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Technical Paper

Dynamic Response of the Spine During +Gx Acceleration

1975-02-01
751172
A review of the existing mathematical models of a car occupant in a rear-end crash reveals that existing models inadequately describe the kinematics of the occupant and cannot demonstrate the injury mechanisms involved. Most models concentrate on head and neck motion and have neglected to study the interaction of the occupant with the seat back, seat cushion, and restraint systems. Major deficiencies are the inability to simulate the torso sliding up the seat back and the absence of the thoracic and lumbar spine as deformable, load transmitting members. The paper shows the results of a 78 degree-of-freedom model of the spine, head, and pelvis which has already been validated in +Gz and -Gx acceleration directions. It considers automotive-type restraint systems, seat back, and seat cushions, and the torso is free to slide up the seat back.
Technical Paper

Full-Scale Experimental Simulation of Pedestrian-Vehicle Impacts

1976-02-01
760813
A series of 10 full-scale experimental simulations of pedestrian-vehicle impact was carried out using cadavers and a 95th percentile anthropomorphic dummy. The test subjects were impacted laterally and frontally at 24, 32 and 40 km/h (15, 20 and 24 mph). Each subject was extensively instrumented with miniature accelerometers, up to a maximum of 53 transducers. The nine-accelerometer scheme was used to measure angular acceleration of body segments from which it was possible to compute the head injury criterion (HIC) for cadaver head impact. A full-size Chevrolet was used as the impacting vehicle. The impact event was three-dimensional in nature during which the body segments executed complex motions. Dummy impacts were more repeatable than cadaver impacts but the response of these test subjects were quite different. The HIC was higher for head-hood impact than for head-ground impact in two of the cases analyzed.
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