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Journal Article

Using Multiple Photographs and USGS LiDAR to Improve Photogrammetric Accuracy

2018-04-03
2018-01-0516
The accident reconstruction community relies on photogrammetry for taking measurements from photographs. Camera matching, a close-range photogrammetry method, is a particularly useful tool for locating accident scene evidence after time has passed and the evidence is no longer physically visible. In this method, objects within the accident scene that have remained unchanged are used as a reference for locating evidence that is no longer physically available at the scene such as tire marks, gouge marks, and vehicle points of rest. Roadway lines, edges of pavement, sidewalks, signs, posts, buildings, and other structures are recognizable scene features that if unchanged between the time of accident and time of analysis are beneficial to the photogrammetric process. In instances where these scene features are limited or do not exist, achieving accurate photogrammetric solutions can be challenging.
Technical Paper

Photogrammetric Measurement Error Associated with Lens Distortion

2011-04-12
2011-01-0286
All camera lenses contain optical aberrations as a result of the design and manufacturing processes. Lens aberrations cause distortion of the resulting image captured on film or a sensor. This distortion is inherent in all lenses because of the shape required to project the image onto film or a sensor, the materials that make up the lens, and the configuration of lenses to achieve varying focal lengths and other photographic effects. The distortion associated with lenses can cause errors to be introduced when photogrammetric techniques are used to analyze photographs of accidents scenes to determine position, scale, length and other characteristics of evidence in a photograph. This paper evaluates how lens distortion can affect images, and how photogrammetrically measuring a distorted image can result in measurement errors.
Technical Paper

Nighttime Videographic Projection Mapping to Generate Photo-Realistic Simulation Environments

2016-04-05
2016-01-1415
This paper presents a methodology for generating photo realistic computer simulation environments of nighttime driving scenarios by combining nighttime photography and videography with video tracking [1] and projection mapping [2] technologies. Nighttime driving environments contain complex lighting conditions such as forward and signal lighting systems of vehicles, street lighting, and retro reflective markers and signage. The high dynamic range of nighttime lighting conditions make modeling of these systems difficult to render realistically through computer generated techniques alone. Photography and video, especially when using high dynamic range imaging, can produce realistic representations of the lighting environments. But because the video is only two dimensional, and lacks the flexibility of a three dimensional computer generated environment, the scenarios that can be represented are limited to the specific scenario recorded with video.
Technical Paper

Data Acquisition using Smart Phone Applications

2016-04-05
2016-01-1461
There are numerous publically available smart phone applications designed to track the speed and position of the user. By accessing the phones built in GPS receivers, these applications record the position over time of the phone and report the record on the phone itself, and typically on the application’s website. These applications range in cost from free to a few dollars, with some, that advertise greater functionality, costing significantly higher. This paper examines the reliability of the data reported through these applications, and the potential for these applications to be useful in certain conditions where monitoring and recording vehicle or pedestrian movement is needed. To analyze the reliability of the applications, three of the more popular and widely used tracking programs were downloaded to three different smart phones to represent a good spectrum of operating platforms.
Technical Paper

Mid-Range Data Acquisition Units UsingGPS and Accelerometers

2018-04-03
2018-01-0513
In the 2016 SAE publication “Data Acquisition using Smart Phone Applications,” Neale et al., evaluated the accuracy of basic fitness applications in tracking position and elevation using the GPS and accelerometer technology contained within the smart phone itself [1]. This paper further develops the research by evaluating mid-level applications. Mid-level applications are defined as ones that use a phone’s internal accelerometer and record data at 1 Hz or greater. The application can also utilize add-on devices, such as a Bluetooth enabled GPS antenna, which reports at a higher sample rate (10 Hz) than the phone by itself. These mid-level applications are still relatively easy to use, lightweight and affordable [2], [3], [4], but have the potential for higher data sample rates for the accelerometer (due to the software) and GPS signal (due to the hardware). In this paper, Harry’s Lap Timer™ was evaluated as a smart phone mid-level application.
Technical Paper

