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Technical Paper

Development of New Generation of Multibody System Computer Software

2013-04-08
2013-01-1192
This paper discusses a new Department of Defense (DoD) initiative focused on the development of new generation of MBS computer software that have capabilities and features that are not provided by existing MBS software technology. This three-decade old technology fails to meet new challenges of developing more detailed models in which the effects of significant changes in geometry and large deformations cannot be ignored. New applications require accurate continuum mechanics based vehicle/soil interaction models, belt and chain drive models, efficient and accurate continuum based tire models, cable models used in rescue missions, models that accurately capture large deformations due to thermal and excessive loads, more accurate bio-mechanics models for ligaments, muscles, and soft tissues (LMST), etc.
Technical Paper

Powertrain Analysis and Computational Environment (PACE) for Multi-Physics Simulations Using High Performance Computing

2016-04-05
2016-01-0308
The Powertrain Analysis and Computational Environment (PACE) is a forward-looking powertrain simulation tool that is ready for a High-Performance Computing (HPC) environment. The code, written in C++, is one actor in a comprehensive ground vehicle co-simulation architecture being developed by the CREATE-GV program. PACE provides an advanced behavioral modeling capability for the powertrain subsystem of a conventional or hybrid-electric vehicle that exploits the idea of reusable vehicle modeling that underpins the Autonomie modeling environment developed by the Argonne National Laboratory. PACE permits the user to define a powertrain in Autonomie, which requires a single desktop license for MATLAB/Simulink, and port it to a cluster computer where PACE runs with an open-source BSD-3 license so that it can be distributed to as many nodes as needed.
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