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Technical Paper

Vehicle-in-Virtual-Environment Method for ADAS and Connected and Automated Driving Function Development, Demonstration and Evaluation

2024-04-09
2024-01-1967
The current approach for new Advanced Driver Assistance System (ADAS) and Connected and Automated Driving (CAD) function development involves a significant amount of public road testing which is inefficient due to the number miles that need to be driven for rare and extreme events to take place, thereby being very costly also, and unsafe as the rest of the road users become involuntary test subjects. A new development, evaluation and demonstration method for safe, efficient, and repeatable development, demonstration and evaluation of ADAS and CAD functions called Vehicle-in-Virtual –Environment (VVE) was recently introduced as a solution to this problem. The vehicle is operated in a large, empty, and flat area during VVE while its localization and perception sensor data is fed from the virtual environment with other traffic and rare and extreme events being generated as needed.
Technical Paper

Deep Reinforcement Learning Based Collision Avoidance of Automated Driving Agent

2024-04-09
2024-01-2556
Automated driving has become a very promising research direction with many successful deployments and the potential to reduce car accidents caused by human error. Automated driving requires automated path planning and tracking with the ability to avoid collisions as its fundamental requirement. Thus, plenty of research has been performed to achieve safe and time efficient path planning and to develop reliable collision avoidance algorithms. This paper uses a data-driven approach to solve the abovementioned fundamental requirement. Consequently, the aim of this paper is to develop Deep Reinforcement Learning (DRL) training pipelines which train end-to-end automated driving agents by utilizing raw sensor data. The raw sensor data is obtained from the Carla autonomous vehicle simulation environment here. The proposed automated driving agent learns how to follow a pre-defined path with reasonable speed automatically.
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