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Journal Article

Investigating Through Simulation the Mobility of Light Tracked Vehicles Operating on Discrete Granular Terrain

2013-04-08
2013-01-1191
This paper presents a computational framework for the physics-based simulation of light vehicles operating on discrete terrain. The focus is on characterizing through simulation the mobility of vehicles that weigh 1000 pounds or less, such as a reconnaissance robot. The terrain is considered to be deformable and is represented as a collection of bodies of spherical shape. The modeling stage relies on a novel formulation of the frictional contact problem that requires at each time step of the numerical simulation the solution of an optimization problem. The proposed computational framework, when run on ubiquitous Graphics Processing Unit (GPU) cards, allows the simulation of systems in which the terrain is represented by more than 0.5 million bodies leading to problems with more than one million degrees of freedom.
Technical Paper

Reconciling Simultaneous Evolution of Ground Vehicle Capabilities and Operator Preferences

2020-04-14
2020-01-0172
An objective evaluation of ground vehicle performance is a challenging task. This is further exacerbated by the increasing level of autonomy, dynamically changing the roles and capabilities of these vehicles. In the context of decision making involving these vehicles, as the capabilities of the vehicles improve, there is a concurrent change in the preferences of the decision makers operating the vehicles that must be accounted for. Decision based methods are a natural choice when multiple conflicting attributes are present, however, most of the literature focuses on static preferences. In this paper, we provide a sequential Bayesian framework to accommodate time varying preferences. The utility function is considered a stochastic function with the shape parameters themselves being random variables. In the proposed approach, initially the shape parameters model either uncertain preferences or variation in the preferences because of the presence of multiple decision makers.
Technical Paper

An Abstract Multi-Rate Method for Vehicle Dynamics Simulation

2013-04-08
2013-01-1196
The design of vehicles increasingly challenges existing cost, weight, durability, and handling regimes. This challenge is further compounded by pressure to decrease or limit the duration of the design cycle. The simulation of vehicle dynamic behavior commonly applies just rigid, or better rigid and linear flexibility models to predict motions and determine load cases. However, as the boundaries of materials are pushed these are becoming insufficient to accurately predict behavior. Alternatively, complete nonlinear finite element representations of vehicle dynamics are always possible but are presently infeasible for the support of a single design under virtual test, not to mention several design iterations. To address these issues, a novel abstract multi-rate simulation method is outlined which is designed to exploit the richness of available model in the vehicle dynamics domain.
Technical Paper

Development of New Generation of Multibody System Computer Software

2013-04-08
2013-01-1192
This paper discusses a new Department of Defense (DoD) initiative focused on the development of new generation of MBS computer software that have capabilities and features that are not provided by existing MBS software technology. This three-decade old technology fails to meet new challenges of developing more detailed models in which the effects of significant changes in geometry and large deformations cannot be ignored. New applications require accurate continuum mechanics based vehicle/soil interaction models, belt and chain drive models, efficient and accurate continuum based tire models, cable models used in rescue missions, models that accurately capture large deformations due to thermal and excessive loads, more accurate bio-mechanics models for ligaments, muscles, and soft tissues (LMST), etc.
Journal Article

Unstructured with a Point: Validation and Robustness Evaluation of Point-Cloud Based Path Planning

2021-04-06
2021-01-0251
Robust autonomous navigation in unstructured environments is an unsolved problem and critical to the operation of autonomous military and rescue ground vehicles. Two-dimensional path planners operating on occupancy grids or costs maps can produce infeasible paths when the operational area includes complex terrain. Recently, sample-based path planners that plan on LiDAR-acquired point-cloud maps have been proposed. These approaches require no discretization of the operational area and provide direct pose estimation by modeling vehicle and terrain interaction. In this paper, we show that direct sample-based path planning on point clouds is effective and robust in unstructured environments. Robustness is demonstrated by completing a system parameter sensitivity analysis of the system in an Unreal simulation environment and partnered with field validation.
Journal Article

Decision-Making for Autonomous Mobility Using Remotely Sensed Terrain Parameters in Off-Road Environments

2021-04-06
2021-01-0233
Off-road vehicle operation requires constant decision-making under great uncertainty. Such decisions are multi-faceted and range from acquisition decisions to operational decisions. A major input to these decisions is terrain information in the form of soil properties. This information needs to be propagated to path planning algorithms that augment them with other inputs such as visual terrain assessment and other sensors. In this sequence of steps, many resources are needed, and it is not often clear how best to utilize them. We present an integrated approach where a mission’s overall performance is measured using a multiattribute utility function. This framework allows us to evaluate the value of acquiring terrain information and then its use in path planning. The computational effort of optimizing the vehicle path is also considered and optimized. We present our approach using the data acquired from the Keweenaw Research Center terrains and present some results.
Journal Article

Balancing Lifecycle Sustainment Cost with Value of Information during Design Phase

2020-04-14
2020-01-0176
The complete lifecycle of complex systems, such as ground vehicles, consists of multiple phases including design, manufacturing, operation and sustainment (O&S) and finally disposal. For many systems, the majority of the lifecycle costs are incurred during the operation and sustainment phase, specifically in the form of uncertain maintenance costs. Testing and analysis during the design phase, including reliability and supportability analysis, can have a major influence on costs during the O&S phase. However, the cost of the analysis itself must be reconciled with the expected benefits of the reduction in uncertainty. In this paper, we quantify the value of performing the tests and analyses in the design phase by treating it as imperfect information obtained to better estimate uncertain maintenance costs.
Journal Article

Supervised Terrain Classification with Adaptive Unsupervised Terrain Assessment

2021-04-06
2021-01-0250
Off road navigation demands ground robots to traverse complex and often changing terrain. Classification and assessment of terrain can improve path planning strategies by reducing travel time and energy consumption. In this paper we introduce a terrain classification and assessment framework that relies on both exteroceptive and proprioceptive sensor modalities. The robot captures an image of the terrain it is about to traverse and records corresponding vibration data during traversal. These images are manually labelled and used to train a support vector machine (SVM) in an offline training phase. Images have been captured under different lighting conditions and across multiple locations to achieve diversity and robustness to the model. Acceleration data is used to calculate statistical features that capture the roughness of the terrain whereas angular velocities are used to calculate roll and pitch angles experienced by the robot.
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