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Journal Article

Development of a Vehicle Model/Simulation Evaluation Tool

2008-04-14
2008-01-0778
As part of the evaluation of vehicle simulation models, a vehicle dynamics engineer typically desires to compare simulation results to test data from actual vehicles and/or results from known, or higher fidelity simulations. Depending on the type of model, several types of tests and/or maneuvers may need to be compared. For military vehicles, there is the additional requirement to run specific types of maneuvers for vehicle model evaluations to ensure that the vehicle complies with procurement requirements. A thorough evaluation will run two different categories of tests/maneuvers. The first category consists of laboratory type tests that include weight distribution, kinematics and compliance, steering ratio, and other static measures. The second category consists of dynamic maneuvers that include handling, drive train, braking, ride, and obstacle types. In this paper, a process for proper evaluation of vehicle simulation models is presented.
Technical Paper

A Low Cost PC Based Driving Simulator for Prototyping and Hardware-In-The-Loop Applications

1998-02-23
980222
This paper describes a low cost, PC based driving simulation that includes a complete vehicle dynamics model (VDM), photo realistic visual display, torque feedback for steering feel and realistic sound generation. The VDM runs in real-time on Intel based PCs. The model, referred to as VDANL (Vehicle Dynamics Analysis, Non-Linear) has been developed and validated for a range of vehicles over the last decade and has been previously used for computer simulation analysis. The model's lateral and longitudinal dynamics have 17 degrees of freedom for a single unit vehicle and 33 degrees of freedom for an articulated vehicle. The model also includes a complete drive train including engine, transmission and front and rear drive differentials, and complete, power assisted braking and steering systems. A comprehensive tire model (STIREMOD) generates lateral and longitudinal forces and aligning torque based on normal load, camber angle and horizontal (lateral and longitudinal) slip.
Technical Paper

A Methodology for Validating Vehicle Dynamics Simulations

1990-02-01
900128
This paper presents a methodology for validating vehicle stability and control computer simulations. Validation is defined as showing that, within some specified operating range of the vehicle, a simulation's predictions of a vehicle's responses agree with the actual measured vehicle's responses to within some specified level of accuracy. The method uses repeated experimental runs at each test condition to generate sufficient data for statistical analyses. The acquisition and reduction of experimental data, and the processing path for simulation data, are described. The usefulness of time domain validation for steady state and slowly varying transients is discussed. The importance of frequency domain validation for thoroughly validating a simulation is shown. Both qualitative and quantitative methods for the comparison of the simulation predictions with the actual test measurements are developed.
Technical Paper

Tire Modeling for Off-Road Vehicle Simulation

2004-05-04
2004-01-2058
A tire/terrain interaction model is presented to support the dynamic simulation of off-road ground vehicle. The model adopts a semi-empirical approach that is based on curve fits of soil data combined with soil mechanics theories to capture soil compaction, soil shear deformation, and soil passive failure that associate with off-road driving. The resulting model allows the computation of the tire forces caused by terrain deformation in longitudinal and lateral direction. This model has been compared with experimental data and shown reasonable prediction of the tire/terrain interaction.
Technical Paper

Driver/Vehicle Modeling and Simulation

2002-05-07
2002-01-1568
This paper describes the driver/vehicle modeling aspects of a computer simulation that can respond to highway engineering descriptions of roadways. The driver model interacts with a complete vehicle dynamics model that has been described previously. The roadway path is described in terms of horizontal and vertical curvature and cross slopes of lanes, shoulders, side slopes and ditches. Terrain queries are made by the vehicle dynamics to locate tires on the roadway cross-section, and to define vehicle path and road curvature at some distance down the road. The driver model controls steering to maintain lateral lane position. Speed is maintained at a speed limit on tangents, and decreased as needed to maintain safe lateral acceleration. Because the bandwidth of longitudinal (speed) control is much lower than lateral/directional (steering) control, the driver model looks further ahead for speed control than for steering.
Technical Paper

