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Technical Paper

Modeling Cruise Control Initiated Wheelspin in Rear Wheel Drive Vehicles

2018-05-04
2018-01-5000
There are driving situations in which a rear-wheel-drive vehicle, operating with an active closed-loop cruise control, can experience wheelspin and a subsequent oversteer/loss of control. The situations involve low-μ surfaces (ice), weather-related phenomenon (rear-wheel hydroplaning), slope-climbing or a combination of these external effects. Although traction control and stability control, depending on the sophistication of the system, can negate many of these situations, the active fleet contains many vehicles not equipped with these features. In the present work, we calculate the conditions under which cruise-control-initiated rear wheel spin can occur.
Technical Paper

Development of a 12-NodeThermodynamic Simulation Model of a Disc Brake Assembly

2018-04-03
2018-01-0534
Overheated brakes on a heavy truck can lead to a loss of braking and subsequent crash. This typically occurs after prolonged braking on a downhill grade. The problem is often accompanied by improper brake adjustment, causing one or more of the actuators to reach the end of travel due to thermal expansion. Reconstruction of this type of crash requires the consideration of overheated wheel brake assemblies. A thermodynamic model of a drum-type foundation brake is included in the HVE simulation environment and has been used successfully to study this phenomenon. However, newer on-highway trucks are often fitted with disc brakes. A similar thermodynamic model for a heavy truck disc brake does not exist, making the problem described above difficult to address. This paper describes a new thermodynamic model of a disc foundation brake, such as those often fitted on newer heavy trucks.
Technical Paper

Truck Brake Failure: Differences between Failure Modes for Drum and Disc Brakes

2018-04-03
2018-01-0528
On-highway heavy trucks are fitted with air disc brakes with increasing frequency. Disc brakes and traditional air drum brakes have different adjustment and heat dissipation characteristics. These differences lead to different failure modes when overheated. This paper describes how adjustment and other in-use factors affect the general braking capability of on-highway trucks fitted with disc and drum brakes. Simulations of a loaded tractor-trailer on a long, down-hill grade are used to predict brake temperature increase over time, and how that temperature increase can result in a runaway condition. The tractor and trailer are modeled with both traditional drum brakes and new disc brakes to illustrate operational differences between the two brake types.
Technical Paper

Mathematical Analysis of Tire Delamination & Rupture Failures

2017-03-28
2017-01-1509
We examine the characteristics, properties and potential idealized delamination failure modes of tires in this work. Calculations regarding tire failure stresses during tire failure scenarios, as well as during normal operation, are made. The calculations, though idealized, indicate that large chassis loads can result from the idealized failures.
Technical Paper

Why Simulation? An Interesting Case Study

2016-04-05
2016-01-1484
This paper presents an example application for vehicle dynamics simulation software. This example investigates the validity of the vehicle motion presented in the famous car chase scene from the 1968 movie Bullitt. In this car chase, a 1968 Ford Mustang, driven by Det. Frank Bullitt of the San Francisco Police Department, is chasing a criminal driving a 1968 Dodge Charger through the streets of the Russian Hill district of San Francisco. The purpose of the simulation was to reconstruct the chase scene to determine the level of realism in the movie, in terms of conformance to Newton’s Laws of motion. To produce the simulation, several city blocks of the pertinent area of the city were surveyed and exemplar vehicles were measured and inspected. Three-dimensional computer models of the scene and vehicles were built. The movie footage was analyzed to determine vehicle speeds and driver inputs. The event was then simulated using three-dimensional vehicle dynamics simulation software.
Journal Article

Friction on Polished vs. Newly Re-Rocked Oil-and-Chip Roadway Surfaces

2016-04-05
2016-01-1568
Roadway tractive capabilities are an important factor in accident reconstruction. In the absence of full-scale experiments, tire/road coefficient of friction values are sometimes quoted from reference textbooks. For the various types of road construction, the values are given only in the form of a wide range. One common roadway type is oil-and-chip construction. We examine stopping distances for newly-rocked oil-and-chip roads vs. similarly constructed roads that have been traffic-polished. The examination was conducted through full-scale braking experiments with instrumented vehicles. Results show that the differences between newly-rocked oil-and-chip roads when compared to roads that are traffic-polished are on the same order as vehicle, tire and ABS algorithm differences, and that full-scale testing is required for accurate μ-values.
Technical Paper

