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Technical Paper

Survey of Biomechanical Models for the Human Shoulder Complex

2008-06-17
2008-01-1871
The human shoulder plays an important role in human posture and motion, especially in scenarios in which humans need achieve tasks with external loads. The shoulder complex model is critical in digital human modeling and simulation because a fidelity model is the basis for realistic posture and motion predictions for digital humans. The complexity of the shoulder mechanism makes it difficult to model a shoulder complex realistically. Although many researchers have attempted to model the human shoulder complex, there has not been a survey of these models and their benefits and limitations. This paper attempts to review various biomechanical models proposed and summarize the pros and cons. It focuses mainly on the human modeling domain, although some of these models were originally from the robotics field. The models are divided into two major categories: open-loop chain models and closed-loop chain models.
Technical Paper

SANTOS™ Hand: A 25 Degree-of-Freedom Model

2005-06-14
2005-01-2727
This paper presents a SANTOS™ 25 degree-of-freedom (DOF) hand model and the forward and inverse kinematic analysis. The Denavit-Hartenberg (D-H) method is used to define the position of the end- effector (fingertip). In the SANTOS™ hand model each finger has different constraints and movements (e.g., the middle finger in distal Interphalangeal (DIP) joint can move in Flexion/Extension (F/E) with a range 0–100 degrees, and the thumb in interphalangeal (IP) joint can rotate in F/E with arrange of 15H/80). Including hand model SANTOS™ has over 100 DOFs and the forward and inverse kinematics have been studied. Optimization-based dynamic motion prediction will be used to consider different gestures for hand grasping.
Technical Paper

Recent Advances in Design Sensitivity Analysis and Its Use in Structural Design Process

1988-04-01
880783
This paper presents a summary of recently developed unified method of continum design sensitivity analysis of linear and nonlinear structural systems. Sizing design variables, such as thickness and cross sectional areas, and shape design variables, such as length and geometric shape, of structural components of built-up structures are considered. For design sensitivity analysis of nonlinear structures, both geometric and material nonlinearities are considered using the total and updated Lagrangian formulations. For sizing design variables, a distributed parameter structural design sensitivity analysis approach that retains the continum elasticity formulation throughout the derivation of design sensitivity analysis results is used. For shape design variables, the material derivative concept of continuum mechanics is used to relate variations in structural shape to measures of structural performance.
Technical Paper

Optimization-based Dynamic Human Walking Prediction

2007-06-12
2007-01-2489
In this study, an optimization-based approach for simulating the walking motion of a digital human model is presented. A spatial skeletal model having 55 degrees of freedom is used to demonstrate the approach. Design variables are the joint angle profiles. Walking motion is generated by minimizing the mechanical energy subjected to basic physical and kinematical constraints. A formulation for symmetric and periodic normal walking is developed and results are presented. Backpack and ground reaction forces are taken into account in the current formulation, and the effects of the backpack on normal walking are discussed.
Technical Paper

Optimization-based Dynamic Human Lifting Prediction

2008-06-17
2008-01-1930
In this study, an optimization-based approach for simulating the lifting motion of a three dimensional digital human model is presented. Lifting motion is generated by minimizing a performance measure subjected to basic physical and kinematical constraints. Two performance measures are investigated: one is the dynamic effort; the other is the compression and shear forces on the lumbar joint. The lifting strategies are predicted with different performance measures. The joint strength (torque limit) and the compression and shear force on lumbar joint are also addressed in this study to avoid injury during lifting motion.
Technical Paper

Optimization-Based Dynamic Motion Simulation and Energy Expenditure Prediction for a Digital Human

