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Technical Paper

Information Bias in the Passenger Vehicle: Correcting to Aid the Vehicle Control Task

1998-10-19
98C063
In this paper, the claim is that the information available in the passenger vehicle can be viewed as biased towards entertainment as opposed to vehicle handling. To support this claim, I discuss first a simplified description of driving behavior: street driving can be thought of as a highly complex task comprising two principal aspects: vehicle control (VC) and everything else (EE). I then propose ways to adjust the information bias of the vehicle in favor of VC and discuss concrete examples of work: vehicle control gauges, rear speed display and the ESX-2 Concept Car. However, my view is that the information bias problem is not so much a "technology" problem as it is a "knowledge" problem. The vehicle control aspect of street driving appears inadequately respected and, consequently, inadequately articulated.
Technical Paper

What Is a Car? Beyond Electronics

2000-11-01
2000-01-C029
A car today presents itself under many guises: as an "office on wheels,'' a "family space,'' a "toy,'' a "sports car,'' a go-anywhere vehicle, or some hybrid combination. What it means to "drive'' consequently is also changing to include more and more secondary activities over and above the primary activity of "vehicle control.'' As the car continues to evolve, electronics plays a large role, particularly in the development of secondary activities such as entertainment and communications, and as mechanical functions are gradually replaced by electronics. Nevertheless, despite the obvious extension of the functionality of the vehicle, and its continuing improvements, there is a growing concern today that the passenger vehicle may be losing emotional resonance with the customer. The fear is that it might simply become a commodified "wheeled conveyance'' or even an "appliance,'' despite all efforts to increase its functionality and usefulness.
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