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Technical Paper

Biomechanical Realism Versus Algorithmic Efficiency: A Trade-off in Human Motion Simulation Modeling

2001-06-26
2001-01-2090
The purpose this paper is to delineate why there exists a trade-off between biomechanical realism and algorithmic efficiency for human motion simulation models, and to illustrate how empirical human movement data and findings can be integrated with novel modeling techniques to overcome such a realism-efficiency tradeoff. We first review three major classes of biomechanical models for human motion simulation. The review of these models is woven together by a common fundamental problem of redundancy—kinematic and/or muscle redundancy. We describe how this problem is resolved in each class of models, and unveil how the trade-off arises, that is, how the computational demand associated with solving the problem is amplified as a model evolves from small scale to large scale, or from less realism to more realism.
Technical Paper

Integration of Electromagnetic and Optical Motion Tracking Devices for Capturing Human Motion Data Woojin Park

1999-05-18
1999-01-1911
For human motion studies, which are to be used for either dynamic biomechanical analyses or development of human motion simulation models, it is important to establish an empirical motion database derived from efficient measurement and well-standardized data processing methodologies. This paper describes the motion recording and data processing system developed for modeling seated reach motions at the University of Michigan's HUMOSIM Laboratory. Both electromagnetic (Flock of Birds) and optical (Qualysis) motion capture systems are being used simultaneously to record the motion data. Using both types of devices provides a robust means to record human motion, but each has different limitations and advantages. The amount of kinematic information (DOFs), external sources of noise, shadowing, off-line marker identification/tracking time, and setup cost are key differences.
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