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Technical Paper

A Novel Method for Using RealityCapture in a Forensic Setting

2022-03-29
2022-01-0820
Laser scanners are typically used in vehicle accident reconstruction and forensic applications to measure roadway and vehicle details. However, laser scanners used near congested roadways can digitize unwanted passing vehicles, which produces a scan with noisy and poor image quality point clouds. On the other hand, small Unmanned Aircraft System (sUAS) images of reflective objects may result in a less accurate mesh, and capturing vertical surfaces such as telephone poles, traffic lights, and building faces is more difficult. Prior research has tested the accuracy of sUAS-captured images processed with commercially available software, such as AgiSoft or Pix4D, as well as in comparison to the accuracy of laser scan data. Research still has yet to be conducted on combining the laser scans and sUAS images for use in accident reconstruction and other forensic settings.
Technical Paper

Calculating Three Dimensional Stiffness Coefficients for Use in Three Dimensional Simulation Modeling for Accident Reconstruction

2014-04-01
2014-01-0473
Numerous studies have validated SIMON and DyMESH with respect to vehicle dynamics and crash analysis for accident reconstruction. The impetus for this paper is to develop an accessible methodology for calculating three-dimensional stiffness coefficients for HVE-SIMON and DyMESH. This method uses acceleration-time data (crash pulse) from a vehicle crash test, data that is widely available through the National Highway Traffic Safety Administration (NHTSA). The crash pulse, along with vehicle mass and impact speed, are used to calculate the force acting on the vehicle and the associated vehicle deflection time history. A technique for determining the area-deflection function is created from a computer model of the vehicle, HVE-SIMON, and basic photo-editing software. The calculated force divided by the associated area function (F/A) is plotted versus deflection and a third-order polynomial is then fit to the curve.
Technical Paper

Speed Determination Using Audio Analysis of Dash Camera Video for Vehicle Accident Reconstruction

2023-04-11
2023-01-0632
Video from dash or surveillance cameras is sometimes used in vehicle accident reconstruction to analyze the speeds of vehicles. However, video captured during nighttime, during poor visibility conditions, or of events out of frame may not always visually capture details needed to determine the speed of the vehicle in question. Prior research has determined speed from vehicle acoustic signals, but little research has analyzed the audio portion of dash camera video for use in accident reconstruction and other forensic settings. The purpose of this study was to outline and test the validity of a method for using the audio portion of dash camera video to determine vehicle speed. Extracting the audio portion from the video recording and further processing it with commercially available software can allow the calculation of vehicle speed and acceleration when traveling over roadway surfaces and detection of turn signal activations while driving.
Technical Paper

Stiffness Coefficients of Heavy Commercial Vehicles

2013-04-08
2013-01-0796
Accident reconstruction specialists have long relied on post-crash deformation and energy equivalence calculations to determine impact severity and the experienced change in velocity during the impact event. In order to utilize post-crash deformation, information must be known about the vehicle's structure and its ability to absorb crash energy. The Federal Motor Vehicle Safety Standards (FMVSS), the New Car Assessment Program (NCAP), and the Insurance Institute of Highway Safety (IIHS), have created databases with crash testing data for a wide range of vehicles. These crash tests allow reconstruction specialists to determine a specific vehicle's ability to absorb energy as well as to generalize the energy absorption characteristics across vehicle classes. These methods are very well publicized.
Technical Paper

Validation of the Arnold Render for Creation of Physically Correct Lighting Models

2023-04-11
2023-01-0618
Prior research has tested the validity of Cycles Engine render in Blender for the creation of physically correct lighting models; however, a research gap still exists in examining the use of Arnold render engine in 3DS Max for accident reconstruction and other forensic settings [1]. Specifically, the process presented in this paper utilizes the Arnold render engine within 3DS-Max to analyze the lighting models. Arnold is a physically-based render (PBR) engine and can be used to recreate an accident scene geometry and lighting conditions. The goal is to create light sources within Arnold that represent the real-world light sources. The light sources in Arnold are quantified by several variables, including intensity, color, and size. The intensity and size variables determine the self-emitted radiance of the light source and require further explanation to determine the relationship between these variables in Arnold and real-world lighting quantities.
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