2005-06-14
2005-01-2717
This paper presents an optimization-based algorithm for simulating the dynamic motion of a digital human. We also formulate the metabolic energy expenditure during the motion, which is calculated within our algorithm. This algorithm is implemented and applied to Santos™, an avatar developed at The University of Iowa. Santos™ is a part of a virtual environment for conducting digital human analysis consisting of posture prediction, motion prediction, and physiology studies. This paper demonstrates our dynamic motion algorithm within the Santos™ virtual environment. Mathematical evaluations of human performance are essential to any effort to compare various ergonomic designs. In fact, the human factors design process can be formulated as an optimization problem that maximizes human performance. In particular, an optimal design must be found while taking into consideration the effects of different motions and hand loads corresponding to a number of tasks.
Technical Paper

New Capabilities for the Virtual-Human Santos™

2006-04-03
2006-01-0697
This paper presents new capabilities of the virtual-human Santos™ introduced last year. Santos™ is an avatar that has extensive modeling and simulation features. It is a digital human model with over 100 degrees-of-freedom (DOF), where the hand model has 25 DOF, direct optimization-based method, and real-human like appearance. The newly developed analysis includes (1) a 25-DOF hand model that is the first step to study hand grasping; (2) posture prediction advances such as multiple end-effectors (two arms, two arms + head + legs), real-time inverse kinematics for posture prediction for any points, vision functionality; (3) dynamic motion prediction with external loads; and (4) musculosteletal modeling that includes determining muscle forces, and muscle stress.
Technical Paper

Fracture Toughness of A356-T6 Cast Aluminum Alloy

1988-08-01
881705
Fracture toughness tests were conducted on the SAEFDE Committee's round-robin A356-T6 cast aluminum alloy materials designated X, Y and Z. Compact type specimens with a thickness of 9.1 and 20.3 mm were tested. Valid Klc values couid not be obtained for 9.1 mm thick specimens but were obtained for 20.3 mm thickness specimens. Due to larger castings, and hence slower cooling rates, a coarse secondary dendrite arm spacing, DAS, of 80 to 90 μm existed in the three materials. Similar Klc values were 18, 16.7 and 17.3 for the A356-T6 materials X, Y and Z respectively. Final fracture surfaces were also similar with predominant cleavage fracture with some localized ductile dimples and secondary cracking.
Technical Paper

Fatigue of High Strength Bolts Rolled Before or After Heat Treatment with Five Different Preload Levels

2005-04-11
2005-01-1321
SI property class 12.9 high strength steel bolts were used to investigate the fatigue behavior of bolt threads rolled before/after heat treatment using two different thread profiles and five different preload values. Bolts were 3/8 UNRC-16 (coarse) and 3/8 UNRF-24 (fine) and preloads were taken as 1, 50, 75, 90, and 100% of roll before heat treatment proof stress. Maximum near surface residual compressive stresses, obtained via x-ray diffraction, ranged from -500 to -1000 MPa. Axial loads were applied through the nut and all fatigue failures occurred at the first thread of the nut/bolt interface. SEM evaluation indicated all fatigue crack growth regions contained multiple fatigue facets, while final fracture regions were ductile dimples.
Technical Paper

Fatigue and Fracture Toughness of Water-Chilled A356-T6 Cast Aluminum Alloy

1988-08-01
881706
A continuation of the SAEFDE round-robin fatigue test program was conducted to determine the influence of a finer microstructure on monotonic tension, strain-controlled low cycle fatigue, fatigue crack growth, and fracture toughness of A356-T6 cast aluminum alloy. The finer microstructure castings, referred to as material W, were obtained using a water-chilled sand casting procedure. Material W exhibited more desirable ductile behavior than the previous SAEFDE materials X, Y, and Z. Material W exhibited superior smooth specimen low cycle fatigue resistance at both short and long lives, when compared to materials X, Y, and Z. This was due in part to the higher ductility and lower porosity of material W over materials X, Y, and Z. Material W exhibited similar fatigue crack growth behavior, and slightly higher values of fracture toughness at the same thickness when compared to materials X, Y, and Z.
Journal Article

Estimation of Mass and Inertia Properties of Human Body Segments for Physics-based Human Modeling and Simulation Applications