Pycrash: An Open-Source Tool for Accident Reconstruction

2021-04-06
2021-01-0896
Accident reconstructionists routinely rely on computer software to perform analyses. While there are a variety of software packages available to accident reconstructionists, many rely on custom spreadsheet-based applications for their analyses. Purchased packages provide an improved interface and the ability to produce sophisticated animations of vehicle motion but can be cost prohibitive. Pycrash is a free, open-source Python-based software package that, in its current state, can perform basic accident reconstruction calculations, automate data analyses, simulate single vehicle motion and, perform impulse-momentum based analyses of vehicle collisions. In this paper, the current capabilities of Pycrash are illustrated and its accuracy is assessed using matching PC-Crash simulations performed using PC-Crash.
Technical Paper

Video Based Simulation of Daytime and Nighttime Rain Affecting Driver Visibility

2021-04-06
2021-01-0854
This paper presents a methodology for generating video realistic computer simulated rain, and the effect rain has on driver visibility. Rain was considered under three different rain rates, light, moderate and heavy, and in nighttime and daytime conditions. The techniques and methodologies presented in this publication rely on techniques of video tracking and projection mapping that have been previous published. Neale et al. [2004, 2016], showed how processes of video tracking can convert two-dimensional image data from video images into three-dimensional scaled computer-generated environments. Further, Neale et al. [2013,2016] demonstrated that video projection mapping, when combined with video tracking, enables the production of video realistic simulated environments, where videographic and photographic baseline footage is combined with three-dimensional computer geometry.
Technical Paper

Evaluation of Photometric Data Files for Use in Headlamp Light Distribution

2010-04-12
2010-01-0292
Computer simulation of nighttime lighting in urban environments can be complex due to the myriad of light sources present (e.g., street lamps, building lights, signage, and vehicle headlamps). In these areas, vehicle headlamps can make a significant contribution to the lighting environment 1 , 2 . This contribution may need to be incorporated into a lighting simulation to accurately calculate overall light levels and to represent how the light affects the experience and quality of the environment. Within a lighting simulation, photometric files, such as the photometric standard light data file format, are often used to simulate light sources such as street lamps and exterior building lights in nighttime environments. This paper examines the validity of using these same photometric file types for the simulation of vehicle headlamps by comparing the light distribution from actual vehicle headlamps to photometric files of these same headlamps.
Technical Paper

Video Projection Mapping Photogrammetry through Video Tracking

2013-04-08
2013-01-0788
This paper examines a method for generating a scaled three-dimensional computer model of an accident scene from video footage. This method, which combines the previously published methods of video tracking and camera projection, includes automated mapping of physical evidence through rectification of each frame. Video Tracking is a photogrammetric technique for obtaining three-dimensional data from a scene using video and was described in a 2004 publication titled, “A Video Tracking Photogrammetry Technique to Survey Roadways for Accident Reconstruction” (SAE 2004-01-1221).
Technical Paper

Determining Position and Speed through Pixel Tracking and 2D Coordinate Transformation in a 3D Environment

2016-04-05
2016-01-1478
This paper presents a methodology for determining the position and speed of objects such as vehicles, pedestrians, or cyclists that are visible in video footage captured with only one camera. Objects are tracked in the video footage based on the change in pixels that represent the object moving. Commercially available programs such as PFTracktm and Adobe After Effectstm contain automated pixel tracking features that record the position of the pixel, over time, two dimensionally using the video’s resolution as a Cartesian coordinate system. The coordinate data of the pixel over time can then be transformed to three dimensional data by ray tracing the pixel coordinates onto three dimensional geometry of the same scene that is visible in the video footage background.
Journal Article

An Optimization of Small Unmanned Aerial System (sUAS) Image Based Scanning Techniques for Mapping Accident Sites

