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Technical Paper

Dynamic Response of the Spine During +Gx Acceleration

1975-02-01
751172
A review of the existing mathematical models of a car occupant in a rear-end crash reveals that existing models inadequately describe the kinematics of the occupant and cannot demonstrate the injury mechanisms involved. Most models concentrate on head and neck motion and have neglected to study the interaction of the occupant with the seat back, seat cushion, and restraint systems. Major deficiencies are the inability to simulate the torso sliding up the seat back and the absence of the thoracic and lumbar spine as deformable, load transmitting members. The paper shows the results of a 78 degree-of-freedom model of the spine, head, and pelvis which has already been validated in +Gz and -Gx acceleration directions. It considers automotive-type restraint systems, seat back, and seat cushions, and the torso is free to slide up the seat back.
Technical Paper

Investigation of the Kinematics and Kinetics of Whiplash

1967-02-01
670919
The kinematics of rear-end collisions based on published acceleration pulses of actual car-to-car collisions (10 and 23 mph) were reproduced on a crash simulator using anthropomorphic dummies, human cadavers, and a volunteer. Comparison of the responses of subjects without head support were based on the reactions developed at the base of the skull (occipital condyles). The cadavers gave responses which were representative of persons unaware of an impending collision. The responses of both dummies used were not comparable with those of the cadavers or volunteer, or to each other. An index based on voluntary human tolerance limits to statically applied head loads was developed and used to determine the severity of the simulations for the unsupported head cases. Results indicated that head torque rather than neck shear or axial forces is the major factor in producing neck injury.
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