A Simplified Method for the Measurement of Composite Suspension Parameters

1991-02-01
910232
The need to measure vehicle parameters required for vehicle dynamics simulations has been a difficult and time-consuming task since the first simulations were developed over 35 years ago. The wide variety of simulations developed have demanded as wide a variety of vehicle parameters. Due in part to this diversity, no standard set of measurement techniques has been developed. A laboratory facility to measure the vehicle parameters for a 13-degree-of-freedom, lumped parameter, nonlinear vehicle dynamics simulation (VDANL) was needed. Parameters for a large number of vehicles were required. Therefore, only a few days could be devoted to measuring the parameters for each vehicle. The Composite Parameter Measurement Device (CPMD) was designed and built to meet these goals. The hardware, data acquisition system and analysis software are presented. The roll test, steer test, and aligning stiffness test, used during the initial testing are discussed.
Technical Paper

A Simulator Solution for the Parachute Canopy Control and Guidance Training Problem

1992-04-01
920984
Maneuverable round and ramair parachutes are flown by professional forestry firefighters, search and rescue personnel, and military combat teams when deployment by fixed or rotary aircraft is inappropriate. Parachute flight training requires the development of perceptual skills in canopy control, guidance, and energy management. These parachutists must learn to accurately sense motion visual cues, and predict and manage their trajectory. Parachute guidance and control can only be acquired through repeated practice. Canopy control training has been traditionally limited to a classroom lecture topic. There was no opportunity for the immediate student/instructor dialogue available during the extensive dual flight training used for conventional aircraft, where instruction can occur during the numerous practice landings available via rapid touch-and-go techniques.
Technical Paper

Validation of Ground Vehicle Computer Simulations Developed forDynamics Stability Analysis

1992-02-01
920054
This paper describes validation work carried out for two vehicle dynamics computer simulation programs. One program, referred to as VDANL (Vehicle Dynamics Analysis NonLinear), is intended to simulate passenger cars, vans and light trucks. The second program simulates All Terrain Vehicles (ATVs) and is referred to as NLATV (NonLinear ATV). The programs have been checked out and validated for a variety of maneuvering conditions and a broad range of vehicles. The programs run on IBM-PC/MS DOS compatible computers, and numerical methods have been used to give numerically stable solutions with reasonable computational speed over a broad range of maneuvering situations.
Technical Paper

Motion Cueing Evaluation of Off-Road Heavy Vehicle Handling

2016-09-27
2016-01-8041
Motion cueing algorithms can improve the perceived realism of a driving simulator, however, data on the effects on driver performance and simulator sickness remain scarce. Two novel motion cueing algorithms varying in concept and complexity were developed for a limited maneuvering workspace, hexapod/Stuart type motion platform. The RideCue algorithm uses a simple swing motion concept while OverTilt Track algorithm uses optimal pre-positioning to account for maneuver characteristics for coordinating tilt adjustments. An experiment was conducted on the US Army Tank Automotive Research, Development and Engineering Center (TARDEC) Ride Motion Simulator (RMS) platform comparing the two novel motion cueing algorithms to a pre-existing algorithm and a no-motion condition.
Technical Paper

The Use of Simulation in Truck Safety Research, Driver Training and Proficiency Testing

1990-10-01
902271
Real time man-in-the-loop simulation can be used in a variety of research, testing and training roles where safety, efficiency and/or economy are important. Simulation can allow complete control and uniformity over driving conditions and permit analysis of a range of vehicle and driver behavior variables. Simulation complexity and fidelity requirements will vary depending on application requirements. This paper reviews past and current driving simulation development efforts and applications. Simulation requirements are assessed relative to various applications, including vehicle handling, driver behavior, training, licensing and fitness for duty testing.
Technical Paper

A Computer Simulation Analysis of Safety Critical Maneuvers for Assessing Ground Vehicle Dynamic Stability