2019-04-02
2019-01-0427
Small unmanned aerial systems have gained prominence in their use as tools for mapping the 3-dimensional characteristics of accident sites. Typically, the process of mapping an accident site involves taking a series of overlapping, high resolution photographs of the site, and using photogrammetric software to create a point cloud or mesh of the site. This process, known as image-based scanning, is explored and analyzed in this paper. A mock accident site was created that included a stopped vehicle, a bicycle, and a ladder. These objects represent items commonly found at accident sites. The accident site was then documented with several different unmanned aerial vehicles at differing altitudes, with differing flight patterns, and with different flight control software. The photographs taken with the unmanned aerial vehicles were then processed with photogrammetry software using different methods to scale and align the point clouds.
Technical Paper

Calibrating Digital Imagery in Limited Time Conditions of Dawn, Dusk and Twilight

2021-04-06
2021-01-0855
This paper presents a methodology for accurately representing dawn and dusk lighting conditions (twilight) through photographs and video recordings. Attempting to generate calibrated photographs and video during twilight conditions can be difficult, since the time available to capture the light changes rapidly over time. In contrast, during nighttime conditions, when the sun is no longer contributing light directly or indirectly through the sky dome, matching a specific time of night is not as relevant, as man-made lights are the dominate source of illumination. Thus, the initial setup, calibration and collection of calibrated video, when it is dark, is not under a time constraint, but during twilight conditions the time frame may be narrow. This paper applies existing methods for capturing calibrated footage at night but develops a method for adjusting the footage in the event matching an exact time during twilight is necessary.
Technical Paper

Evaluation of the Accuracy of Image Based Scanning as a Basis for Photogrammetric Reconstruction of Physical Evidence

2016-04-05
2016-01-1467
Improvements in computer image processing and identification capability have led to programs that can rapidly perform calculations and model the three-dimensional spatial characteristics of objects simply from photographs or video frames. This process, known as structure-from-motion or image based scanning, is a photogrammetric technique that analyzes features of photographs or video frames from multiple angles to create dense surface models or point clouds. Concurrently, unmanned aircraft systems have gained widespread popularity due to their reliability, low-cost, and relative ease of use. These aircraft systems allow for the capture of video or still photographic footage of subjects from unique perspectives. This paper explores the efficacy of using a point cloud created from unmanned aerial vehicle video footage with traditional single-image photogrammetry methods to recreate physical evidence at a crash scene.
Technical Paper

A Survey of Multi-View Photogrammetry Software for Documenting Vehicle Crush

2016-04-05
2016-01-1475
Video and photo based photogrammetry software has many applications in the accident reconstruction community including documentation of vehicles and scene evidence. Photogrammetry software has developed in its ease of use, cost, and effectiveness in determining three dimensional data points from two dimensional photographs. Contemporary photogrammetry software packages offer an automated solution capable of generating dense point clouds with millions of 3D data points from multiple images. While alternative modern documentation methods exist, including LiDAR technologies such as 3D scanning, which provide the ability to collect millions of highly accurate points in just a few minutes, the appeal of automated photogrammetry software as a tool for collecting dimensional data is the minimal equipment, equipment costs and ease of use.
Journal Article

The Relationship Between Tire Mark Striations and Tire Forces

2016-04-05
2016-01-1479
Tire mark striations are discussed often in the literature pertaining to accident reconstruction. The discussions in the literature contain many consistencies, but also contain disagreements. In this article, the literature is first summarized, and then the differences in the mechanism in which striations are deposited and interpretation of this evidence are explored. In previous work, it was demonstrated that the specific characteristics of tire mark striations offer a glimpse into the steering and driving actions of the driver. An equation was developed that relates longitudinal tire slip (braking) to the angle of tire mark striations [1]. The longitudinal slip equation was derived from the classic equation for tire slip and also geometrically. In this study, the equation for longitudinal slip is re-derived from equations that model tire forces.
Technical Paper

