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Technical Paper

Experimental Stress/Strain Analysis of a Standardized Sensor Platform for a C-130 Aircraft

2005-10-03
2005-01-3426
Project Oculus is an in-flight deployable mechanical arm/pod system that will accommodate 500 pounds of sensor payload, developed for a C-130 military aircraft. The system is designed for use in counter narco-terrorism and surveillance applications by the Department of Defense and the National Guard [1]. A prototype of the system has been built and is in the testing/analysis phase. The purpose of this study was to analyze the actual stresses and strains in the critical areas found using previous Finite Element (FE) simulations and to ensure that acceptable safety requirements have been met. The system components tested will be redesigned, tested, and reconstructed in the case of unacceptable safety factors or if more reliable methods can be implemented. The system was built to be deployed and retracted in flight, to avoid causing any problems in take off and landing.
Journal Article

Building Multiple Resolution Modeling Systems Using the High-Level Architecture

2019-09-16
2019-01-1917
The modeling and simulation pyramid in defense states it clearly: Multi-Level modeling and simulation are required. Models and simulations are often classified by the US Department of Defense into four levels—campaign, mission, engagement, and engineering. Campaign simulation models are applied for evaluation; mission-level simulations to experiment with the integration of several macro agents; engagement simulations in engineered systems development; and engineering-level simulation models with a solid foundation in structural physics and components. Models operating at one level must be able to interact with models at another level. Therefore, the cure (“silver bullet”) is very clear: a comprehensive framework for Multiple Resolution Modeling (MRM) is needed. In this paper, we discuss our research about how to construct MRM environments.
Journal Article

Balancing Lifecycle Sustainment Cost with Value of Information during Design Phase

2020-04-14
2020-01-0176
The complete lifecycle of complex systems, such as ground vehicles, consists of multiple phases including design, manufacturing, operation and sustainment (O&S) and finally disposal. For many systems, the majority of the lifecycle costs are incurred during the operation and sustainment phase, specifically in the form of uncertain maintenance costs. Testing and analysis during the design phase, including reliability and supportability analysis, can have a major influence on costs during the O&S phase. However, the cost of the analysis itself must be reconciled with the expected benefits of the reduction in uncertainty. In this paper, we quantify the value of performing the tests and analyses in the design phase by treating it as imperfect information obtained to better estimate uncertain maintenance costs.
Research Report

Unsettled Issues Concerning Integrated Vehicle Health Management Systems and Maintenance Credits

2020-05-27
EPR2020006
The “holy grail” for prognostics and health management (PHM) professionals in the aviation sector is to have integrated vehicle health management (IVHM) systems incorporated into standard aircraft maintenance policies. Such a change from current aerospace industry practices would lend credibility to this field by validating its claims of reducing repair and maintenance costs and, hence, the overall cost of ownership of the asset. Ultimately, more widespread use of advanced PHM techniques will have a positive impact on safety and, for some cases, might even allow aircraft designers to reduce the weight of components because the uncertainty associated with estimating their predicted useful life can be reduced. We will discuss how standard maintenance procedures are developed, who the various stakeholders are, and – based on this understanding - outline how new PHM systems can gain the required approval to be included in these standard practices.
Technical Paper

Analysis of the Frequency and Mechanism of Injury to Warfighters in the Under-body Blast Environment

2018-11-12
2018-22-0014
During Operation Iraqi Freedom and Operation Enduring Freedom, improvised explosive devices were used strategically and with increasing frequency. To effectively design countermeasures for this environment, the Department of Defense identified the need for an under-body blast-specific Warrior Injury Assessment Manikin (WIAMan). To help with this design, information on Warfighter injuries in mounted under-body blast attacks was obtained from the Joint Trauma Analysis and Prevention of Injury in Combat program through their Request for Information interface. The events selected were evaluated by Department of the Army personnel to confirm they were representative of the loading environment expected for the WIAMan. A military case review was conducted for all AIS 2+ fractures with supporting radiology. In Warfighters whose injuries were reviewed, 79% had a foot, ankle or leg AIS 2+ fracture. Distal tibia, distal fibula, and calcaneus fractures were the most prevalent.
Technical Paper

Application of Desirability Approach to Determine Optimal Turning Parameters

2024-02-20
2024-01-5022
Aluminum alloys are employed in agricultural equipment, aerospace sectors, medical instruments, machinery, automobiles, etc. due to their physical and mechanical characteristics. The geometrical shape and size of the parts are modified in turning operation by using a single-point cutting tool. A356 aluminum alloy is widely used in various engineering sectors, hence there is a necessity to produce A-356 components with quality. The inappropriate cutting parameters used in turning operation entail high production costs and reduce tool life. Box–Behnken design (BBD) based on response surface methodology (RSM) was used to design the experiments such that the experiment trials were conducted by varying cutting parameters like N-spindle speed (rpm), f-feed rate (mm/rev), and d-depth of cut (mm). The multi-objective responses, such as surface roughness (SR) and metal removal rate (MRR) were analyzed with the desirability method.
Technical Paper

Evaluation of Coated and Uncoated Inserts of the Cutting Tool for Improved Machinability of Inconel 825 Alloy

2024-02-23
2024-01-5026
The limitations of commonly used materials such as steel in withstanding high temperatures led to exploring alternative alloys. For instance, Inconel 825 is a nickel-based alloy known for its exceptional corrosion resistance. Thus, the Inconel 825 is used in various applications, including aerospace, marine propulsion, and missiles. Though it has many advantages, machining this alloy at high temperatures could be challenging due to its inadequate heat conductivity, increased strain hardening propensity, and extreme dynamic shear strength. The resultant hardened chips generated during high-speed machining exhibit elevated temperatures, leading to tool wear and surface damage, extending into the subsurface. This work investigated the influence of varying process settings on the machinability of Inconel 825 metal, using both uncoated and coated tools.
Technical Paper

Transforming AADL Models Into SysML 2.0: Insights and Recommendations

2024-03-05
2024-01-1947
In recent years, the increasing complexity of modern aerospace systems has driven the rapid adoption of robust Model-Based Systems Engineering (MBSE). MBSE is a development methodology centered around computational models, which are instrumental in supporting the design and analysis of intricate systems. In this context, the Architecture Analysis and Design Language (AADL) and Systems Modeling Language (SysML) are two prominent modeling languages for specifying and analyzing the structure and behavior of a cyber-physical system. Both languages have their own specific use cases and tool environments and are typically employed to model different aspects of system design. Although multiple software tools are available for transforming models from one language to another, their effectiveness is limited by fundamental differences in the semantics of each language.
Technical Paper

Terrain Streaming for Real-Time Vehicle Dynamics

2024-04-09
2024-01-2659
This paper describes an approach to integrating high-fidelity vehicle dynamics with a high-fidelity gaming engine, specifically with respect to terrain. The work is motivated by the experimental need to have both high-fidelity visual content with high-fidelity vehicle dynamics to drive a motion base simulator. To utilize a single source of terrain information, the problem requires the just-in-time sharing of terrain content between the gaming engine and the dynamics model. The solution is implemented as a client-server with the gaming engine acting as a stateless server and the dynamics acting as the client. The client is designed to actively maintain a locally cashed terrain grid around the vehicle and actively refresh it by polling the server in an on-demand mode of operation. The paper discusses the overall architecture, the protocol, the server, and the client designs. A practical implementation is described and shown to effectively function in real-time.
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