Vehicle Dynamics Simulation Associated with Pothole Encounters Using the HVE SIMON Program and Radial Spring Tire Model

2015-04-14
2015-01-1572
Deteriorated roadway surfaces (potholes) encountered under everyday driving conditions may produce external vehicle disturbance inputs that are both destabilizing and highly transient. We examine vehicle behavior in response to such inputs through simulation. Idealized pothole geometry configurations are used to represent deteriorated roadway surfaces, and as environments in the HVE simulation suite of programs. Differences in vehicle response and behavior are cataloged, and the potential for destabilized vehicle behavior is examined, particularly under conditions in which only one side of the vehicle contracts the pothole. Vehicle types used in the simulation ensemble represent three classes of vehicles: a sedan, a sports car and an SUV. Results show that many combinations of vehicle speed, vehicle type and pothole configuration have essentially no destabilizing effects on the vehicle trajectory.
Technical Paper

Simulation of Transient Maneuver Hydroplaning Events Using HVE

2014-04-01
2014-01-0122
Recent research into the phenomenon of tire hydroplaning has concentrated on the effects of possible path clearing of the rear tires by the front tires. When this occurs, the rear tire behavior and hydroplaning properties will be different from what would occur had the tire been running in an undisturbed flow field. In the present work, we modify rear tire properties to simulate the path clearing effect and utilize the SIMON/HVE suite of simulation programs with a standardized double lane change maneuver to examine path clearing potential during transient vehicle behavior.
Technical Paper

Road Bicycle Dynamics in the Presence of Idealized Roadway Irregularities

2010-04-12
2010-01-0053
Bicycle accidents may occur in the presence of roadway asperities, discontinuities and other pavement failure modes and conditions. We examine the dynamics of ramp-climbing and potential pitchover by the rider when idealized asperities are encountered from a theoretical point of view, and derive an expression for the speed at which pitchover will occur if and when a sudden stop occurs. A series of experiments was carried out in which road bicycle behavior was examined for idealized roadway asperities of known size and configuration. Finally, a series of braking experiments was performed to determine the emergency stopping potential of a road bicycle.
Technical Paper

Evaluation of the SIMON Tractor-Semitrailer Model for Steady State and Transient Handling

2006-10-31
2006-01-3479
This research compares the responses of a vehicle modeled in the 3D vehicle simulation program SIMON in the HVE simulation operating system against instrumented responses of a 3-axle tractor, 2-axle semi-trailer combination. The instrumented tests were previously described in SAE 2001-01-0139 and SAE 2003-01-1324 as part of a continuous research effort in the area of vehicle dynamics undertaken at the Vehicle Research and Test Center (VRTC). The vehicle inertial and mechanical parameters were measured at the University of Michigan Transportation Research Institute (UMTRI). The tire data was provided by Smithers Scientific Services, Inc. and UMTRI. The series of tests discussed herein compares the modeled and instrumented vehicle responses during quasi-steady state, steady state and transient handling maneuvers, producing lateral accelerations ranging nominally from 0.05 to 0.5 G's.
Technical Paper

Validation of the SIMON Model for Vehicle Handling and Collision Simulation - Comparison of Results with Experiments and Other Models

2004-03-08
2004-01-1207
SIMON is a new 3-dimensional vehicle dynamic simulation model. The capabilities of the model include non-linear handling maneuvers and collision simulation for one or more vehicles. As a new model, SIMON must be validated by comparison against actual handling and collision experiments. This paper provided that comparison. Included in the validation were lane-change maneuvers, alternate ramp traversals, limit maneuvers with combined braking and steering, vehicle-to-vehicle crash tests and articulated vehicle handling tests. Comparison against other models were included. No metric was provided for handling test comparisons. However, statistical analysis of the collision test results revealed the average path range error was 6.2 to 14.8 percent. The average heading error was -4.7 to 0.7 percent. Delta-V error was -1.6 to 7.5 percent. VEHICLE SIMULATION has many uses in the vehicle design and safety industries.
Technical Paper

