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Journal Article

Simulation Model for Low-Speed Bumper-to-Bumper Crashes

2010-04-12
2010-01-0051
The purpose of this study was to develop a numerical analytical model of collinear low-speed bumper-to-bumper crashes and use the model to perform parametric studies of low-speed crashes and to estimate the severity of low-speed crashes that have already occurred. The model treats the car body as a rigid structure and the bumper as a deformable structure attached to the vehicle. The theory used in the model is based on Newton's Laws. The model uses an Impact Force-Deformation (IF-D) function to determine the impact force for a given amount of crush. The IF-D function used in the simulation of a crash that has already occurred can be theoretical or based on the measured force-deflection characteristics of the bumpers of the vehicles that were involved in the actual crash. The restitution of the bumpers is accounted for in a simulated crash through the rebound characteristics of the bumper system in the IF-D function.
Journal Article

Design of a Dynamic Rollover Test System

2011-04-12
2011-01-1116
A dynamic rollover test system (DRoTS) capable of simulating rollover crashes in a laboratory was designed for research use at the University of Virginia. The goal of the current study is to describe the system's capabilities and specifications as well as to explore the limitations of the system's ability to simulate rollover crashes. The test apparatus was designed to permit simulation of a single roof-to-ground interaction of a rollover crash with the potential to be modified for evaluation of pre-roof contact occupant motion. Special considerations were made to permit testing of both dummies and post-mortem human surrogates in both production vehicles and a parametric test buck. DRoTS permits vertical translation, pitch, and roll of the test vehicle while constraining longitudinal and lateral translations and yaw. The study details the ranges of test parameters capable with the DRoTS and evaluates the limitations of the system relative to rollover crash conditions.
Technical Paper

An Integrated Model of Rolling and Sliding in Rollover Crashes

2012-04-16
2012-01-0605
Rollover crashes are often difficult to reconstruct in detail because of their chaotic nature. Historically, vehicle speeds in rollover crashes have been calculated using a simple slide-to-stop formula with empirically derived drag factors. Roll rates are typically calculated in an average sense over the entire rollover or a segment of it in which vehicle roll angles are known at various positions. A unified model to describe the translational and rotational vehicle dynamics throughout the rollover sequence is lacking. We propose a pseudo-cylindrical model of a rolling vehicle in which the rotational and translational dynamics are coupled to each other based on the average frictional forces developed during ground contacts. We describe the model as pseudo-cylindrical because vertical motion is ignored but the ground reaction force is not constrained to act directly underneath the center of gravity of the vehicle.
Journal Article

Characterization of Force Deflection Properties for Vehicular Bumper-to-Bumper Interactions

2014-04-01
2014-01-1991
This is the complete manuscript and replacement for SAE paper 2014-01-0482, which has been retracted due to incomplete content. This paper reports on 76 quasi-static tests conducted to investigate the behavior of road vehicle bumper systems. The tests are a quasi-static replication of real world low speed collisions. The tests represented front to rear impacts between various vehicles. Force and deflection were captured in order to quantify the stiffness characteristics of the bumper-to-bumper system. A specialized test apparatus was constructed to position and load bumper systems into each other. The purpose was to replicate or exceed damage that occurred in actual collisions. The fixture is capable of positioning the bumpers in various orientations and generates forces up to 50 kips. Various bumper-to-bumper alignments were tested including full overlap, lateral offset, and override/underride configurations.
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