1993-03-01
930760
Ground vehicle dynamic stability, including spinout and rollover, is highly dependent on maneuvering conditions and the nonlinear force response characteristics of tires. Depending on vehicle configuration, unstable behavior requires high, sustained lateral acceleration, and some maneuver induced excitation of the roll and yaw mode dynamics. Dynamic instability in some vehicles can be induced by a steering reversal maneuver that involves sustained limit performance lateral acceleration. Using a validated vehicle dynamics simulation, analysis is presented to illustrate what constitutes a critical stability sensitive maneuver. Two example test cases are used to show that a critical stability sensitive maneuver must be more severe than a single lane change. Even reaching tire saturation limits during an aggressive single lane change does not give the sustained lateral acceleration required to provoke instability conditions.
Technical Paper

Requirements for Vehicle Dynamics Simulation Models

1994-03-01
940175
Computer simulation and real-time, interactive approaches for analysis, interactive driving simulation, and hardware-in-the-loop testing are finding increasing application in the research and development of advanced automotive concepts, highway design, etc. Vehicle dynamics models serve a variety of purposes in simulation. A model must have sufficient complexity for a given application but should not be overly complicated. In interactive driving simulation, vehicle dynamics models must provide appropriate computation for sensory feedback such as visual, motion, auditory, and proprioceptive cuing. In stability and handling simulations, various modes must be properly represented, including lateral/directional and longitudinal degrees of freedom. Limit performance effects of tire saturation that lead to plow out, spin out, and skidding require adequate tire force response models.
Technical Paper

Meeting Important Cuing Requirements with Modest, Real-Time, Interactive Driving Simulations

1994-03-01
940228
Interactive simulation requires providing appropriate sensory cuing and stimulus/response dynamics to the driver. Sensory feedback can include visual, auditory, motion, and proprioceptive cues. Stimulus/response dynamics involve reactions of the feedback cuing to driver control inputs including steering, throttle and brakes. The stimulus/response dynamics include both simulated vehicle dynamics, and the response dynamics of the simulation hardware including computer processing delays. Typically, simulation realism will increase with sensory fidelity and stimulus/response dynamics that are equivalent to real-world conditions (i.e. without excessive time delay or phase lag). This paper discusses requirements for sensory cuing and stimulus/response dynamics in real-time, interactive driving simulation, and describes a modest fixed-base (i.e. no motion) device designed with these considerations in mind.
Technical Paper

Low Cost Driving Simulation for Research, Training and Screening Applications

1995-02-01
950171
Interactive driving simulation is attractive for a variety of applications, including screening, training and licensing, due to considerations of safety, control and repeatability. However, widespread dissemination of these applications will require modest cost simulator systems. Low cost simulation is possible given the application of PC level technology, which is capable of providing reasonable fidelity in visual, auditory and control feel cuing. This paper describes a PC based simulation with high fidelity vehicle dynamics, which provides an easily programmable visual data base and performance measurement system, and good fidelity auditory and steering torque feel cuing. This simulation has been used in a variety of applications including screening truck drivers for the effects of fatigue, research on real time monitoring for driver drowsiness and measurement of the interference effect of in-vehicle IVHS tasks on driving performance.
Technical Paper

Modeling of Dynamic Characteristics of Tire Lateral and Longitudinal Force Responses to Dynamic Inputs

1995-02-01
950314
This paper presents the development of a tire model for use in the simulation of vehicle dynamics. The model was developed to predict tire lateral and longitudinal force responses to dynamic inputs. In this new tire model, the contact patch of a tire is lumped into a number of elements to study the dynamic behavior of the displacement of the tire contact patch in the lateral and longitudinal directions. For each displacement, a differential equation governing the dynamic behavior of the displacement to the dynamic inputs is derived. Based on the differential equations for the lateral and longitudinal displacements, difference equations are derived for the purpose of simulating tire output responses. Since system parameters, such as mass, damping and stiffness, in the difference equations are unknown, estimation of system parameters is performed using the differential equations and experimental data measured for this research.
Technical Paper

