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Journal Article

Immersion Quenching Simulation of Realistic Cylinder Head Geometry

2014-04-01
2014-01-0641
In this paper, a recently improved Computational Fluid Dynamics (CFD) methodology for virtual prototyping of the heat treatment of cast aluminum parts, above most of cylinder heads of internal combustion engines (ICE), is presented. The comparison between measurement data and numerical results has been carried out to simulate the real time immersion quenching cooling process of realistic cylinder head structure using the commercial CFD code AVL FIRE®. The Eulerian multi-fluid modeling approach is used to handle the boiling flow and the heat transfer between the heated structure and the sub-cooled liquid. While for the fluid region governing equations are solved for each phase separately, only the energy equation is solved in the solid region. Heat transfer coefficients depend on the boiling regimes which are separated by the Leidenfrost temperature.
Journal Article

Improved Modeling of Near-Wall Heat Transport for Cooling of Electric and Hybrid Powertrain Components by High Prandtl Number Flow

2017-03-28
2017-01-0621
Reynolds-averaged Navier-Stokes (RANS) computations of heat transfer involving wall bounded flows at elevated Prandtl numbers typically suffer from a lack of accuracy and/or increased mesh dependency. This can be often attributed to an improper near-wall turbulence modeling and the deficiency of the wall heat transfer models (based on the so called P-functions) that do not properly account for the variation of the turbulent Prandtl number in the wall proximity (y+< 5). As the conductive sub-layer gets significantly thinner than the viscous velocity sub-layer (for Pr >1), treatment of the thermal buffer layer gains importance as well. Various hybrid strategies utilize blending functions dependent on the molecular Prandtl number, which do not necessarily provide a smooth transition from the viscous/conductive sub-layer to the logarithmic region.
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