A Simulation Model for Vehicle Braking Systems Fitted with ABS

2002-03-04
2002-01-0559
Most vehicles built today are fitted with anti-lock braking systems (ABS). Accurate simulation modeling of these vehicles during braking as well as combined braking and steering maneuvers thus requires the effects of the ABS to be included. Simplified, lump parameter models are not adequate for detailed, 3-dimensional vehicle simulations that include wheel spin dynamics. This is especially true for simulating complex crash avoidance maneuvers. This paper describes a new ABS model included in the HVE simulation environment. It is a general purpose model and is available for use by any HVE-compatible vehicle simulation model. The basic operational and control characteristics for a typical ABS system are first reviewed. Then, the specific ABS model and its options as implemented in the HVE simulation environment and employed by the SIMON vehicle simulation model are described. To validate the model, pressure cycles produced by the model are compared with stated engineering requirements.
Technical Paper

Single Vehicle Wet Road Loss of Control; Effects of Tire Tread Depth and Placement

2002-03-04
2002-01-0553
When an automobile is driven on wet roads, its tires must remove water from between the tread and road surfaces. It is well known that the ability of a tire to remove water depends heavily on tread depth, water depth and speed, as well as other factors, such as tire load, air pressure and tread design. It is less well known that tire tread depth combined with placement can have an adverse effect on vehicle handling on wet roads. This paper investigates passenger car handling on wet roads. Flat bed tire testing, three-dimensional computer simulation and skid pad experimental testing are used to determine how handling is affected by tire tread depth and front/rear position of low-tread-depth tires on the vehicle. Some skid pad test results are given, along with corresponding simulations. A literature review also is presented. Significant changes in tire-road longitudinal and lateral friction are shown to occur as speed, tread depth and water depth vary, even before hydroplaning occurs.
Technical Paper

SIMON: A New Vehicle Simulation Model for Vehicle Design and Safety Research

2001-03-05
2001-01-0503
SIMON is a new vehicle dynamic simulation model. Applications for SIMON include single- and multi-unit vehicle handling simulation in severe limit maneuvers (including rollovers) and 3-dimensional environments. Applications also include vehicle-to-vehicle and vehicle-to-barrier collisions. This paper provides the technical background for the SIMON engineering model. The 3-dimensional equations of motion used by the model are presented and explained in detail. The calculations for suspension, tire, collision, aerodynamic and inter-vehicle connection forces and moments are also developed. The integration of features available in the HVE Simulation Environment, such as DyMESH, the Driver Model, Brake Designer and Steer Degree of Freedom, is also explained. Finally, assumptions and limitations of the model are presented.
Technical Paper

A Technique for Slowing Racing Cars After Off-Road Excursions: The Vehicle Arrester

2000-11-13
2000-01-3574
Off-road excursions are common in road racing. Current circuit design practice attempts to control off-road vehicle motion and speed with a combination of gravel traps and barriers. Low gravel trap deceleration rates, coupled with wide variation in vehicle attitude during such excursions, produce an unsatisfactory and unacceptable vehicle response. Barriers and walls, while more effective at creating high deceleration rates, can also produce unpredictable response, and often generate vehicle damage and driver injury when contacted, especially in road racing situations. We focus here on car control methods associated more with the vehicle than with the circuit. A new device, the Vehicle Arrester™, has been developed. Calculations and some experimental results indicate that the device could be extremely effective in producing high deceleration rates and a controlled vehicle heading during an excursion.
Technical Paper