Tire Modeling Requirements for Vehicle Dynamics Simulation

1995-02-01
950312
The physical forces applied to vehicle inertial dynamics derive primarily from the tires. These forces have a profound effect on handling. Tire force modeling therefore provides a critical foundation for overall vehicle dynamics simulation. This paper will describe the role tire characteristics play in handling, and will discuss modeling requirements for appropriately simulating these effects. Tire input and output variables will be considered in terms of their relationship to vehicle handling. General computational requirements will be discussed. An example tire model will be described that allows for efficient computational procedures and provides responses over the full range of vehicle maneuvering conditions.
Technical Paper

Parameter Measurement and Development of a NADSdyna Validation Data Set for a 1994 Ford Taurus

1997-02-24
970564
This paper discusses the development of a 1994 Ford Taurus vehicle model for the National Advanced Driving Simulator's planned vehicle dynamics simulation, NADSdyna. The front and rear suspensions of the Taurus are modeled using recursive rigid body dynamics formulations. To complement vehicle dynamics, subsystems models that include steering, braking, and tire forces are included. These models provide state-of-the-art high fidelity vehicle handling dynamics for real-time simulation. The realism of a particular formulation depend heavily on how the parameters are obtained from the physical system. Therefore, the development of a data set for a particular model is as important as the model itself. The methodology for generating the Taurus data set is presented. The power train model is not yet included, so the simulation is run with the vehicle either at constant speed or decelerating.
Technical Paper

Experimental Testing of a 1994 Ford Taurus for NADSdyna Validation

1997-02-24
970563
As part of the National Advanced Driving Simulator (NADS) program, the Vehicle Research and Test Center (VRTC) in East Liberty, Ohio is evaluating the NADS vehicle dynamics software. As part of VRTC's effort, an extensive vehicle testing program to provide data for the simulation evaluation was performed. This paper describes VRTC's testing of a 1994 Ford Taurus GL passenger car. Each of the test maneuvers run by the Taurus are described, along with instrumentation setup, control actuation, test conditions, and driver procedures. The test data reduction and processing are detailed. Sample results of the testing and an analysis of test repeatability and measurement noise are also presented.
Technical Paper

Evaluation of VDANL and VDM RoAD for Predicting the Vehicle Dynamics of a 1994 Ford Taurus

1997-02-24
970566
The paper presents an evaluation of two vehicle dynamics simulations: “Vehicle Dynamics Analysis, Non-Linear” (VDANL) from Systems Technology, Inc. and “Vehicle Dynamics Models for Roadway Analysis and Design” (VDM RoAD) from the University of Michigan Transportation Research Institute. The versions of these simulations are being developed for the Federal Highway Administration (FHWA). Working in cooperation with the FHWA, the National Highway Traffic Safety Administration's (NHTSA) Vehicle Research and Test Center (VRTC) in East Liberty, Ohio, has evaluated these simulations. An extensive vehicle parameter measurement and field testing program has been performed using a 1994 Ford Taurus to provide simulation parameters and to “benchmark” data for the simulation evaluation.
Technical Paper

Methodology for Validating the National Advanced Driving Simulator's Vehicle Dynamics (NADSdyna)

1997-02-24
970562
This paper presents an overview of work performed by the National Highway Traffic Safety Administration's (NHTSA) Vehicle Research and Test Center (VRTC) to test, validate, and improve the planned National Advanced Driving Simulator's (NADS) vehicle dynamics simulation. This vehicle dynamics simulation, called NADSdyna, was developed by the University of Iowa's Center for Computer-Aided Design (CCAD) NADSdyna is based upon CCAD's general purpose, real-time, multi-body dynamics software, referred to as the Real-Time Recursive Dynamics (RTRD), supplemented by vehicle dynamics specific submodules VRTC has “beta tested” NADSdyna, making certain that the software both works as computer code and that it correctly models vehicle dynamics. This paper gives an overview of VRTC's beta test work with NADSdyna. The paper explains the methodology used by VRTC to validate NADSdyna.
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