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Technical Paper

Rapid Development of Diverse Human Body Models for Crash Simulations through Mesh Morphing

2016-04-05
2016-01-1491
Current finite element (FE) human body models (HBMs) generally only represent young and mid-size male occupants and do not account for body shape and composition variations among the population. Because it generally takes several years to build a whole-body HBM, a method to rapidly develop HBMs with a wide range of human attributes (size, age, obesity level, etc.) is critically needed. Therefore, the objective of this study was to evaluate the feasibility of using a mesh morphing method to rapidly generate skeleton and whole-body HBMs based on statistical geometry targets developed previously. THUMS V4.01 mid-size male model jointly developed by Toyota Motor Corporation and Toyota Central R&D Labs was used in this study as the baseline HBM to be morphed. Radial basis function (RBF) was used to morph the baseline model into the target geometries.
Technical Paper

Application of Digital Human Modeling to the Design of a Postal Delivery Vehicle

2005-06-14
2005-01-2675
The development of a new carrier route vehicle for the U.S. Postal Service began with the design of the vehicle interior from an operator-centered perspective. A task analysis of the postal worker while driving and while performing mail-handling operations guided the layout of the vehicle interior. The Jack™ human modeling software was used, along with SAE Recommended Practices and other tools, to create a vehicle environment that will accommodate a large percentage of the operator population. The challenges of designing for this unique work environment provided a good opportunity to evaluate the relative strengths and weaknesses of the available human factors tools, including the Jack™ digital human figure model. This paper describes the development of the vehicle interior, discusses some lessons learned, and concludes with recommendations for increased functionality and improved integration of vehicle interior design tools.
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