2009-06-09
2009-01-2301
This paper describes an effective integrated method for estimation of subject-specific mass, inertia tensor, and center of mass of individual body segments of a digital avatar for use with physics-based digital human modeling simulation environment. One of the main goals of digital human modeling and simulation environments is that a user should be able to change the avatar (from male to female to a child) at any given time. The user should also be able to change the various link dimensions, like lengths of upper and lower arms, lengths of upper and lower legs, etc. These customizations in digital avatar's geometry change the kinematic and dynamic properties of various segments of its body. Hence, the mass and center of mass/inertia data of the segments must be updated before simulating physics-based realistic motions. Most of the current methods use mass and inertia properties calculated from a set of regression equations based on average of some population.
Technical Paper

Effect of Restrictive Clothing on Balance and Gait using Motion Capture and Stability Analysis

2005-06-14
2005-01-2688
The effect of restrictive clothing on functional reach and on balance and gait during obstacle crossing of five normal subjects is presented in this work using motion capture and stability analyses. The study has shown that restrictive clothing has considerably reduced participants' functional reach. It also forced the participants to change their motion strategy when they cross-higher obstacles. When crossing higher obstacles, the participants averted their stance foot, abducted their arms, flexed their torso, used longer stance time, and increased their hip angle in the medial-lateral (Rolling) and vertical (Yawing) directions. The stability analysis of a virtual human skeletal model with 18 links and 25 degrees of freedom has shown that participants' stability has become critical when they wear restrictive clothing and when they cross higher obstacles.
Technical Paper

Dynamic Optimization of Human Stair-Climbing Motion

2008-06-17
2008-01-1931
The objective of this paper is to present our method of predicting and simulating visually realistic and dynamically consistent human stair-climbing motion. The digital human is modeled as a 55-degrees of freedom branched mechanical system with associated human anthropometry-based link lengths, mass moments of inertia, and centers of gravity. The joint angle profiles are determined using a B-spline-based parametric optimization technique subject to different physics-based, task-based, and environment-based constraints. The formulation offers the ability to study effects of the magnitude and location of external forces on the resulting joint angle profiles and joint torque profiles. Several virtual experiments are conducted using this optimization-based approach and results are presented.
Technical Paper

Dual-Arm Dynamic Motion Simulation and Prediction of Joint Constraint Loads Using Optimization

2007-06-12
2007-01-2491
Our previous formulation for optimization-based dynamic motion simulation of a serial-link human upper body (from waist to right hand) is extended to predict the motion of a tree-structured human model that includes the torso, right arm, and left arm, with various applied external loads. The dynamics of tree-structured systems is formulated and implemented. The equations of motion for the tree structures must be derived carefully when dealing with the connection link. The optimum solution results show realistic dual-arm human motions and the required joint actuator torques. In the second part of this paper, a new method is introduced in which the constraint forces and moments at the joints are calculated along with the motion and muscle-induced actuator torques. A set of fictitious joints are modeled in addition to the real joints.
Technical Paper

Averaged Coordinate Reference System Method for Human Motion Analysis

1999-05-18
1999-01-1910
Experimental analysis of human motion has been based on optical, magnetic, or electronic tracking techniques to determine body segment locations and orientations. The Average Coordinate Reference System (ACRS) method was developed to reduce experimental errors in human locomotion analysis. Experimentally measured kinematic data is used to conduct analysis in human modeling, and the model accuracy is directly related to the accuracy of the data. However, the accuracy is questionable due to skin movement, deformation of skeletal structure while in motion and limitations of commercial motion analysis systems. In this study, the ACRS method is applied to an optically-tracked segment marker system, although it can be applied to many of the others as well. Many previous studies adopted redundant marker systems, using four or five optical markers, instead of the basic three marker system to provide statistically better results of body segment position and orientation.
Technical Paper

