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Technical Paper

Computer Simulation of Impact Response of the Human Knee Joint in Car-Pedestrian Accidents

1992-11-01
922525
A 3D pedestrian knee joint model was developed as a first step in a new description of the whole pedestrian body for computer simulations. The model was made to achieve better correlation with the results from previous tests with biological material. The model of the knee joint includes the articular surfaces, ligaments and capsule represented by the ellipsoid and plane elements as well as the spring-damping elements, respectively. The mechanical properties of the knee joint were based on available biomechanical data. To verify the new developed model with results from tests with biological material previously performed at the Department of Injury Prevention, Chalmers University of Technology, the computer simulations were carried out with the model of the knee joint using the MADYMO 3D program.
Technical Paper

Computer Simulation of Shearing and Bending Response of the Knee Joint to a Lateral Impact

1995-11-01
952727
The shearing and bending injury mechanisms of the knee joint are recognised as two important injury mechanisms associated with car-pedestrian crash accidents. A study on shearing and bending response of the knee joint to a lateral impact loading was conducted with a 3D multibody system model of the lower extremity. The model consists of foot, leg and thigh with concentrated upper body mass. The body elements are connected by joints, including an anatomical knee joint unit that consists of the femur condyles, tibia condyles and tibia1 intercondylar eminence as well as ligaments. The biomechanical properties of the model were derived from literature data. The model was used to simulate two series of previously performed experiments with lower extremity specimens at lateral impact speeds of 15 and 20 km/h.
Technical Paper

Computer Simulation of Impact Response of the Human Body in Car-Pedestrian Accidents

1993-11-01
933129
A new mathematical multibody-system model of the whole human body was developed to simulate the pedestrian in road accidents with cars. The aim with the model was to achieve better correlation with results from impact tests with cadaver specimens. The pedestrian model was created to be used with the Crash Victim Simulation (CVS) computer program. The model consists of fifteen segments connected by fourteen joints. The geometry and the characteristics of the body segments, and the mechanical properties of the joints are based on available anthropometrical and biomechanical data. In order to verify the pedestrian model with pervious cadaver experiments, the computer simulations were carried out in such a way that the set-up of simulations corresponded to those in the cadaver tests. The model response to following parameters was studied in the simulations: impact speed, bumper height and bumper compliance.
Technical Paper

THE COMPATIBILITY OF MINI CARS IN TRAFFIC ACCIDENTS

1998-05-31
986063
The compatibility problems of the mini car in car-to-car frontal collision and car-pedestrian accident are discussed using accident data and computer simulations. In our analysis of the accident data in Japan, the number of fatalities was investigated using the vehicle masses and classes. It was found that the cars with identical mass are most compatible since the injuries per accident are minimal and injury risks to the driver in both cars are the same. The analysis of the car class indicated that the mini car and the sports utility vehicle are the most incompatible car types, with low and high aggressivity, respectively. Our accident analysis in the present study shows that the safety of mini cars is the key point in achieving the compatibility in Japan. Computer simulations using MADYMO were carried out of crashes of mini car into a rigid wall and into a large car.
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