Validation of DyMESH for Vehicle vs Barrier Collisions

2000-03-06
2000-01-0844
A new three-dimensional collision simulation algorithm, called DyMESH (Dynamic MEchanical SHell) was recently introduced.[1]* This paper presents a validation of DyMESH for vehicle vs. barrier collisions. The derivation of the three-dimensional force vs. crush relationship was described previously.[1] Here the application of three-dimensional force vs. crush curves using the outlined methodology is shown to be effective. Nonlinear force versus crush relationships are introduced for use in DyMESH. Included are numerous DyMESH collision simulations of several types of vehicles (e.g., light and heavy passenger car and sport utility) compared directly with experimental collision test results from various types of barrier tests (e.g., full frontal, angled frontal, and offset frontal). The focus here is not on the vehicle’s change in velocity, but on the acceleration vs. time history.
Technical Paper

Integrating Design and Virtual Test Environments for Brake Component Design and Material Selection

2000-03-06
2000-01-1294
A new, systematic approach to the design-evaluation-test product development cycle is described wherein the vehicle design and simulation environments are integrated. This methodology is applied to brake mechanical design and material selection. Time-domain computations within a vehicle dynamic simulation environment account for brake and lining geometry and material properties, actuator properties, and temperature effects. Two examples illustrate the utility of this approach by examining: the effect of varying hydraulic cylinder diameter on passing federally mandated stopping distance tests, and the effect of S-cam actuator adjustment on the performance of air brakes on a tractor-trailer. The simulation results are compared with experimental vehicle stopping distance tests to assess the validity of the simulations.
Technical Paper

The Simulation of Driver Inputs Using a Vehicle Driver Model

2000-03-06
2000-01-1313
Traditional vehicle simulations use two methods of modeling driver inputs, such as steering and braking. These methods are broadly categorized as “Open Loop” and “Closed Loop”. Open loop methods are most common and use tables of driver inputs vs time. Closed loop methods employ a mathematical model of the driving task and some method of defining an attempted path for the vehicle to follow. Closed loop methods have a significant advantage over open loop methods in that they do not require a trial-and-error approach normally required by open loop methods to achieve the desired vehicle path. As a result, closed loop methods may result in significant time savings and associated user productivity. Historically, however, closed loop methods have had two drawbacks: First, they require user inputs that are non-intuitive and difficult to determine. Second, closed loop methods often have stability problems.
Technical Paper

Applications and Limitations of 3-Dimensional Vehicle Rollover Simulation

2000-03-06
2000-01-0852
Vehicle crashes often involve rollover. A vehicle rollover is a complex, 3-dimensional event that is quite difficult to model successfully. As a result, crash investigators often make simplifying assumptions that compromise the quality of the information learned from the analysis. Advances in vehicle simulation modeling have greatly reduced the amount of work required to perform rollover simulations. Rollover simulation holds promise as a tool to learn more about crashes involving rollover. This paper describes how the EDVSM simulation model calculates 3-dimensional forces and moments on the sprung mass (i.e., body exterior) and how these forces and moments are integrated into the equations of motion. The paper also provides some examples of the use of rollover simulation. Finally, the paper addresses the practical and theoretical limitations of rollover simulation as a tool for routine reconstruction of on-road and off-road crashes. VEHICLE ROLLOVER is a significant safety problem.
Technical Paper

Differences Between EDVDS and Phase 4

1999-03-01
1999-01-0103
Motor vehicle safety researchers have used the Phase 4 vehicle simulation model for several years. Because of its popularity and ability to simulate the 3-dimensional dynamics of commercial vehicles (large trucks and truck tractors towing up to three trailers), the Phase 4 model was ported to the HVE simulation platform. The resulting model is called EDVDS (Engineering Dynamics Vehicle Dynamics Simulator). This paper describes the procedures used in porting Phase 4 to the HVE platform. As a result of several assumptions made during the development of Phase 4, the port to EDVDS required substantial changes. The most significant modeling difference is the removal of the small angle assumption, allowing researchers to study complete vehicle rollover. Also significant is EDVDS’s use of HVE’s Get Surface Info () function, allowing the vehicles’ tires to travel over any 3-D terrain of arbitrary complexity. These and other changes in the model are described in the paper.
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