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Technical Paper

A Study on Motorcycle-Rider System Simulations

2002-10-29
2002-32-1798
It is necessary to predict motorcycle performance at an early stage of development to minimize the period for designing, experimenting, and tuning. In order to do that, we have developed a motorcycle model with a mechanical dynamic simulation program. This model includes the bodies of a motorcycle, aerodynamic forces, tire forces, engine characteristics, simplified gear trains and driving chains, and rider operations. With this program, we have conducted motion simulation on steady state turn and disturbance response tests with two kinds of tire stiffness. We have also conducted experiment on the steady state turn and disturbance response tests to validate the program. In this paper, we analyze the results of the simulation and experiment. As a result, it is confirmed that the simulation results accord with the experimental results, and we have found that the steer angle and bank angle at the steady state turn depend on tire stiffness.
Technical Paper

Analysis on Sport All-Terrain Vehicle Jumping with Multibody Dynamic Simulations

2005-10-12
2005-32-0013
In case of all-terrain vehicles (ATVs), which have characteristics of both motorcycles and cars, the effect of the rider movement can not be ignored when analyzing ATVs' behavior. We have developed a simulation system of an ATV with rider operations, which are throttle control and rider movement, by using multibody dynamic simulation software. To quantify the rider operations and verify the validity of the simulation system, we have conducted experiments and simulations on a sport-ATV in two jumping patterns. In this paper the results of comparison between simulation and experiment are reviewed. Then, we report the analysis results of the effects of the rider operations and the ground profile to ATV jumping behavior with using the simulation system.
Technical Paper

Visualization techniques to identify and quantify sources and paths of exterior noise radiated from stationary and nonstationary vehicles

2000-06-12
2000-05-0326
In recent years, Nearfield Acoustical Holography (NAH) has been used to identify stationary vehicle exterior noise sources. However that application has usually been limited to individual components. Since powertrain noise sources are hidden within the engine compartment, it is difficult to use NAH to identify those sources and the associated partial field that combine to create the complete exterior noise field of a motor vehicle. Integrated Nearfield Acoustical Holography (INAH) has been developed to address these concerns: it is described here. The procedure entails sensing the sources inside the engine compartment by using an array of reference microphones, and then calculating the associated partial radiation fields by using NAH. In the second part of this paper, the use of farfield arrays is considered. Several array techniques have previously been applied to identify noise sources on moving vehicles.
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