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Technical Paper

Video Based Simulation of Daytime and Nighttime Rain Affecting Driver Visibility

2021-04-06
2021-01-0854
This paper presents a methodology for generating video realistic computer simulated rain, and the effect rain has on driver visibility. Rain was considered under three different rain rates, light, moderate and heavy, and in nighttime and daytime conditions. The techniques and methodologies presented in this publication rely on techniques of video tracking and projection mapping that have been previous published. Neale et al. [2004, 2016], showed how processes of video tracking can convert two-dimensional image data from video images into three-dimensional scaled computer-generated environments. Further, Neale et al. [2013,2016] demonstrated that video projection mapping, when combined with video tracking, enables the production of video realistic simulated environments, where videographic and photographic baseline footage is combined with three-dimensional computer geometry.
Technical Paper

Using Data from a DriveCam Event Recorder to Reconstruct a Vehicle-to-Vehicle Impact

2013-04-08
2013-01-0778
This paper reports a method for analyzing data from a DriveCam unit to determine impact speeds and velocity changes in vehicle-to-vehicle impacts. A DriveCam unit is an aftermarket, in-vehicle, event-triggered video and data recorder. When the unit senses accelerations over a preset threshold, an event is triggered and the unit records video from two camera views, accelerations along three directions, and the vehicle speed with a GPS sensor. In conducting the research reported in this paper, the authors ran four front-to-rear crash tests with two DriveCam equipped vehicles. For each test, the front of the bullet vehicle impacted the rear of the stationary target vehicle. Each of the test vehicles was impacted in the rear twice - once at a speed of around 10 mph and again at a speed around 25 mph. The accuracy of the DriveCam acceleration data was assessed by comparing it to the data from other in-vehicle instrumentation.
Technical Paper

Further Assessment of the Uncertainty of CRASH3 ΔV and Energy Loss Calculations

2014-04-01
2014-01-0477
In a 2012 paper, Brach, Brach, and Louderback (BBL) investigated the uncertainty that arises in calculating the change in velocity and crush energy with the use of the CRASH3 equations (2012-01-0608). They concluded that the uncertainty in these values caused by variations in the stiffness coefficients significantly outweighed the uncertainty caused by variations in the crush measurements. This paper presents a revised analysis of the data that BBL analyzed and further assesses the level of uncertainty that arises in CRASH3 calculations. While the findings of this study do not invalidate BBL's ultimate conclusion, the methodology utilized in this paper incorporated two changes to BBL's methodology. First, in analyzing the crash test data for several vehicles, a systematic error that is sometimes present in the reported crush measurements was accounted for and corrected.
Technical Paper

Nighttime Visibility in Varying Moonlight Conditions

2019-04-02
2019-01-1005
When the visibility of an object or person in the roadway from a driver’s perspective is an issue, the potential effect of moonlight is sometimes questioned. To assess this potential effect, methods typically used to quantify visibility were performed during conditions with no moon and with a full moon. In the full moon condition, measurements were collected from initial moon rise until the moon reached peak azimuth. Baseline ambient light measurements of illumination at the test surface were measured in both no moon and full moon scenarios. Additionally, a vehicle with activated low beam headlamps was positioned in the testing area and the change in illumination at two locations forward of the vehicle was recorded at thirty-minute intervals as the moon rose to the highest position in the sky. Also, two separate luminance readings were recorded during the test intervals, one location 75 feet in front and to the left of the vehicle, and another 150 feet forward of the vehicle.
Journal Article

An Optimization of Small Unmanned Aerial System (sUAS) Image Based Scanning Techniques for Mapping Accident Sites

2019-04-02
2019-01-0427
Small unmanned aerial systems have gained prominence in their use as tools for mapping the 3-dimensional characteristics of accident sites. Typically, the process of mapping an accident site involves taking a series of overlapping, high resolution photographs of the site, and using photogrammetric software to create a point cloud or mesh of the site. This process, known as image-based scanning, is explored and analyzed in this paper. A mock accident site was created that included a stopped vehicle, a bicycle, and a ladder. These objects represent items commonly found at accident sites. The accident site was then documented with several different unmanned aerial vehicles at differing altitudes, with differing flight patterns, and with different flight control software. The photographs taken with the unmanned aerial vehicles were then processed with photogrammetry software using different methods to scale and align the point clouds.
Technical Paper

Evaluation of the Accuracy of Image Based Scanning as a Basis for Photogrammetric Reconstruction of Physical Evidence

2016-04-05
2016-01-1467
Improvements in computer image processing and identification capability have led to programs that can rapidly perform calculations and model the three-dimensional spatial characteristics of objects simply from photographs or video frames. This process, known as structure-from-motion or image based scanning, is a photogrammetric technique that analyzes features of photographs or video frames from multiple angles to create dense surface models or point clouds. Concurrently, unmanned aircraft systems have gained widespread popularity due to their reliability, low-cost, and relative ease of use. These aircraft systems allow for the capture of video or still photographic footage of subjects from unique perspectives. This paper explores the efficacy of using a point cloud created from unmanned aerial vehicle video footage with traditional single-image photogrammetry methods to recreate physical evidence at a crash scene.
Technical Paper

Visualization of Driver and Pedestrian Visibility in Virtual Reality Environments

2021-04-06
2021-01-0856
In 2016, Virtual Reality (VR) equipment entered the mainstream scientific, medical, and entertainment industries. It became both affordable and available to the public market in the form of some of the technologies earliest successful headset: the Oculus Rift™ and HTC Vive™. While new equipment continues to emerge, at the time these headsets came equipped with a 100° field of view screen that allows a viewer a seamless 360° environment to experience that is non-linear in the sense that the viewer can chose where they look and for how long. The fundamental differences, however, between the conventional form of visualizations like computer animations and graphics and VR are subtle. A VR environment can be understood as a series of two-dimensional images, stitched together to be a seamless single 360° image. In this respect, it is only the number of images the viewer sees at one time that separates a conventional visualization from a VR experience.
Technical Paper

Low Speed Override of Passenger Vehicles with Heavy Trucks

2019-04-02
2019-01-0430
In low speed collisions (under 15 mph) that involve a heavy truck impacting the rear of a passenger vehicle, it is likely that the front bumper of the heavy truck will override the rear bumper beam of the passenger vehicle, creating an override/underride impact configuration. There is limited data available for study when attempting to quantify vehicle damage and crash dynamics in low-speed override/underride impacts. Low speed impact tests were conducted to provide new data for passenger vehicle dynamics and damage assessment for low speed override/underride rear impacts to passenger vehicles. Three tests were conducted, with a tractor-trailer impacting three different passenger vehicles at 5 mph and 10 mph. This paper presents data from these three tests in order to expand the available data set for low speed override/underride collisions.
Journal Article

Pedestrian Impact Analysis of Side-Swipe and Minor Overlap Conditions

2021-04-06
2021-01-0881
This paper presents analyses of 21real-world pedestrian versus vehicle collisions that were video recorded from vehicle dash mounted cameras or surveillance cameras. These pedestrian collisions have in common an impact configuration where the pedestrian was at the side of the vehicle, or with a minimal overlap at the front corner of the vehicle (less than one foot overlap). These impacts would not be considered frontal impacts [1], and as a result determining the speed of the vehicle by existing methods that incorporate the pedestrian travel distance post impact, or by assessing vehicle damage, would not be applicable. This research examined the specific interaction of non-frontal, side-impact, and minimal overlap pedestrian impact configurations to assess the relationship between the speed of the vehicle at impact, the motion of the pedestrian before and after impact, and the associated post impact travel distances.
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