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Technical Paper

A Co-Simulation Framework for Full Vehicle Analysis

2011-04-12
2011-01-0516
The paper describes a methodology to co-simulate, with high fidelity, simultaneously and in one computational framework, all of the main vehicle subsystems for improved engineering design. The co-simulation based approach integrates in MATLAB/Simulink a physics-based tire model with high fidelity vehicle dynamics model and an accurate powertrain model allowing insights into 1) how the dynamics of a vehicle affect fuel consumption, quality of emission and vehicle control strategies and 2) how the choice of powertrain systems influence the dynamics of the vehicle; for instance how the variations in drive shaft torque affects vehicle handling, the maximum achievable acceleration of the vehicle, etc. The goal of developing this co-simulation framework is to capture the interaction between powertrain and rest of the vehicle in order to better predict, through simulation, the overall dynamics of the vehicle.
Journal Article

A Physics-Based Vehicle/Terrain Interaction Model for Soft Soil Off-Road Vehicle Simulations

2012-04-16
2012-01-0767
In the context of off-road vehicle simulations, deformable terrain models mostly fall into three categories: simple visualization of the deformed terrain only, use of empirical relationships for the deformation, or finite/discrete element approaches for the terrain. A real-time vehicle dynamics simulation with a physics-based tire model (brush, ring or beam-based models) requires a terrain model that accurately reflects the deformation and response of the soil to all possible inputs of the tire in order to correctly simulate the response of the vehicle. The real-time requirement makes complex finite/discrete element approaches unfeasible, and the use of a ring or beam -based tire model excludes purely empirical terrain models. We present the development of a three-dimensional vehicle/terrain interaction model which is comprised of a tire and deformable terrain model to be used with a real-time vehicle dynamics simulator.
Technical Paper

A Geographically Distributed Simulation Framework for the Analysis of Mixed Traffic Scenarios Involving Conventional and Autonomous Vehicles

2022-03-29
2022-01-0839
In this paper we present a project that interfaced the National Advanced Driving Simulator (NADS) with SynChrono, a module of the Project Chrono open source simulation platform, to enable real-time, physics-based simulation of multiple autonomous vehicles (AVs) interacting with manned vehicles. In this setup, a driver at NADS, at the University of Iowa, participates in a traffic scenario that involves AVs that run at the University of Wisconsin-Madison on a cluster supercomputer. The NADS simulator is a driving simulator giving the “most realistic driving simulation experience in the country” [1]. Thanks to its actuators, it can move across its 64-foot by 64-foot bay, rotate and tilt, to emulate vehicle movement and vibrations. In addition, the human driver drives in a full-size cab, surrounded by LED monitors, resulting in an immersive, high fidelity driving simulation experience.
Technical Paper

On Simulating Sloshing in Vehicle Dynamics

2018-04-03
2018-01-1110
We present an approach in which we use simulation to capture the two-way coupling between the dynamics of a vehicle and that of a fluid that sloshes in a tank attached to the vehicle. The simulation is carried out in and builds on support provided by two modules: Chrono::FSI (Fluid-Solid Interaction) and Chrono::Vehicle. The dynamics of the fluid phase is governed by the mass and momentum (Navier-Stokes) equations, which are discretized in space via a Lagrangian approach called Smoothed Particle Hydrodynamics. The vehicle dynamics is the solution of a set of differential algebraic equations of motion. All equations are discretized in time via a half-implicit symplectic Euler method. This solution approach is general - it allows for fully three dimensional (3D) motion and nonlinear transients. We demonstrate the solution in conjunction with the simulation of a vehicle model that performs a constant radius turn and double lane change maneuver.
Technical Paper

A Multibody Dynamics-Enabled Mobility Analysis Tool for Military Applications

2014-04-01
2014-01-0873
1 This paper describes a modeling, simulation, and visualization framework aimed at enabling physics-based analysis of ground vehicle mobility. This framework, called Chrono, has been built to leverage parallel computing both on distributed and shared memory architectures. Chrono is both modular and extensible. Modularity stems from the design decision to build vertical applications whose goal is to reduce the end-to-end time from vision-to-model-to-solution-to-visualization for a targeted application field. The extensibility is a consequence of the design of the foundation modules, which can be enhanced with new features that benefit all the vertical applications. Two factors motivated the development of Chrono. First, there is a manifest need of modeling approaches and simulation tools to support mobility analysis on deformable terrain.
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