Refine Your Search

Search Results

Viewing 1 to 9 of 9
Technical Paper

Personalized Human-Machine Cooperative Lane-Changing Based on Machine Learning

2020-04-14
2020-01-0131
To reduce the interference and conflict of human-machine cooperative control, lighten the operation workload of drivers, and improve the friendliness and acceptability of intelligent vehicles, a personalized human-machine cooperative lane-change trajectory tracking control method was proposed. First, a lane-changing driving data acquisition test was carried out to collect different driving behaviors of different drivers and form the data pool for the machine learning method. Two typical driving behaviors from an aggressive driver and a moderate driver are selected to be studied. Then, a control structure combined by feedforward and feedback control based on Long Short Term Memory (LSTM) and model-based optimum control was introduced. LSTM is a machine learning method that has the ability of memory. It is used to capture the lane-changing behaviors of each driver to achieve personalization. For each driver, a specific personalized controller is trained using his driving data.
Technical Paper

Research on Autonomous Driving Decision Based on Improved Deep Deterministic Policy Algorithm

2022-03-29
2022-01-0161
Autonomous driving technology, as the product of the fifth stage of the information technology revolution, is of great significance for improving urban traffic and environmentally friendly sustainable development. Autonomous driving can be divided into three main modules. The input of the decision module is the perception information from the perception module and the output of the control strategy to the control module. The deep reinforcement learning method proposes an end-to-end decision-making system design scheme. This paper adopts the Deep Deterministic Policy Gradient Algorithm (DDPG) that incorporates the Priority Experience Playback (PER) method. The framework of the algorithm is based on the actor-critic network structure model. The model takes the continuously acquired perception information as input and the continuous control of the vehicle as output.
Technical Paper

Reinforcement Learning Enhanced New Energy Vehicle Dynamic Subsidy Strategies

2022-03-29
2022-01-0226
In recent years, game theory and reinforcement learning have become very popular research fields in today's society. As the most strategic analysis and optimization research method, they can be used in the study of subsidy strategy of China's new energy automobile industry to solve the problems caused by the government's subsidy of new energy vehicles. This paper studies the evaluation methods and strategy optimization methods of government subsidy strategies in different situations, and applies them to the subsidy strategies and other strategy optimization problems of new energy vehicles in China. Firstly, based on game theory, this paper studies the evaluation method of government subsidy strategy in the case of “double reciprocity” and “one strong and one weak” by constructing the game process of “double reciprocity” enterprises and “one strong and one weak” enterprises.
Technical Paper

Analytic Study of China’s Latest New Energy Vehicle Market Subsidies in Facing of the Carbon Neutrality Goal

2023-04-11
2023-01-0742
In recent years, aimed to promote the improvement of China’s new energy vehicle market, a series of incentive policies issued by the Chinese government: including the new energy vehicle subsidy policy, the double credit policy, and the charging pile infrastructure subsidy.Relevant research on new energy vehicle industry is mainly ground on multi-stage game, this paper employs multi-agent games theory, and summarizes the multi-agent decision-making optimization method in differential game based on dynamic programming and reinforcement learning. Then, in the context of new energy vehicles, research and improve the industrial policy of new energy vehicles through this method.A multi-agent differential game decision-making optimization framework is proposed. Complex multi-agent differential game decisions can be solved using the dynamic programming solver or deep reinforcement learning solver in this framework. Case studies and some observations will be given in the end.
Technical Paper

A Hybrid Classification of Driver’s Style and Skill Using Fully-Connected Deep Neural Networks

2021-02-03
2020-01-5107
Driving style and skill classification are of great significance in human-oriented advanced driver-assistance system (ADAS) development. In this paper, we propose Fully-Connected Deep Neural Networks (FC-DNN) to classify drivers’ styles and skills with naturalistic driving data. Followed by the data collection and pre-processing, FC-DNN with a series of deep learning optimization algorithms are applied. In the experimental part, the proposed model is validated and compared with other commonly used supervised learning methods including the k-nearest neighbors (KNN), support vector machine (SVM), decision tree (DT), random forest (RF), and multilayer perceptron (MLP). The results show that the proposed model has a higher Macro F1 score than other methods. In addition, we discussed the effect of different time window sizes on experimental results. The results show that the driving information of 1s can improve the final evaluation score of the model.
Journal Article

Multi-task Learning of Semantics, Geometry and Motion for Vision-based End-to-End Self-Driving

2021-04-06
2021-01-0194
It’s hard to achieve complete self-driving using hand-crafting generalized decision-making rules, while the end-to-end self-driving system is low in complexity, does not require hand-crafting rules, and can deal with complex situations. Modular-based self-driving systems require multi-task fusion and high-precision maps, resulting in high system complexity and increased costs. In end-to-end self-driving, we usually only use camera to obtain scene status information, so image processing is very important. Numerous deep learning applications benefit from multi-task learning, as the multi-task learning can accelerate model training and improve accuracy with combine all tasks into one model, which reduces the amount of calculation and allows these systems to run in real-time. Therefore, the approach of obtaining rich scene state information based on multi-task learning is very attractive. In this paper, we propose an approach to multi-task learning for semantics, geometry and motion.
Technical Paper

Research on Driver’s Lane Change Intention Recognition Method Based on Principal Component Analysis and GMM-HMM

2022-03-31
2022-01-7021
Aiming at the problems of long lane change intention recognition, complicated lane change model, and huge amount of processing data in the current research, this paper uses principal component analysis to improve the driver’s lane change intention recognition model using traditional pattern recognition. Firstly collect 7 parameters including driver operation and vehicle running characteristics. After data standardization and PCA (principal component analysis), the top three principal components that can reflect the information content of the original data are nearly 90%. Then, a lane-change intent recognition model based on GMM-HMM was established, three lane change intents cannot be directly observed as the hidden state of the model; and three principal component quantities obtained through linear changes are used as observational measurements.
Technical Paper

Research on Artificial Potential Field based Soft Actor-Critic Algorithm for Roundabout Driving Decision

2024-04-09
2024-01-2871
Roundabouts are one of the most complex traffic environments in urban roads, and a key challenge for intelligent driving decision-making. Deep reinforcement learning, as an emerging solution for intelligent driving decisions, has the advantage of avoiding complex algorithm design and sustainable iteration. For the decision difficulty in roundabout scenarios, this paper proposes an artificial potential field based Soft Actor-Critic (APF-SAC) algorithm. Firstly, based on the Carla simulator and Gym framework, a reinforcement learning simulation system for roundabout driving is built. Secondly, to reduce reinforcement learning exploration difficulty, global path planning and path smoothing algorithms are designed to generate and optimize the path to guide the agent.
Technical Paper

Road Recognition Technology Based on Intelligent Tire System Equipped with Three-Axis Accelerometer

2024-04-09
2024-01-2295
Under complex and extreme operating conditions, the road adhesion coefficient emerges as a critical state parameter for tire force analysis and vehicle dynamics control. In contrast to model-based estimation methods, intelligent tire technology enables the real-time feedback of tire-road interaction information to the vehicle control system. This paper proposes an approach that integrates intelligent tire systems with machine learning to acquire precise road adhesion coefficients for vehicles. Firstly, taking into account the driving conditions, sensor selection is conducted to develop an intelligent tire hardware acquisition system based on MEMS (Micro-Electro-Mechanical Systems) three-axis acceleration sensors, utilizing a simplified hardware structure and wireless transmission mode. Secondly, through the collection of real vehicle experiment data on different road surfaces, a dataset is gathered for machine learning training.
X