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Technical Paper

Identification of Driver’s Braking Intention in Cut-In Scenarios

2023-04-11
2023-01-0852
Accurate identification of driver’s braking intention is essential in advanced driver assistance system and can make the driving process more comfortable and trustworthy. In this paper, a novel method for driver braking intention identification in cut-in scenarios was proposed by using driver’s gaze information and motion information of cut-in vehicles. Firstly, a "looking in and looking out" experimental platform including three eye-tracking cameras and one front-view camera was built to collect driver's gaze information and the vehicle motion information. Secondly, driver’s gaze features and motion features of cut-in vehicles were selected and the braking intention identification performance of several decision tree-based ensemble learning algorithms was compared. Thirdly, the feature importance was analyzed by using SHAP (SHapley Additive exPlanations) values. This novel method of braking intention identification makes full use of in-vehicle camera sensors.
Technical Paper

Detection of Driver’s Cognitive States Based on LightGBM with Multi-Source Fused Data

2022-03-29
2022-01-0066
According to the statistics of National Highway Traffic Safety Administration, driver’s cognitive distraction, which is usually caused by drivers using mobile phones, has become one of the main causes of traffic accidents. To solve this problem and guarantee the safety of man-vehicle-road system, the most critical work is to improve the accuracy of driver’s cognitive state detection. In this paper, a novel driver’s cognitive state detecting method based on LightGBM (Light Gradient Boosting Machine) is proposed. Firstly, cognitive distraction experiments of making calls are carried out on a driving simulator to collect vehicle states, eye tracking and EEG (electron encephalogram) data simultaneously and feature extraction is conducted. Then a classifier considering road and individual characteristics used for detecting cognitive states is trained based on LightGBM algorithm, with 3 predefined cognitive states including concentration, ordinary distraction and extreme distraction.
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