlusion parameters and secondary task duration was accomplished using the Dynamic Research, Inc. (DRI) Driving Simulator. Driver glance behavior and performance under comparable primary and secondary task conditions that were driver paced (no occlusion) were studied also. Both occlusion goggles and screen blanking means to interrupt vision were investigated. The several experimental phases included baseline primary driving task only, baseline secondary task only (no occlusion), secondary task with occlusion or screen blanking, primary driving task with goggles occlusion, and primary and secondary tasks combined, driver paced, with no occlusion or screen blanking. The secondary task human-machine interface (HMI) was a generic alpha entry task using a touch screen, located high in the center console.
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