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Technical Paper

Sensitivity of Preferred Driving Postures and Determination of Core Seat Track Adjustment Ranges

2007-06-12
2007-01-2471
With advances in virtual prototyping, accurate digital modeling of driving posture is regarded as a fundamental step in the design of ergonomic driver-seat-cabin systems. Extensive work on driving postures has been carried out focusing on the measurement and prediction of driving postures and the determination of comfortable joint angle ranges. However, studies on postural sensitivity are scarce. The current study investigated whether a driver-selected posture actually represents the most preferred one, by comparing the former with ratings of postures selected at 20 predefined places around the original hip joint center (HJC). An experiment was undertaken in a lab setting, using two distinctive driving package geometries: one for a sedan and the other for an SUV. The 20 postural ratings were compared with that of the initial user-selected position.
Technical Paper

Digital Human Modeling Goals and Strategic Plans

2008-06-17
2008-01-1933
Digital human modeling (DHM) progress worldwide will be much faster and cohesive if the diverse community now developing simulations has a global blueprint for DHM, and is able to work together efficiently. DHM developers and users can save time by building on each other's work. This paper highlights a panel discussion on DHM goals and strategic plans for the next decade to begin formulating the international blueprint. Four subjects are chosen as the starting points: (1) moving DHM into the public safety and internet arenas, (2) role of DHM in computer assisted surgery and automotive safety, (3) DHM in defense applications, and (4) DHM to improve workplace ergonomics.
Technical Paper

Predicting Driving Postures and Seated Positions in SUVs Using a 3D Digital Human Modeling Tool

2008-06-17
2008-01-1856
3D digital human modeling (DHM) tools for vehicle packaging facilitate ergonomic design and evaluation based on anthropometry, comfort, and force analysis. It is now possible to quickly predict postures and positions for drivers with selected anthropometry based on ergonomics principles. Despite their powerful visual representation technology for human movements and postures, these tools are still questioned with regard to the validity of the output they provide, especially when predictions are made for different populations. Driving postures and positions of two populations (i.e. North Americans and Koreans) were measured in actual and mock-up SUVs to investigate postural differences and evaluate the results provided by a DHM tool. No difference in driving postures was found between different stature groups within the same population. Between the two populations, however, preferred angles differed for three joints (i.e., ankle, thigh, and hip).
Technical Paper

A Method for Vehicle Occupant Height Estimation

2017-03-28
2017-01-1440
Vehicle safety systems may use occupant physiological information, e.g., occupant heights and weights to further enhance occupant safety. Determining occupant physiological information in a vehicle, however, is a challenging problem due to variations in pose, lighting conditions and background complexity. In this paper, a novel occupant height estimation approach is presented. Depth information from a depth camera, e.g., Microsoft Kinect is used. In this 3D approach, first, human body and frontal face views (restricted by the Pitch and Roll values in the pose estimation) based on RGB and depth information are detected. Next, the eye location (2D coordinates) is detected from frontal facial views by Haar-cascade detectors. The eye-location co-ordinates are then transferred into vehicle co-ordinates, and seated occupant eye height is estimated according to similar triangles and fields of view of Kinect.
Technical Paper

Lower Limb Biomechanics

1986-10-01
861924
Normal motion of the lower limbs is discussed in this paper. The biomechanics of human gait has been studied experimentally using an instrumented walkway and analytically by means of mathematical models. Experimental methods for measuring ground reaction forces and limb kinematics are discussed. If limb kinematics are known, they can be used to compute the resultant joint forces and moments, using equations of motion which are algebraic in form. To obtain limb kinematics from the differential equations of motion, the problem is generally redundant, the degree of redundancy being equal to the number of unknown joint moments. The computation of muscle, ligament and bone contact forces from known resultant loads is also a redundant problem because there are more unknowns than there are available equations. For these there is no general consensus regarding the best objective function to be minimized.
Technical Paper

Safe Interaction for Drivers: A Review of Driver Distraction Guidelines and Design Implications

2015-04-14
2015-01-1384
In this age of the Internet of Things, people expect in-vehicle interfaces to work just like a smartphone. Our understanding of the reality of in-vehicle interfaces is quite contrary to that. We review the fundamental principles and metrics for automotive visual-manual driver distraction guidelines. We note the rise in portable device usage in vehicles, and debunk the myth of increased crash risk when conversing on a wireless device. We advocate that portable electronic device makers such as Apple and Google should adopt driver distraction guidelines for application developers (whether for tethered or untethered device use in the vehicle). We present two design implications relevant to safe driving. First, the Rule of Platform Appropriateness: design with basic principles of ergonomics, and with driver's limited visual, manual and cognitive capacity, in mind. Second, the Rule of Simplicity: thoughtful reduction in the complexity of in-vehicle interfaces.
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