Accuracies in Single Image Camera Matching Photogrammetry

2021-04-06
2021-01-0888
Forensic disciplines are called upon to locate evidence from a single camera or static video camera, and both the angle of incidence and resolution can limit the accuracy of single image photogrammetry. This research compares a baseline of known 3D data points representing evidence locations to evidence locations determined through single image photogrammetry and evaluates the effect that object resolution (measured in pixels), and angle of incidence has on accuracy. Solutions achieved using an automated process where a camera match alignment is calculated from common points in the 2D imagery and the 3D environment, were compared to solutions achieved in a more manual method by iteratively adjusting the camera’s position, orientation, and field-of-view until an alignment is achieved. This research independently utilizes both methods to achieve photogrammetry solutions and to locate objects within a 3D environment.
Technical Paper

Visualization of Driver and Pedestrian Visibility in Virtual Reality Environments

2021-04-06
2021-01-0856
In 2016, Virtual Reality (VR) equipment entered the mainstream scientific, medical, and entertainment industries. It became both affordable and available to the public market in the form of some of the technologies earliest successful headset: the Oculus Rift™ and HTC Vive™. While new equipment continues to emerge, at the time these headsets came equipped with a 100° field of view screen that allows a viewer a seamless 360° environment to experience that is non-linear in the sense that the viewer can chose where they look and for how long. The fundamental differences, however, between the conventional form of visualizations like computer animations and graphics and VR are subtle. A VR environment can be understood as a series of two-dimensional images, stitched together to be a seamless single 360° image. In this respect, it is only the number of images the viewer sees at one time that separates a conventional visualization from a VR experience.
Technical Paper

Video Analysis of Motorcycle and Rider Dynamics During High-Side Falls

2017-03-28
2017-01-1413
This paper investigates the dynamics of four motorcycle crashes that occurred on or near a curve (Edwards Corner) on a section of the Mulholland Highway called “The Snake.” This section of highway is located in the Santa Monica Mountains of California. All four accidents were captured on video and they each involved a high-side fall of the motorcycle and rider. This article reports a technical description and analysis of these videos in which the motion of the motorcycles and riders is quantified. To aid in the analysis, the authors mapped Edwards Corner using both a Sokkia total station and a Faro laser scanner. This mapping data enabled analysis of the videos to determine the initial speed of the motorcycles, to identify where in the curve particular rider actions occurred, to quantify the motion of the motorcycles and riders, and to characterize the roadway radius and superelevation throughout the curve.
Book

Rollover Accident Reconstruction

2018-08-07
According to the National Highway Traffic Safety Administration, “of the nearly 9.1 million passenger car, SUV, pickup and van crashes in 2010, only 2.1% involved a rollover. However, rollovers accounted for nearly 35% of all deaths from passenger vehicle crashes. In 2010 alone, more than 7,600 people died in rollover crashes.” Rollover accidents continue to be a leading contributor of vehicle deaths. While this continues to be true, it is pertinent to understand the entire crash process. Each stage of the accident provides valuable insight into the application of reconstruction methodologies. Rollover Accident Reconstruction focuses on tripped, single vehicle rollover crashes that terminate without striking a fixed object.
Technical Paper

Lateral and Tangential Accelerations of Left Turning Vehicles from Naturalistic Observations

2019-04-02
2019-01-0421
When reconstructing collisions involving left turning vehicles at intersections, accident reconstructionists are often required to determine the relative timing and spacing between two vehicles involved in such a collision. This time-space analysis frequently involves determining or prescribing a path and acceleration profile for the left turning vehicle. Although numerous studies have examined the straight-line acceleration of vehicles, only two studies have presented the tangential and lateral acceleration of left turning vehicles. This paper expands on the results of those limited studies and presents a methodology to automatically detect and track vehicles in a video file. The authors made observations of left turning vehicles at three intersections. Each intersection incorporated permissive green turn phases for left turning vehicles.
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