Alternative Formulations for Optimization-based-Digital Human Motion Prediction

2005-06-14
2005-01-2691
Simulating human motion is a complex problem due to redundancy of the human musculoskeletal system. The concept of task-based motion prediction using single- or multi-objective optimization techniques provides a viable approach for predicting intermediate motions of digital humans. It is shown that task-based motion prediction is in fact a numerical optimal control problem. Alternative formulations for simulation of human motion are possible and can be solved by modern nonlinear optimization methods. Three techniques based on state variable elimination, direct collocation and differential inclusion are presented and compared. The basic idea of the formulations is to treat different combinations of the state variables, such as the joint profiles and torques or their parametric representations as independent variables in the optimization process.
Technical Paper

A Robust Formulation for Prediction of Human Running

2007-06-12
2007-01-2490
A method to simulate digital human running using an optimization-based approach is presented. The digital human is considered as a mechanical system that includes link lengths, mass moments of inertia, joint torques, and external forces. The problem is formulated as an optimization problem to determine the joint angle profiles. The kinematics analysis of the model is carried out using the Denavit-Hartenberg method. The B-spline approximation is used for discretization of the joint angle profiles, and the recursive formulation is used for the dynamic equilibrium analysis. The equations of motion thus obtained are treated as equality constraints in the optimization process. With this formulation, a method for the integration of constrained equations of motion is not required. This is a unique feature of the present formulation and has advantages for the numerical solution process.
Technical Paper

A Geographically Distributed Simulation Framework for the Analysis of Mixed Traffic Scenarios Involving Conventional and Autonomous Vehicles

2022-03-29
2022-01-0839
In this paper we present a project that interfaced the National Advanced Driving Simulator (NADS) with SynChrono, a module of the Project Chrono open source simulation platform, to enable real-time, physics-based simulation of multiple autonomous vehicles (AVs) interacting with manned vehicles. In this setup, a driver at NADS, at the University of Iowa, participates in a traffic scenario that involves AVs that run at the University of Wisconsin-Madison on a cluster supercomputer. The NADS simulator is a driving simulator giving the “most realistic driving simulation experience in the country” [1]. Thanks to its actuators, it can move across its 64-foot by 64-foot bay, rotate and tilt, to emulate vehicle movement and vibrations. In addition, the human driver drives in a full-size cab, surrounded by LED monitors, resulting in an immersive, high fidelity driving simulation experience.
Technical Paper

A Fuzzy Synthesis Control Strategy for Active Four-Wheel Steering Based on Multi-Body Models

2008-04-14
2008-01-0603
Active steering systems can help the driver to master critical driving situations. This paper presents a fuzzy logic control strategy on active steering vehicle based on a multi-body vehicle dynamic model. The multi-body vehicle dynamic model using ADAMS can accurately predict the dynamic performance of the vehicle. A new hybrid steering scheme including both active front steering (applying an additional front steering angle besides the driver input) and rear steering is presented to control both yaw velocity and sideslip angle. A set of fuzzy logic rules is designed for the active steering controller, and the fuzzy controller can adjust both sideslip angle and yaw velocity through the co-simulation between ADAMS and the Matlab fuzzy control unit with the optimized membership function. To ensure the design of high-quality fuzzy control rules, a rule optimization strategy is introduced.
Technical Paper

A Framework to Study Human Response to Whole Body Vibration

2007-06-12
2007-01-2474
A framework to study the response of seated operators to whole-body vibration (WBV) is presented in this work. The framework consists of (i) a six-degree-of-freedom man-rated motion platform to play back ride files of typical heavy off-road machines; (ii) an optical motion capture system to collect 3D motion data of the operators and the surrounding environment (seat and platform); (iii) a computer skeletal model to embody the tested subjects in terms of their body dimensions, joint centers, and inertia properties; (iv) a marker placement protocol for seated positions that facilitates the process of collecting data of the lower thoracic and the lumbar regions of the spine regardless of the existence of the seatback; and (v) a computer human model to solve the inverse kinematics/dynamic problem for the joint profiles and joint torques. The proposed framework uses experimental data to answer critical questions regarding human response to WBV.
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