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Technical Paper

Inclusion of Tire Forces into Low-Speed Bumper-to-Bumper Crash Reconstruction Simulation Models

2024-04-09
2024-01-2479
Reconstruction of inline crashes between vehicles with a low closing speed, so-called “low speed” crashes, continues to be a class of vehicle collisions that reconstructionists require specific methods to handle. In general, these collisions tend to be difficult to reconstruct due primarily to the lack of, or limited amount of, physical evidence available after the crash. Traditional reconstruction methods such as impulse-momentum (non-residual damage based) and CRASH3 (residual damage based) both are formulated without considering tire forces of the vehicles. These forces can be important in this class of collisions. Additionally, the CRASH3 method depends on the use of stiffness coefficients for the vehicles obtained from high-speed crash tests. The question of the applicability of these (high-speed) stiffness coefficients to collisions producing significantly less deformation than experimental crashes on which they are generated, raises questions of the applicability.
Technical Paper

Videogrammetry in Vehicle Crash Reconstruction with a Moving Video Camera

2018-04-03
2018-01-0532
In an accident reconstruction, vehicle speeds and positions are always of interest. When provided with scene photographs or fixed-location video surveillance footage of the crash itself, close-range photogrammetry methods can be useful in locating physical evidence and determining vehicle speeds and locations. Available 3D modeling software can be used to virtually match photographs or fixed-location video surveillance footage. Dash- or vehicle-mounted camera systems are increasingly being used in light vehicles, commercial vehicles and locomotives. Suppose video footage from a dash camera mounted to one of the vehicles involved in the accident is provided for an accident reconstruction but EDR data is unavailable for either of the vehicles involved. The literature to date describes using still photos to locate fixed objects, using video taken from stationary camera locations to determine the speed of moving objects or using video taken from a moving vehicle to locate fixed objects.
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